GrenadierER 1.0.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Running away from grenades, are ya?

Have you ever felt that killing PMCs with grenades is easier ONLINE than in SPT, with the AI with their spidey-sense always knowing when and where to run, and because of this, completing Grenadier is a bit annoying?

Have you noticed how grenade launchers chuck objects called GRENADES, that blow up people on impact?

See where I'm going with this? 8o



* kudos to kiki for a quick modding tutorial

  • Do I just drag the files in to my installed EFT doc?

    • https://hub.sp-tarkov.com/faq/ -> Server issues -> How to install mods


      Also, the mod is outdated and probably won't work. I haven't gotten around to updating it yet.

  • @ENDR For a moment there you got me thinking that you made all nades explode on contact :D But that would not be possible. Or would it? i don't know, i'm not a modder.

    Haha 2
  • Man, I really love your description, but i still don't understand what this mod does LOL

    • It adds the GL40 grenade launcher to the list of allowed weapons for the "Grenadier" quest - you know, the one that requires you to kill 12 PMCs with... grenades.

      The AI's a bit TOO good at dodging grenades, so I figured - a kaboom is a kaboom, doesn't matter if it's thrown by hand or chucked by a launching device. ;)

      Like 2 Thanks 1
    • I like the idea, could expand it further by allowing the AGS-30 to count towards the kills as well >.>

    • That could work. I've just NEVER been able to spot anything to shoot when I'm near one (let alone actually killing it), so including it never really crossed my mind.

      I will look into it.