Multi version compatibility, super multi-function, simple operation, modification of artificial intelligence, materials, weather, market, commodities, etc
I'm having a problem with the mod because I have stuff checked off and I hit the save button, but nothing happens to my hideout or traders. is there something I can do to fix this?
Hey mate, here's an English version of your txt files :
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Add separate items (添加独立物品)
1、Open db/items/ in the super module directory
2、Copy any json file under db/items/ directory, change the format of the file to the item you need to copy.
3, tpl: the original item id, which item needs to be copied into a separate item to fill in the id of the item, will be a complete copy of the item's properties.
4、items:Items that need to be modified, which property to change, enter which one to modify, _id must be modified, the id of each independent item must be different.
4、Buffs: Configure the corresponding BUFFs for the items that need to add BUFFs, and add the configuration to the Buffs in the globals file.
5、handbook: flea market category configuration, must be set, otherwise it may report an error, directly copy the original item handbook configuration and then modify the id.
5、assort: If the item needs to be sold together with accessories, you can add the configuration of the accessories here, the parentId of the accessories need to correspond to the new item id.
The principle is to add a separate item by copying the attributes of the tpl item, and then use the settings inside the items to modify the attributes of the item.
You must check the [Enable New Item] function in the super module, otherwise the custom new item will not be added.
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Game Mode (游戏模式)
1、Full customization mode: this mode all rules can be customized, will adjust the game according to the different refresh rules.
2, frame rate optimization mode: this mode will be under the game frame rate increased significantly, not generated ground materials.
3, full experience mode: this mode a lot of supplies, a lot of AI, the computer performance requirements are relatively high, low configuration computer will lag.
4、Infinite artillery mode: this mode is a special mode, please use the spray to play AP20 bullets, the AP20 bullets in this mode will become explosive bullets, ordinary bullet damage is only 5, it is recommended to occupy a high point will play, a large number of AI in this mode to play explosive bullets, AI fire will be very fierce, the mode requires killing BOSS to get BOSS dog tags to evacuate, BOSS will be refreshed in the middle of the game.
5、White-knuckle bloodbath mode: This mode is a special mode, please use melee weapons and AI for physical combat, the mode other weapons no damage, only with AI for physical combat, it is recommended to challenge the AI one by one, the mode need to kill the BOSS to get the BOSS dog tags to evacuate, the BOSS will be refreshed in the middle of the game.
6, the ultimate battle mode: this mode is a special mode, you can use any weapon.
The mode will significantly strengthen the AI and BOSS, and need to kill the BOSS to get the BOSS dog tags to evacuate, the BOSS will be refreshed at the beginning of the game, the mode requires the corresponding credentials to enter, the line is the coastline - reserve station - forest - factory - customs - overpass - laboratory, the lower level of the BOSS out of the higher level of credentials (1-3 random), the laboratory brush all BOSS
(1), coastline, BOSS pocket out of 1-3, mansion out of LEDX, police station out of LEDX.
(2), the reserve station, BOSS pocket out of 1-3, the cult room in the underground pulling point out of a voucher for this map, the Black Horse Building, the first floor of the tool table next to the truck out of LEDX.
(3), Forest, BOSS pocket out of 1-3, lumberyard cult circle out of LEDX, lumberyard car trunk out of a voucher for this map.
(4), the factory, the boss pocket out of 1-3, the messenger corpse hut under the iron cabinet out of LEDX, the third floor need to kick the door on the right-hand table in the room out of a voucher for this map.
(5), customs, BOSS pocket out of 1-3, the cult room out of a voucher for this map, the new gas station out of LEDX.
(6), Overpass, 1-3 out of the BOSS pocket, one out of the KIBA room, LEDX out of the medical warehouse.
(7), laboratory, 1-3 out of each BOSS pocket, one out of the red card room.
Refreshing rule description.
(1), default rules (original refresh rules).
(2), guarding resources (the main material points only brush AI).
(3), the whole map scattered (the whole map randomly refreshed).
(4), player melee (full map randomly refreshed PMC).
(5), small team combat (the first two waves of PMC, the middle Scav and PMC mix).
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Instruction document (说明文档)
For specific functions, please open the file [SuperModule.exe], which can set all functions.
Perfect opening needs to choose [Super Module - Perfect Opening] to register an account when creating an account, otherwise you can't use the perfect opening function.
Fix the number of items that are not saved and fix the number of items that will be deleted every time the game is opened after the archive function is opened.
2021.06.01 Add the function of repairing archives.
Function configuration path: other functions - perfect opening - repair archive; check repair archive.
Enter the game once and open personal storage.
And then re-open the [super module.exe] to repair the archive of the hook can be removed.
If you do not remove every time you enter the game will repair the archive (will affect the loading speed).
2021.06.04 super module to add skin installation function.
Download the skin installation package (.zip package).
then open the [super module.exe] in the other to set their forum account and password.
Save the configuration and then click on the installation of the skin, you can proceed to install a good skin.
Skin directory: tkf-SuperMod/extend/Bundles/src
Change the skin installation package suffix to .gzip
2021.08.02 Rewrite SuperMod.exe file using C# to solve the problem of antivirus false positives and adjust the structure.
2021.09.21 Add and modify a lot of functions and fix a lot of bugs from August to September 21.
2021.09.24 Add multiple language adaption, select software language according to system language, fix the bug of 4.0.0 error reporting.
2021.09.24 Add corresponding buff configuration for independent items, no longer need to change buff properties in globals file.
2021.09.25 Fix the bug that some players open the super module blank.
2021.10.01 Modify the material optimization algorithm. The higher the material optimization, the higher the probability of high-value items appearing, and the lower the number of low-value items will be.
2021.10.02 Fix the bug of invalid material removal, fix the bug of forced display of Usec in the AI dog tag of colorful eggs, and adjust the AI hearing.
2021.10.03 Add custom independent items to automatically handle compatibility issues of equipment, accessories, bullets, etc.
2021.10.07 Fix the bug of independent item compatibility.
2021.11.15 Compatible with SPT2.1.0, modify some AI not to generate egg AI.
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I've used an automatic translation tool (DeepL), there might be some typo. It is understandable though.
q6161992 Tthanks for your efforts! Maybe try Deepl to help you translate what you write in English. it helped me translate my mods for other games. Cheers
Fatlarry
I'm having a problem with the mod because I have stuff checked off and I hit the save button, but nothing happens to my hideout or traders. is there something I can do to fix this?
charelssnapp7
it keep saying there is a trace error and makes my progression restart every time
YashStampede
Having the same issue!
[ERROR] Trace:
TypeError: Cannot read property '0' of undefined
at Function.generateTraderOffers (M:\Games\SP EFT\obj\src\servers\RagfairServer.js:380:34)
at Function.update (M:\Games\SP EFT\obj\src\servers\RagfairServer.js:168:31)
at Function.load (M:\Games\SP EFT\obj\src\servers\RagfairServer.js:25:23)
at Object.load [as aki-ragfair] (M:\Games\SP EFT\obj\src\callbacks\RagfairCallbacks.js:9:23)
at Function.load (M:\Games\SP EFT\obj\src\utils\App.js:22:13)
at Function.main (M:\Games\SP EFT\obj\src\Program.js:26:13)
at Object.192../Lib.js (M:\Games\SP EFT\obj\src\Program.js:30:9)
at o (M:\Games\SP EFT\obj\node_modules\browser-pack\_prelude.js:1:1)
at M:\Games\SP EFT\obj\node_modules\browser-pack\_prelude.js:1:1
at Object.289.../Program.js (M:\Games\SP EFT\obj\src\ide\ReleaseEntry.js:4:1)
Temporarily deleted the ragfair folder to get it working in this folder path: user\mods\tkf-SuperMod\extend
operation0017
can updata to V4.5.6 ?
2.3.0 need pls
Chikito
Almost a perfect mod !
It need a complete translation to be
Agent kill
How to disable korean keycard item? It blocks my entries to locations
nyonta06
This mod seems to have various inconveniences in SPT-AKI 2.2.0. I'm waiting for your update.
Agronoxdt
This says it is compatible with 2.1.2 but my server says otherwise. Says it requires 2.1.0 am I missing something?
Str8Audi
Mod adds some pretty fun things, but when I load into a game no AI spawn in and i get this error in the CMD
[ERROR] [UNHANDLED][/client/game/bot/generate]
Anyone know how to fix?
Punished
Hey mate,
here's an English version of your txt files :
I've used an automatic translation tool (DeepL), there might be some typo. It is understandable though.
Cheers
AgentSmith
redman147
I would like a readme with instructions on what some of the items mean. It'd make using this easier. Once updated I'll give it a go
q6161992 Author
Sorry, my English is very poor and I can't explain all the functions. I can only let players experience it by themselves
Punished
q6161992
Tthanks for your efforts!
Maybe try Deepl to help you translate what you write in English.
it helped me translate my mods for other games.
Cheers
x502337207
可以,功能很多很全很强大
jim81jim
Could you maybe have something that explains what all these settings do? It's kind of confusing.
LUNACVLT
my man! xD
q6161992 Author
Sorry, my English is very poor and I can't explain all the functions. I can only let players experience it by themselves
defjew
Do i just put it in the mod folder?
q6161992 Author
yes