CANN-Recycled Ammo Bag (MOD TRANSFERRED) 1.6.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

This mod adds CANN-Recycled Ammo Bag. In this container you can put all the ammunition to take you on a raid and keep them safe in the Secure Container. This container is part of a series that I personally use to vary the gaming experience in SPT.

new link for the MOD : CNN - CONTAINERS

Images

  • ammo_bag.png
  • i have installed the mod into my mods folder, and i cant find it in prapor's stuff while im at LL4, i dont know what to do. im running spt 3.2.1

  • It works with 3.3.0.

  • I keep getting a error that quite a few have also reported

    node:5040) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'Filter' of undefined

    at Mod.postAkiLoad (D:\EFT Offline\user\mods\CANN-Recycled_Ammo_Bag\src\mod.js:52:77)

    at PostAkiModLoader.executeMods (D:\EFT Offline\obj\bundle.js:13831:46)

    at PostAkiModLoader.load (D:\EFT Offline\obj\bundle.js:13820:14)

    at ModCallbacks.onLoad (D:\EFT Offline\obj\bundle.js:1878:31)

    at App.load (D:\EFT Offline\obj\bundle.js:18491:59)

    at D:\EFT Offline\obj\bundle.js:20236:47

    at processTicksAndRejections (internal/process/task_queues.js:93:5)

    (Use `Aki.Server --trace-warnings ...` to show where the warning was created)

    (node:5040) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.htm…unhandled_rejections_mode). (rejection id: 1)

    (node:5040) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

    • Just discovered a complete fix for this error.


      Goto the SRC folder in the mod archive and open both mod.js and mod.ts files, Delete the code displayed below in both files then hit save in each file.


      ( the first line of the code starts at line 51 and ends at 58, if you're using notepad plus. )


    • Thank you, this works perfectly! <3

  • This mod appears to be incompatible with the KMC Server Value Modifier. Both work individually but when loading both the server throws that UnhandledPromiseRejectionWarning error posted below be others. This mod worked with every other mod I had downloaded and only started causing issues when I got back to the KMC.


    Looking forward to a fix otherwise, great mod.

  • Thanks for the update, been missing your mod <3


    update:

    I get the following error. Similar error occurs with Modcase. This happens with a new install of EFT. Hope it helps to resolve it.

    (node:5040) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'Filter' of undefined

    at Mod.postAkiLoad (D:\EFT Offline\user\mods\CANN-Recycled_Ammo_Bag\src\mod.js:52:77)

    at PostAkiModLoader.executeMods (D:\EFT Offline\obj\bundle.js:13831:46)

    at PostAkiModLoader.load (D:\EFT Offline\obj\bundle.js:13820:14)

    at ModCallbacks.onLoad (D:\EFT Offline\obj\bundle.js:1878:31)

    at App.load (D:\EFT Offline\obj\bundle.js:18491:59)

    at D:\EFT Offline\obj\bundle.js:20236:47

    at processTicksAndRejections (internal/process/task_queues.js:93:5)

    (Use `Aki.Server --trace-warnings ...` to show where the warning was created)

    (node:5040) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.htm…unhandled_rejections_mode). (rejection id: 1)

    (node:5040) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

  • Thanks again for the update, missed this mod!

    Thumbs Up 1
  • Bummer..
    I started playing a little bit with your mods. Liked them very much.

    Added them to my typical modpack.
    It does not like FAIT. If u can look at it in your free time it would be nice ;)

    FAIT throws an error if i put any of your mods in my pack haha


    TypeError: Cannot read property 'deserialize' of undefined

    TypeError: Cannot read property 'deserialize' of undefined

    at Function.generateDebugHash (Z:\TarkovEmu 3.2.1\user\mods\zzFin-AITweaks\src\mod.js:5217:35)

    at HttpServer.getRandomisedMessage (Z:\TarkovEmu 3.2.1\user\mods\zzFin-AITweaks\src\mod.js:207:30)

    at WebSocketServer.<anonymous> (Z:\TarkovEmu 3.2.1\obj\bundle.js:16288:60)

    at WebSocketServer.emit (events.js:315:20)

    at Server.emit (events.js:327:22)

    at emitListeningNT (net.js:1352:10)

    at processTicksAndRejections (internal/process/task_queues.js:79:21)

    (node:38552) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'Filter' of undefined

    at Mod.postAkiLoad (Z:\TarkovEmu 3.2.1\user\mods\CANN-Small_toolbox\src\mod.js:51:77)

    at PostAkiModLoader.executeMods (Z:\TarkovEmu 3.2.1\obj\bundle.js:13831:46)

    at PostAkiModLoader.load (Z:\TarkovEmu 3.2.1\obj\bundle.js:13820:14)

    at ModCallbacks.onLoad (Z:\TarkovEmu 3.2.1\obj\bundle.js:1878:31)

    at App.load (Z:\TarkovEmu 3.2.1\obj\bundle.js:18491:59)

    at Z:\TarkovEmu 3.2.1\obj\bundle.js:20236:47

    at processTicksAndRejections (internal/process/task_queues.js:93:5)

    (Use `Aki.Server --trace-warnings ...` to show where the warning was created)

    (node:38552) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.htm…unhandled_rejections_mode). (rejection id: 1)

    (node:38552) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

  • would kill for 3.1.0 best mods on here

    Thumbs Up 1
  • Does anyone know if this works on 3.1.1 despite what it says in the changelog?

    • unfortunately not yet. my hope is that Cannuccia is working on the update/s & maybe even putting them into one mod as has been suggested before. i really like these mods! great QoL for the loot goblins

    • hey, sorry for the delay in updating, work commitments. Soon you will start organizing new containers. Thank you for appreciation :)

      Heart 1
  • Hey!
    First, I absolutely love this mod its a great little QoL addition.
    I am looking for a way to either
    add another consumable category so I could store other stuff as well in it
    or
    copy-paste and make a separate item that could hold other stuff
    Essentially what I want is another oneslot item that could hold stims and other oneslot meds like IFAK, splint, etc...Obviously not talking about Grizzlys or even CMS/Survkit.
    Thank you.

  • Thanks for making this mod, makes my game play easier without modding the game to much from the main feel of the game.

    Thanks 1
  • Could you tell me where I need to go to edit the mod files where i can put this in a secured container? Idrk why you changed it. I appreciate the mod still, but i only really got it because i used to be able to put it in the secure container

  • Thank you heavily for the update, this was the last of my old 2.3.1 list of mods that i couldnt use till an update lol

    Like 1
  • Hey, so ive scanned through the mod.js file in search for what to actually change to make it have more interior space, however i have found nothing. What exactly am i looking for?

    • Sorry for the late answer. You have to change the numbers on lines 33 and 34. I am attaching a screenshot to be clearer.

      Have fun.


      https://imgur.com/a/AdcrVLo

    • What about secure container incompatibility? What lines would that be? Currently is not allowed in secured container

  • Can you please update this and your other container mods for spt 3.0? thank you for all your hard work love the mods :D

  • I don't know which dealer it is sold at, I haven't seen it at any dealer.

    • hi, you can buy it from Prapor at level 2.

  • hi love the idea of the mods you did, I use a version someone did of Le kaiju's ammo pouch (to make it compatible with current version) but when I went to try ur mods I got a error with ZEreshkigal's AllinOneMod weight changer option. I use it to make stuff lighter. but i get a error when I try to use any of ur 4 mods.


    this is error in the server throws, (is same no matter which one of 4 mods i have active)

    [ERROR] Trace:

    TypeError: (base._props.Weight + ((config.items.WeightChanger / 100) * base._props.Weight)).toFixed is not a function

    at Object.ApplyItemsModifications [as AioMod-items] (D:\SPT-AKI\user\mods\ZEreshkigal-AllinOneMod\src\items.js:41:155)

    at Function.executeMods (D:\SPT-AKI\obj\src\loaders\ModLoader.js:147:13)

    at Function.load (D:\SPT-AKI\obj\src\loaders\ModLoader.js:17:19)

    at Object.load [as aki-mods] (D:\SPT-AKI\obj\src\callbacks\ModCallbacks.js:9:19)

    at Function.load (D:\SPT-AKI\obj\src\utils\App.js:22:13)

    at Function.main (D:\SPT-AKI\obj\src\Program.js:26:13)

    at Object.192../Lib.js (D:\SPT-AKI\obj\src\Program.js:30:9)

    at o (D:\SPT-AKI\obj\node_modules\browser-pack\_prelude.js:1:1)

    at D:\SPT-AKI\obj\node_modules\browser-pack\_prelude.js:1:1

    at Object.289.../Program.js (D:\SPT-AKI\obj\src\ide\ReleaseEntry.js:4:1)


    just thought you would wanna know :)


    Thanks 1
    • hi, sorry you can't try my mods. Unfortunately until 17/06 I will be away from home for work. In the meantime, thank you for reporting this error to me, as soon as I return I will resolve the problem as far as I am able. :)

    • The problem is because of this line. I tried deleting it. The error is gone, but even though it appears in the trader in the game, it gives an error when purchased. What is causing the conflict I'm trying to figure it out :)


      Code
      items[itemId]._props.Weight = "0.4";
      Thanks 1
    • hello, thanks for the reply, I assumed that that line of code was the problem. Unfortunately, since I cannot currently work with the file, I believe that deleting it is the only option (for now). Can you tell me which error you find after the purchase? thanks for the tip :)

      Like 1
    • I'm glad I could help. After purchasing from the trader, the loading icon appears at the bottom right and the item is not in the inventory. The server gives the following error:


      TypeError: Cannot read property 'Foldable' of undefined

      at Function.getSizeByInventoryItemHash (G:\EFT 17349\obj\src\helpers\InventoryHelper.js:127:47)

      at Function.getContainerMap (G:\EFT 17349\obj\src\helpers\ContainerHelper.js:140:45)

      at Function.getStashSlotMap (G:\EFT 17349\obj\src\controllers\PlayerController.js:88:32)

      at Function.addItem (G:\EFT 17349\obj\src\controllers\InventoryController.js:591:43)

      at Function.buyItem (G:\EFT 17349\obj\src\controllers\TradeController.js:32:36)

      at Function.confirmTrading (G:\EFT 17349\obj\src\controllers\TradeController.js:109:36)

      at Object.processTrade [as aki] (G:\EFT 17349\obj\src\callbacks\TradeCallbacks.js:9:32)

      at Function.handleEvents (G:\EFT 17349\obj\src\routers\ItemEventRouter.js:26:30)

      at Object.handleEvents [as aki] (G:\EFT 17349\obj\src\callbacks\ItemEventCallbacks.js:9:53)

      at Function.getResponse (G:\EFT 17349\obj\src\routers\HttpRouter.js:26:26)

      Thanks 1
    • Foldable error appeared to me a few times with some mods. From what I understand it should show up when you buy a modified item and later remove the mod without deleting the item first. The solution I found to this error is to download a profile editor (SPT-Aki Profile Editor) and then delete the modified object from the inventory, purchased with the deleted mod. Another solution, which I haven't tested, would be to reinstall the previously deleted mod and delete the item from the inventory. If this error appeared to you with my mod, I suggest you delete the object with the profile editor, I will fix it as soon as possible. thanks for the tip :)