LooseLootQuality 1.0.0

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Improve the quality of loose loot,this will change item's spawn chance independently,like GPU LEDX and other high-end goodies.

this will change item's spawn chance independently,like GPU LEDX and other high-end goodies.

you can use other mod increase the lootMultiplier,it will make more losse loots

with this mod you can really increase the quality of the loose loots(if this loose loot can spawn your item)

crazy like this(mul 10000):


hub.sp-tarkov.com/attachment/2765/


Config:

locations : the location you want this mod to apply,default is all


items:

id:the item id you want to change(use this to find your item id)

mul:the multiplier of the item spawn chance. for example gpu is about 10 - 30, if you set this to 10 ,it will change to 100 - 300,

there is no maxium value , it will compare to other item in the pool .you can check it in Aki_DataServerdatabaselocations[map]looseloot.json,or just try yourself,



Notice:

1.This only change the loose loot, not the container

2.it only increase the item spawn chance at where it can be spawn

3.sometimes mess up with the cult room or giving tree



Images

  • Any chance for update?

  • 20 raids searched for LEDx and could not find it, are you planning to update your mod to the current version 3.2.0 ???

  • can u update it for 3.1.X

    Thinking 1
  • the mod is not working for me? I tried mul 10000 and i cant find a single ledx on labs can you plz help me

  • this mod is compatible with version 3.1.0 , please if you can answer , I will be grateful??

  • since using this mod i have never found a gpu or a ledx ever again

    • Then you don't have it set up right--On 3.0.x, with this mod, I would regularly find 4+ GPUs per interchange raid.

  • I appreciate for this mod

    you are the best

  • it would be nice to be able to set the multiplier for each map.


    For example, I want more of THIS on factory and more of THAT on customs.


    Nice mod by the way.

    • kool idea, will add that later

  • Any chance this is backward-compatible with 2.3.1? I'm holding off on updating til a few more mods get pushed through

    • sorry ,no plan to do that

  • Working great so far! Already found 2 bitcoins and a GPU. Well done

  • awesome mod brother, but I encountered a bug/issue with it, not the mod itself, that part works perfectly, but I noticed that when your mod is installed, whenever I go into raid, theres no AI spawning, no matter what you set the AI amount to, but if I pull your mod from the mods folder, the AI spawns in as intended, not sure if you were aware of this, just wanted to let you know.

    • hmm,could be a conflict?my test was just fine

      can you show me your mod list?

  • Do I have to set the values myself for this mod? Or is the setup already done?

    • since its based on your playstyle,you have to set this by yourself

    • How do you set the loot values?

    • Balancing loose loot values is a 3-step process.

      1: Increase loose loot multiplier until the desired quantity of loose loot spawns, even if the rarity distribution isn't what you want. You'll likely need to do this on a per-map basis, but it's likely going to be somewhere between 1.25 and 2.25 depending on your preferences, although

      2: Increase the spawn multipliers for specific items you want to see more of (e.g. GPU, LED-X, VPX, defib, etc.) until you start actually seeing them.


      3: Turn down the spawn multipliers for specific items you feel that you see too often (e.g. chainlet). This is an important part of the process, because everything you adjust impacts the relative spawn chances of everything else, since once an item spawns in a particular place, nothing else will. Overall, it's much easier to achieve the desired balance by lowering the spawn chances of the things you see too frequently, because you can tell how much you need to adjust their spawn chances to achieve the desired result.

      You can find item IDs using this tool. Any value over 1 will increase the chances of that item spawning. Any value under 1 will reduce the chances of that item spawning.