Color Coded Keys 1.0.0 (AKI 3.4.X)

Please do not ask when mod authors will update their mods to v3.8.3. Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Changes key backgrounds per map.

THIS (AND MY OTHER MODS) WILL NOT GET UPDATED ANYMORE ON ACCOUNT ME (JustNU) LEAVING THE SPT-AKI COMMUNITY

ALL OF MY MODS ARE UNLICENCE AKA PUBLIC DOMAIN, SO ANYONE WHO WISHES TO UPDATE/IMPROVE/TAKE OVER THE DEVELOPMENT IS FREE TO DO SO

I HAVE ALSO UPDATED SOURCE ENTRY FOR EVERY MOD OF MINE, IN CASE YOU WANT THE GITHUB REPOS


Features:
- Each key was given a specific color. (If a key has no background color, it is a junk key and cannot be used on any door in the game. Yes, even some of those resort keys.)
- Map name in the description.
- Requirement by quests in description (optional, true by default).

  • This mod was awesome. I would love for you to update this for 3.8.x :)

  • Still works in 3.5.1.
    Blessed.

    • has outdated data doe

    • I am on 3.4.0 so it should work ok. But I wonder why you dont want to update it for other versions (newest one) if it have outdated data?

    • there are mods that do it better, i don't see the point of updating this one

    • i am looking but cant find another mod that does this

  • what folder do i install this to?

  • installed on 3.4.0 but got this error and launcher said default server is not available, I used the 3.4.0 update version as well


    Error: ENOENT: no such file or directory, open 'user/mods/ColorCodedKeys/db/keys.json'

    Error: ENOENT: no such file or directory, open 'user/mods/ColorCodedKeys/db/keys.json'

    at Object.openSync (node:fs:585:3)

    at Object.openSync (pkg/prelude/bootstrap.js:796:32)

    at Object.readFileSync (node:fs:453:35)

    at Object.readFileSync (pkg/prelude/bootstrap.js:1082:36)

    at VFS.readFile (C:\snapshot\project\obj\utils\VFS.js)

    at Mod.postDBLoad (D:\AKI Beta\user\mods\ColorCodedKeys.100.34X\src\mod.js:11:42)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    Error: ENOENT: no such file or directory, open 'user/mods/ColorCodedKeys/db/keys.json'

    Error: ENOENT: no such file or directory, open 'user/mods/ColorCodedKeys/db/keys.json'

    at Object.openSync (node:fs:585:3)

    at Object.openSync (pkg/prelude/bootstrap.js:796:32)

    at Object.readFileSync (node:fs:453:35)

    at Object.readFileSync (pkg/prelude/bootstrap.js:1082:36)

    at VFS.readFile (C:\snapshot\project\obj\utils\VFS.js)

    at Mod.postDBLoad (D:\AKI Beta\user\mods\ColorCodedKeys.100.34X\src\mod.js:11:42)

    at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)

    at App.load (C:\snapshot\project\obj\utils\App.js)

    at processTicksAndRejections (node:internal/process/task_queues:96:5)

    • Whoops, right

      Fixed now, redownload

    • Cheers mate, great mod idea

  • @JustNU i can help you with updating your old mods if you want me to

    Would be great practice for me

    • thanks. but i want to do it myself (plus i want to rewrite some of them)

      Thumbs Up 1
  • This is a great mod for beginners like me!

    Thumbs Up 2
  • WoW! Great! :thumbup:

    Thumbs Up 1
  • Great idea

    Thumbs Up 1
  • Love the mod. It would be pretty cool to see if an item is required by a quest in the description just like the keys are.

    Thumbs Up 1
  • Glad to see you're back, hope you're doing well.

    Thumbs Up 1
    • More or less, but the work on updating old mods gonna be really slow

      Thumbs Up 1