- Server version
- 3.6.1
- Game client version
- 0.13.1.25206
- Client log file
- codepaste.sp-tarkov.com/?3ff0d…PFKwHeRZtwYC3JzJikWi29n3n
- BepInEx log file
- codepaste.sp-tarkov.com/?6ba81…CFz9dX39QG7q3B2NJGD92ZeiY
- Server log file
- codepaste.sp-tarkov.com/?52161…pmVMU1tb5wzKffuHgbBNxRymK
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- Battlestate Games
- List of used mods
- none
Did a fresh install of the live version of Tarkov, then used the auto-installer for SPT. Everything seemed normal up until actually launching the game for the first time. After pressing start game, the icon for Tarkov pops up, then it loads into a black screen for a split second, then it just sits on a white screen. So far I've tried:
-Clearing temp directory
-Restarting PC
-Verifying integrity of live version files
-Updating graphics drivers
-Totally deleting SPT and running the auto-installer again
-Praying
Still getting the White Screen. The live version also runs with no issues, so I'm at a total loss.
The only error I can find is this:
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|Unknown error occurred while loading 'F:/SPT/EscapeFromTarkov_Data/resources.assets'.
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|
EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
at TMPro.TMP_Settings.get_defaultFontAsset () [0x00005] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
at TMPro.TextMeshProUGUI.LoadFontAsset () [0x00016] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
at TMPro.TextMeshProUGUI.Awake () [0x000a6] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|NullReferenceException: Object reference not set to an instance of an object
TMPro.TMP_Settings.get_defaultFontAsset () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
TMPro.TextMeshProUGUI.LoadFontAsset () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
TMPro.TextMeshProUGUI.Awake () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|Unknown error occurred while loading 'F:/SPT/EscapeFromTarkov_Data/resources.assets'.
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|
EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
at TMPro.TMP_Settings.get_defaultFontAsset () [0x00005] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
at TMPro.TextMeshProUGUI.LoadFontAsset () [0x00016] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
at TMPro.TextMeshProUGUI.Awake () [0x000a6] in <3ce4a4ff493845a4a69fe41ffe6de3ad>:0
2023-08-28 18:16:19.729 -04:00|0.13.1.3.25206|Error|Default|NullReferenceException: Object reference not set to an instance of an object
TMPro.TMP_Settings.get_defaultFontAsset () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
TMPro.TextMeshProUGUI.LoadFontAsset () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
TMPro.TextMeshProUGUI.Awake () (at <3ce4a4ff493845a4a69fe41ffe6de3ad>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
2023-08-28 18:16:19.947 -04:00|0.13.1.3.25206|Error|Default|Unknown error occurred while loading 'F:/SPT/EscapeFromTarkov_Data/resources.assets'.
I'm assuming the error is related to fonts, but I'm using whatever the default fonts are for Windows 10.