Lots of Loot Redux

  • ArchangelWTF added a new file:

  • ArchangelWTF added a new version:

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    Changes:

    • Added lighthouse marked room
    • Added a new config file with a lot more comments, as well as cleaning it up moving it from the JSON format to a JSON5 format that allows commenting
    • Adds removing backpack restrictions so that THICC item cases can be picked up.
    • Fixes blacklist to always be iterable.
    • Various other small refactors and changes that get rid of deprecated functions, as well as cleaning up some of the code.

    This release will require you to delete the previous install. if you have changed the previous configuration make a back-up and change the values back in the new config file.


    It is generally recommended to run this pretty far down the load order else things like loot in loose containers wont spawn! This mod should override mods like ALP and SVM but it should be overridden by FIKA in the load order.

  • ArchangelWTF added a new version:

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    This release is for SPT 3.10


    Changes:

    • Moved mod over to a DI system, making readability of the code a lot better.
    • Moved id's over to MongoIds as is required for 3.10 to function
    • Moved startup methods over to asynchronous operations, this should allow the SPT server to initialize Lots of Loot faster.
    • Fixed so that `looseContainerModifier` and/or `looseBackpackModifier` being set to 0 actually stops spawning items inside of loose contaienr loot.
    • Removed armor inserts that weren't supposed to be added out of the loose container loot weight pool.
    • Fixed up the item blacklist in generating loot so that seasonal items don't spawn if no event is active.
    • Updated license


    It is generally recommended to run this pretty far down the load order else things like loot in loose containers wont spawn! This mod should override mods like ALP & SVM but it should be overridden by Fika in the load order.

  • ArchangelWTF added a new version:

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    • A major refactor across the entire codebase of the mod that pretty much cuts loot generation time in half while keeping the functionality
    • A lot more configuration options for the generation of loot in loose containers (Max amount of keys or keycards, options to add items to a containers blacklist)
    • A fix to allow people to rename the mod folder
    • A fix that caused loot to not generate due to loot spawnpoints having been configured incorrectly
    • Slightly higher loose loot generation if loot overlay is turned off.

    I highly recommend removing the previous install if you have installed this mod prior to this version, there is a lot of breaking changes in the config file.

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