- Server version
- Current
- Game client version
- Current
- Client log file
- codepaste.sp-tarkov.com/?43fa6…n3ymRZQCrSW3u3ZqZKB9SrGSa
- BepInEx log file
- codepaste.sp-tarkov.com/?be364…pvDFcKSCeVg3x5ntcz5FnhB5m
- Server log file
- codepaste.sp-tarkov.com/?d23e5…yGkYwkPGn9XbyiLJpXv6Fa5QF
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- SPT website
- List of used mods
- Working correctly:
SAIN (+Big Brain, Waypoints)
Looting Bots
Raid Review
More Checkmarks
SVM
Attempting to add:
Recoil Overhaul
Loot Radius
Hi, new to SPT and its modding. I was able to add a handful of mods successfully, and the game's been running great. However, when attempting to add further mods, the server does not appear to be recognizing them or loading them, even though the .dlls are clearly in the correct BepInEx folder. When I try to start the game, it will just get stuck on the loading screen indefinitely. If I go in and take the .dlls back out of the folder, the game will start successfully and keep going, just without the new mods.
How do I get the server to recognize and load the new mods? You can see in the server log file that it's picking up the 5 I already had used, but won't recognize the new ones for some reason. I've tried using the F12 menu ingame and the config files but I don't know enough about how to get those to help me.
Thanks in advance for your help.