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QuoteDisplay MoreRCTA - Doom Slayer Eternal [DOOME]
Mod Description
- thank HJ for bugging me about it, also you might notice the right hand in third person keeps getting stretched out (lol) or wonky idk why because it looks fine in blender.
- The reason there's a helmet attached to to top B is so you can use any other head you want, it is visible through the visor.
Mod Includes
- RCTA Doom Slayer Eternal A [Head] (BEAR/USEC) (RAGMAN)
- RCTA Doom Slayer Eternal B [Head] (BEAR/USEC) (RAGMAN)
- RCTA Doom Slayer Eternal A [Top] (BEAR/USEC) (RAGMAN)
- RCTA Doom Slayer Eternal B [Top] (BEAR/USEC) (RAGMAN)
- RCTA Doom Slayer Eternal [Bottom] (BEAR/USEC) (RAGMAN)
Known Issues
- I will say, I'm using a different material so I can get my emissive parts to work so you'll notice that in-shadow the character will seem quite dark.
Recommended Mods
- WTT - Head and Voice Selector - so you can, you know, select the heads
Commissions & Donations
- Look into commissions or donate on my Ko-Fi. Send a message https://ko-fi.com/trappucci
- Check out my other work on my https://www.patreon.com/TRAPPUSSY
Credits
- id Software, Panic Button Games
- GrooveypenguinX for framework
Media