Super added a new file:
QuoteDisplay MoreHOW IT WORKS:
- Adds the possibility to change the number of uses on stims and medical items.
- Adds the possibility to change HP of Med kits.
You can enable/disable the changes to stims/medical items alongside the number of uses and total HP using the config file:
CodeDisplay More{ "modify_stims": true, "modify_medical": true, "stim_uses": 2, "medical_uses": { "Analgin painkillers": 6, "Augmentin antibiotic pills": 2, "Ibuprofen painkillers": 20, "Vaseline balm": 12, "Golden Star balm": 15, "Aluminum splint": 7, "Immobilizing splint": 2, "CMS surgical kit": 7, "Surv12 field surgical kit": 17, "Aseptic bandage": 2, "Army bandage": 3, "CAT hemostatic tourniquet": 2, "CALOK-B hemostatic applicator": 4, "Esmarch tourniquet": 2 }, "medkit_hp": { "AFAK tactical individual first aid kit": 500, "AI-2 medkit": 150, "Car first aid kit": 300, "Grizzly medical kit": 2000, "IFAK individual first aid kit": 400, "Salewa first aid kit": 550 }, "debug_log_changed_items": false, "enable_blacklist": true, "blacklisted_stims" : [], "blacklisted_medkits" : [ "5e99711486f7744bfc4af328" // Sanitar's medkit ], "blacklisted_medical" : [ "5e99735686f7744bfc4af32c" // Sanitar's kit ] }
CHANGES FROM VANILLA:
- All Stims/Injectors have 2 uses (So you don't need to replace them every single raid).
- Slightly buffed the number of uses on every medical item (Badages, Calok, PKs...).
- Slightly buffed the base HP of all med kits (Salewas, AFAK, IFAK...).
FUTURE ADDITIONS:
- Add the possibility to configure number of uses per Stim/Injector.
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!