Quests Extended

  • LightoftheWorld added a new file:

  • LightoftheWorld added a new version:

    Quote

    One fix and one addition:


    -Fixed "DamageToArmour" incorrectly calculating the amount of damage dealt. It now properly detects how much damage was dealt to the armour itself, aka durability lost.

    -Added "DamageToArmourWithShotguns" as a quest condition

  • LightoftheWorld added a new version:

  • LightoftheWorld added a new version:

    Quote

    Penultimate update that I have planned for QuestsExtended. That does NOT mean I am just dropping QE off a cliff after the next massive update, it simply means that my vision for this mod will be "complete" and update will become smaller and less frequent.


    -Added 'CompleteOptionals' condition (see the "Quests with optional objectives" tab). This means that, in short, you can create quests in which the player only has to complete a certain number of conditions on that quest, instead of needing to complete ALL conditions on that task.

    The above is a standalone feature, but is also a framework for the "last" update, which is to add multiple choice quests. I do not know how long this will take to implement, I have some framework stuff already.

  • LightoftheWorld added a new version:

  • LightoftheWorld added a new version:

    Quote

    This is an incredibly small QOL update for quest creators. You do not need this version unless you are using this mod to create quests and want the single thing it adds.


    -Added "QuestName" as a field for the .json files (It isn't used by anything, it's merely there for ease of looking at larger files)

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