Simple Declutter

  • somtam added a new file:

    Quote

    Based on https://github.com/Xenoxia8953/Tyrian-DeClutterer/tree/main

    • Updated for 3.11
    • Removed all performance options
    • Added option to remove ALL shadows on map (for maps like streets you can gain big performance uplifts). Try this option with night time or late evening raids. No shadows in broad day light looks a bit weird.
    • Simplified declutter options. Turning this on got me at most 4-5fps saving on streets map.
    • All performance options can be turned on/off per map.
  • Hello! I loved using this mod in previous versions, however using this in conjunction with a few other mods in 3.11.3 caused my game to hang anywhere between 5-20 minutes into the raid. I spent a long time investigating the issue because the errors I was receiving in the logs seemed non-sensible, but eventually (and unfortunately) found removing this mod resolved the issue. Here are the logs from the last crash, and if you'd like to see the other logs I'd be happy to help.

  • After 5-20mins simple declutter isn't active and running anymore.


    It only runs once at the start of the raid and thats it.


    If its crashing 5-20mins, its another plugin or something with EFT.


    ----

    [Info :Simple Declutter] Plugin run clutter search...

    [Info :Simple Declutter] Clutter removed

    [Info :Simple Declutter] Shadows enabled

    ---


    That appears in your log, after that that the plugin has finished its job and is no longer doing anything until raid end.


    Have you tried running simple declutter with declutter turned off and the shadow turned off and seeing if you still get crash?


    The declutter part of the code sets items active to false it its possible this is the part crashing with something.

  • Just ran a 40 minute raid with the mod running, but with both functions off. No crash or hang. I have an entirely unfounded hypothesis that it could be an issue of running Raid Overhaul at the same time?

  • I should have looked here first before posting on the mod comments! I will try this today, thank you Somtam!

  • From all the comments and my own experience, I can say that the mod itself seems to have a flaw. When using it with an almost clean SPT setup (only SVM, Dynamic Map, and SAIN enabled), the game consistently freezes about 5 minutes into a raid. After that, it becomes completely unresponsive and requires a forced shutdown. Occasionally, the issue doesn't occur, but that seems to be pure luck — in about 80% of cases, the game hangs with no clear cause. The logs offer little to no useful information to help pinpoint the source of the problem.

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