Trap's Path to Tarkov - 3.11 Update

  • Slum_K1ng added a new file:

  • Hey !


    I was wondering if something I'm experiencing is normal behavior, a known issue or something due to some sort of conflicts between mods :


    In some hideouts (mostly the trader locations' hideouts, it seems), I have 3 hideout modules : Generator, Water Collector and Workbench. The level of those modules seems to be tied to the level of the main hideout.


    I'm using quite a number of mods, but I guess the main potential source of conflicts are :

    - Hideout in Progress

    - Easy Hideout

    - Hideout Cat


    Thanks in advance for the advice !

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