Posts by Sounger

    Ok, CMD shows me this:

    TypeError: Cannot read properties of undefined (reading 'upd')

    TypeError: Cannot read properties of undefined (reading 'upd')

    at ItemHelper.addUpdObjectToItem (C:\snapshot\src\helpers\ItemHelper.ts:1663:19)

    at FenceService.randomiseArmorModDurability (C:\snapshot\src\services\FenceService.ts:963:33)

    at FenceService.addItemAssorts (C:\snapshot\src\services\FenceService.ts:630:22)

    at FenceService.createAssorts (C:\snapshot\src\services\FenceService.ts:516:18)

    at FenceService.generateFenceAssorts (C:\snapshot\src\services\FenceService.ts:441:14)

    at TraderController.load (C:\snapshot\src\controllers\TraderController.ts:63:35)

    at TraderCallbacks.onLoad (C:\snapshot\src\callbacks\TraderCallbacks.ts:22:31)

    at App.load (C:\snapshot\src\utils\App.ts:56:26)

    at processTicksAndRejections (node:internal/process/task_queues:95:5)

    TypeError: Cannot read properties of undefined (reading 'upd')

    TypeError: Cannot read properties of undefined (reading 'upd')

    at ItemHelper.addUpdObjectToItem (C:\snapshot\src\helpers\ItemHelper.ts:1663:19)

    at FenceService.randomiseArmorModDurability (C:\snapshot\src\services\FenceService.ts:963:33)

    at FenceService.addItemAssorts (C:\snapshot\src\services\FenceService.ts:630:22)

    at FenceService.createAssorts (C:\snapshot\src\services\FenceService.ts:516:18)

    at FenceService.generateFenceAssorts (C:\snapshot\src\services\FenceService.ts:441:14)

    at TraderController.load (C:\snapshot\src\controllers\TraderController.ts:63:35)

    at TraderCallbacks.onLoad (C:\snapshot\src\callbacks\TraderCallbacks.ts:22:31)

    at App.load (C:\snapshot\src\utils\App.ts:56:26)

    at processTicksAndRejections (node:internal/process/task_queues:95:5)

    So the flea market does not work

    [ERROR] Trace:

    TypeError: Cannot read property '_props' of undefined

    at BiggerBangMagazines.load (C:\Battlestate Games\EFT\user\mods\ZThunderbags-BiggerBang\src\BiggerBangMagazines.js:458:42)

    at Function.executeMods (C:\Battlestate Games\EFT\obj\src\loaders\ModLoader.js:147:13)

    at Function.load (C:\Battlestate Games\EFT\obj\src\loaders\ModLoader.js:17:19)

    at Object.load [as aki-mods] (C:\Battlestate Games\EFT\obj\src\callbacks\ModCallbacks.js:9:19)

    at Function.load (C:\Battlestate Games\EFT\obj\src\utils\App.js:22:13)

    at Function.main (C:\Battlestate Games\EFT\obj\src\Program.js:26:13)

    at Object.117../Lib.js (C:\Battlestate Games\EFT\obj\src\Program.js:30:9)

    at o (C:\Battlestate Games\EFT\obj\node_modules\browser-pack\_prelude.js:1:1)

    at C:\Battlestate Games\EFT\obj\node_modules\browser-pack\_prelude.js:1:1

    at Object.209.../Program.js (C:\Battlestate Games\EFT\obj\src\ide\ReleaseEntry.js:4:1)

    I maxed my skills using the set exp for all skills function, but I want to reset 2 skills which were added to the editor "botreload" and "bot sound" which the editor is not allowing me to do so. Every time I save the profile it just maxes them again. Is there any fix for this?

    NVM fucked around a bit and changed the values manually in log, seems to have fixed the issue.

    Same problem