The Ruger 22/70 creates a few quite cursed guns with the MP18 stock https://imgur.com/a/O2txDo6
What ze hell (I've never seen it in the wild)
The Ruger 22/70 creates a few quite cursed guns with the MP18 stock https://imgur.com/a/O2txDo6
What ze hell (I've never seen it in the wild)
Jennacide added a new version:
Quote
- Added barter for ShtG-12 (DjLang would have been pissed, He specifically requested this )
- Fixed ShtG-12 category from Rounds to Shotgun
- Fixed ShtG-12 parent from AssaultRifles to Shotgun
- Fixed Ruger 10/22 45-Round magazine not being purchasable from trader
Jennacide added a new file:
QuoteDisplay MoreBitsNBobs v1.0.1 (Built on 3.7.0, works on 3.7.1)
This is my first mod since 2020
For any errors please use the provided Support Thread (Left side of screen under VirusTotal section)
Upon request I have uploaded this mod, It adds a few odds and ends, BitsNBobs, such as.
- Crudely made Ruger 10/22 (Made with in-game assets, possibly temporarily)
- 45-Round magazine that shares its model with a PPsh mag
- .22 Ammo (Modeled as 9mm, Hopefully temporary)
- .22 Red Tracer
- .22 Green Tracer
- .22 Yellow Tracer
- .22 AP
- .22 Subsonic
- .22 High Velocity
- .22 Hyper-Velocity
- Tracer Buckshot (40 Pellets, 9 Damage = 360 Damage if all pellets hit)
- ShtG-12 Automatic Shotgun
- Uses Ash-12 and Saiga-12 magazines
- Uses 12 Gauge ammunition
- Multi-Vitamins
- 12 Uses
- Stamina Recovery +>0.1
- Health Regen +6 per/minute
- Immunity +1
- Health +1
- Endurance +1
- Memory +1
- Metabolism +1
- Vitality +1
- Take your Vitamins, They are good for you.
I've been playing for a while, and have done a few raids on this instance of play, while handing in task items, I got an error and it locked my game up, Now it wont start and it's pointing to an RPK in my stash that I have not touched in a very long time
SVM does not seem to like this input? Am I doing something wrong, Or is it incapable of doing this task?
"5d1b5e94d7ad1a2b865a96b0:CalibrationDistances:[50,100,150,200,250,300]"