Posts by Jaxander

    Jaxander added a new version:

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    • The Blicky now counts for any weapon hand-in quest, as a treat.
    • Fixed Ground Zero not giving quest progress after level 20 (when you move to the high-level version of the map)
    • Fixed Takedown Backpack quest not working
    • Bashkir now offers M700 magazines that can actually fit in the gun
    • Elder now sells extended tube magazines for MP-series shotgun at a reasonable time
    • SKS extended magazines are now sold by Bashkir, not Colonel
    • Other small fixes

    A version compatible with 3.10 is probably not going to come out anytime soon as the new versions of SPT requiring MongoID require a massive rewrite to the entire mod. Sorry about this, but lacking the original scripts Andrudis used I just can't recreate all this from scratch.

    Jaxander added a new version:

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    • Fixed Library quest not properly labeling or returning the BakeEzy cook book
    • Fixed several Weapon Proficiency quests that were each missing one particular weapon from counting (like the double barrel wouldn't count for unlocking the single-shot)
    • Changed primary host to Google Drive to account for Russian players not able to access the previous host

    Yes, there's few places to fix it, and half of them is deep in configs.


    Simple way - look the `Aiming / HitReactions` inside configuration GUI. There's the checkbox like "use hit direction". I personally like that feature, but it can be disabled.

    Pretty sure that just changes the way their aim jerks when they're hit. It has nothing to do with detecting you when you're aiming at them, which is ESP that I think SAIN turns off by default.

    Jaxander added a new version:

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    • Fixed file format. Now you can just extract this to your root SPT directory.
    • Fixed Goon Gear rigs quest not having the proper prerequisites and unlocking instantly. Because this was supposed to be the final quest in the chain, this was very bad.

    Jaxander added a new version:

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    lol i introduced a gamebreaking bug in the first version just prior to updating it, because of course i did

    please ignore 1.0

    Jaxander added a new file:

    on the fait settings it states that PMCs in SPT have double the player health, is that still true as of 3.2.1 version of SPT?

    That's a setting in FAIT, not SPT. It's only true if you have that mod on, and that option on. Why it's on by default, I have no idea, but I guess Finn felt that was better.

    I'm using the patched mod.js above and it works fine, but if, in the config, you turn "disableAllSpawnChanges" to true, all PMCs turn into Big Pipe.

    It took me hours of testing all my mods and settings one at a time but I'm confident now this is the change that sees me killing 4-5 Big Pipes per test run in Factory.