Posts by ShadowXtrex

    ShadowXtrex added a new version:

    Quote

    Changelog - Minor Update (Optional)

    This update replace v3.1.2 and v3.1.3

    • [Fixed]
      • Fixed issue with the timer of the 'quests'
    • [Changed]
      • TarkovTV codes: The first one of every round have the timer, the other will appear instantly.

    Hash: fd6aa55f7c225d13e9e0013187434eebaf4a5ab6f2cb09081a2941a0de8d25f7 | VirusTotal


    If you have suggestion to add to the trader, I'm open to talk about it. Same for missions requirements (to create more variations or create some difficulties to obtain it.).

    ShadowXtrex added a new version:

    Quote

    Changelog - Minor Update (Optional)

    This update replace v3.1.2

    • [Fixed]
      • Ammo boxes empty

    Hash: c9917ce4600cdedd8ef2a5a66d0ad7e99336c390c68661e200586b2c78e8b5bd | VirusTotal


    If you have suggestion to add to the trader, I'm open to talk about it. Same for missions requirements (to create more variations or create some difficulties to obtain it.).

    As an idea, instead of using another custom trader, it would be nice to have a selectable option to use one or split vanilla trader(s) for the gifts. Some vanilla Traders dont have many quests, so it would not disturb the list itself.

    Even adding it to an already existing custom trader (yes, we need to know the trader ID) could be an option to be used.

    That detail... I don't know how to make a trader selector for who don't want the trader and the assorts.

    What is the point of the Trader selling empty boxes of ammo?
    Just paid 200,000 for 5 boxes of 100rnds of 556 and the boxes were 0/100 empty...
    Just tried using the Profile Editor to add boxes of ammo, and they also came out empty too. So something bigger is at play. I only have like 7 mods, and only 1 of those is gear (WTT Packnstrap). I will continue investigating.

    I will check it, that's a bug

    ShadowXtrex added a new version:

    Quote

    Changelog - Minor Update (Optional)

    This update affect to the 'quests' and Trader.

    • [Changed]
      • [QoL] To avoid the big mass of free stuff at the start, now every one (except xmass gifts, ebook 'voice behind' and 2nd steel series reward) have a delay of 63 hours. Suggested by bwerken
      • Fixed trader compatibility issue with Linux. By FriedEngineer


    Hash: b604980a8fb999d2100da49657e5236e5ce5a332d6631eab2e6ef5cd81686d4b | VirusTotal


    If you have suggestion to add to the trader, I'm open to talk about it. Same for missions requirements (to create more variations or create some difficulties to obtain it.).

    Omai.... thanks I will fix it asap

    Hey! Thanks for the mod. Are you willing to make gifts via quests by traders or maybe time related? I like the idea but kinda breaks balance when you are able to get them at the same time especially with wiped account.

    The idea is to make it by time, one week or week 1/2

    ShadowXtrex added a new version:

    Quote

    Changelog - Minor Update (Optional)

    This update is only TraderSide. 'Quests' wasn't modified.

    • [Changed]
      • Items that can be obtained through traders have been removed. This change indicated above will apply to future objects (for the moment)
      • The following objects were added to the assort, respecting the previous point:
        • TG-change regenerative stimulant injector
        • Meldonin injector
        • Trimadol stimulant injector
        • M.U.L.E. stimulant injector
        • 5.45x39mm BP gs ammo pack (30/120 pcs)
        • 5.56x45mm M855A1 ammo pack (50/100 pcs)
        • 5.56x45mm M995 ammo pack (50/100 pcs)
        • 7.62x39mm BP gzh ammo pack (20 pcs)
        • 7.62x54mm R SNB gzh ammo pack (20 pcs)
        • 12.7x55mm PS12B ammo pack (10 pcs)
        • .338 Lapua Magnum AP ammo pack (20 pcs)
        • RPK-16 5.45x39 95-round drum magazine
        • M14 7.62x51 X Products X-14 50-round drum magazine
        • AA-12 12ga 20-round drum magazine
        • RGO hand grenade
        • RGN hand grenade
      • The following items have been modified in both stock and price:
        • SJ1 TGLabs combat stimulant injector
        • SJ6 TGLabs combat stimulant injector
    • README updated and fixed some typos


    Hash: 3c36359e6ffabd31043e169057a832943807e470d47c35a848ef9d91177ce4f1 | VirusTotal


    If you have suggestion to add to the trader, I'm open to talk about it. Same for missions requirements (to create more variations or create some difficulties to obtain it.).
    I had the idea to make it compatible with 'In-Raid Traders' mod but right now I'm thinking only to send you to Labs, sorry.

    SUPPORT INSTRUCTIONS


    I will need some files (aka Proofs) about what are you. Screenshots, short videos, logs, your profile.

    Copypaste of the server info is not a valid log.


    In case of need logs, I will need this one:

    • Server logs:
      • <location: SPT\user\logs\server-yyyy-mm-dd-xx.log>

    ShadowXtrex added a new version:

    Quote

    Changelog - Major Update

    • [QoL]
      • Changed the way missions are unlocked. With this there will be no more visual clutter regarding the available missions.
      • There are some changes in the title of the gifts.
    • [New]
      • Added a trader 'Gifts Archive'.
        • The main idea is that this is the manager of the missions delivered by the mod.
        • In future updates, barters will be created from items received through gifts. Obviously, this will happen after receiving the specific gift.
      • Added TIKTOK1M code content.
      • Added TarkovTV: ARENABATTLE, ROADMAP, CUPSERIES, NOESCAPE codes content.
    • [Changed]
      • The gifts are back to be 1 file per year.
      • All gifts are not unlocked by default, now this work per year. This means the starting available gifts are Xmass Gifts, Book 1 and ETS. After 'complete' for example.... "Christmas Gift 2021" the next gift for that year will be unlocked. In this case 'BSG BDay 2022'. This will be the same with the rest of the gifts. In the future, you will have to wait a while to receive some gifts. This is to avoid overwhelming you with facilities at the beginning of your wipe.
      • README updated with all content per year in release order.
      • Locale database now are only 1 file. Do not touch it.
      • The downloaded file is back in 7-zip format.
    • [FAQ]
      • I can delete the trader and receive the gifts with other traders?
        • Yes, but you need to edit the code, and replace the id of the line "traderId": "680d3b48efde0fa8ffde1fc1", with your desired trader. This one is in the bottom of the 'quest'.
      • I can delete unwanted gifts from files?
        • Yes.... But If you do that without know what is changed, you will have everything broken.
      • I can delete unwanted years, I mean ex: Only have 2025 gifts?
        • Yes, you can delete the other years files without any issue.
      • Server says package.json is missing.
        • You need to install VCQL. I mean, inside user/mods you need to see the folder 'Virtual's Custom Quest Loader' and not 'VCQL-2.0.4'. If you see the last one, read the page of VCQL and reinstall it.
      • I want to...
        • Any question, suggest ... anything, you can ping me ONLY in SPT Discord server. There's a thread too.
    • The content of the old gifts are not changed. Should not have any issue related that.
    • The Hub info will be updated today or tomorrow.

    Hash: 95c92f76bc995a2f1c5b4d120fb95897f7aecac1932c22a734ce5306e25b5f5c | VirusTotal


    If you have suggestion to add to the trader, I'm open to talk about it. Same for missions requirements (to create more variations).
    I had the idea to make it compatible with 'In-Raid Traders' mod but right now I'm thinking only to send you to Labs, sorry.

    I can load into the game and start tasks fine. They get autocompleted but then I can't actually receive the items. Tried with fresh profile, same issue.

    Where to find the game logs?

    The log locations are:

    • Client error logs
      • <location: SPT\Logs\log_[date]_[time]_[version] error.log>
    • BepInEx logs
      • <location: SPT\BepInEx\LogOutput.log>
    • Server logs:
      • <location: SPT\user\logs\server-yyyy-mm-dd-xx.log>
    • NLog logs:
      • <location: %userprofile%\appdata\locallow\Battlestate Games\EscapeFromTarkov\output_log.txt

    Upload your profile too.

    So... you know about the dependency, but you didn't do the correct installation of that mod.

    Check your VCQL download file, because you have a bad installation of it.

    hi


    ive just come back to spt and wanted to download the mod for all tarkov gifts. im aware i need to download VCQL and have downloaded the latest version. i have then tried to download the gift mod but doesnt seem to work. says there is a .jason file missing. this is on a fresh reset of spt with no other mods intsalled and cannot seem to figure it out. i have looked through all the files that are in the download against what gets installed on my pc and they all match. can you please help? or does the mod need updating?

    thanks

    screenshot or logs?

    ShadowXtrex added a new version:

    Quote

    Require SPT 3.11.x - Last release until a while (until 4.2.0)

    You find a issue or have a request go to Support Thread | Hosted on Cloudflare R2.

    Changelog

    • Fixed issue with Hideout in SOF profiles.
    • SOF Merged profiles renamed to Plus Merged
    • Temporarily disabled the Clothes in all profiles*
    • Temporarily deleted all enhanced profiles**
    • Temporarily deleted developer profile and fpmc profile***

    Notes:

    • Hash SHA-256: 2258715537c8b3e668aa2729e403f4886c2c0540fcc50b1cce10f655e7459602
    • Virustotal
    • * Clothes addition was changed in 3.11 and due to lack of time between work and studies, I can't promise that I'll fix it soon. ETA: 4.2.0
    • ** Due Clothes issue, I take the desision to disable the BSG Enhanced profiles... The original idea was to have they with both expansions not only stash.

    Some db doesn't have these files because do not need it and will no be added to the db

    enhanced is a example. If you add the""" missing """ the mod anyway will not read it.

    I'll check the hideout of sof profiles.

    Other 'thing' the mod will not receive any update soon due I'm busy solving another problem, and I'm giving the enought time with that to let other users update their requested profiles

    If someone want to report a bug, use the gamelogs because without that I will not know what is happening.

    Let me check


    Code: src/mod.ts
     if (config.main.SOF7.SOF7_Base)             this.cProfiles.sof7Base(this.container)
     if (config.main.SOF7.SOF7_Plus)             this.cProfiles.sof7Plus(this.container);
     if (config.main.SOF7.SOF7_Merged)           this.cProfiles.sof7Merged(this.container);



    These profiles should load without issues, I don't understand the problem you're presenting, since defaultClone applies to several profiles that also load, so it's not a loader problem. And stop editing your answer or my answer will not have any sence

    ShadowXtrex added a new version:

    I found the issue and I make a fix

    I will release later today... but first, anyone can confirm the clothes (suits) are loaded? D:

    Ej: Enhanced profiles should have all (store) clothes unlocked 👀