When loading a raid, drops to the main menu after 5 seconds. Without mods is the same. "NET" all put . In the console :
[Exception] : Exception: Can't load bundle: maps/customs_preset.bundle HTTP/1.1 404 Not Found
EFT.MainApplication+Struct176.MoveNext () (at <f06201dc1e74447987a0f1a9255bb24c>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <eae584ce26bc40229c1b1aa476bfa589>:0)
(wrapper dynamic-method) EFT.MainApplication+Struct173.DMD<EFT.MainApplication+Struct173::MoveNext>(EFT.MainApplication/Struct173&)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class293:UnityEngine.ILogHandler.LogException(Exception, Object)
Class293:method_2(Exception)
GClass618:LogException(Exception)
EFT.Struct173:DMD<EFT.MainApplication+Struct173::MoveNext>(Struct173&)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetException(Exception)
EFT.Struct176:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:Run()
Class324:method_0()
Comfort.Common.AbstractOperation:RaiseCompletedEvent()
Comfort.Common.Operation:set_Error(String)
Struct128:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:Run()
Class326:method_0()
Comfort.Common.AbstractOperation:RaiseCompletedEvent()
Comfort.Common.Operation`1:set_Error(String)
Class1924:method_2(GClass2277, IOperation`1, Boolean)
Struct414:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:Run()
Class326:method_0()
Comfort.Common.AbstractOperation:RaiseCompletedEvent()
Comfort.Common.Operation`1:set_Error(String)
Struct423:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Struct28:MoveNext()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()