2023-09-12 22:05:02.420 +03:00|0.13.1.3.25206|Error|Default|
EXCEPTION: System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform.get_position_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <85d1d3e7744a4a47b5f51883bf40bba2>:0
at EFT.BifacialTransform.get_position () [0x00023] in <8a5b326544954fa79c970c303424f3af>:0
at SAIN.SAINComponent.BaseClasses.SAINPersonTransformClass.get_Position () [0x00014] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyClass.get_EnemyPosition () [0x00006] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyPath.get_EnemyDistance () [0x00007] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyVision.Update (System.Boolean isCurrentEnemy) [0x0009d] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyClass.Update () [0x0002b] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyController.UpdateEnemies () [0x00044] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.Classes.SAINEnemyController.Update () [0x00000] in <b1ffd80b761144a8a12222da6ae7f714>:0
at SAIN.SAINComponent.SAINComponentClass.Update () [0x00095] in <b1ffd80b761144a8a12222da6ae7f714>:0
2023-09-12 22:05:02.420 +03:00|0.13.1.3.25206|Error|Default|NullReferenceException
UnityEngine.Transform.get_position () (at <85d1d3e7744a4a47b5f51883bf40bba2>:0)
EFT.BifacialTransform.get_position () (at <8a5b326544954fa79c970c303424f3af>:0)
SAIN.SAINComponent.BaseClasses.SAINPersonTransformClass.get_Position () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyClass.get_EnemyPosition () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyPath.get_EnemyDistance () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyVision.Update (System.Boolean isCurrentEnemy) (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyClass.Update () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyController.UpdateEnemies () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.Classes.SAINEnemyController.Update () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
SAIN.SAINComponent.SAINComponentClass.Update () (at <b1ffd80b761144a8a12222da6ae7f714>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)