Main FAQ: https://github.com/SeniorFullS…ditor/blob/main/README.md
Full guide En и Rus: https://github.com/SeniorFullS…m-Editor/tree/main/Readme
Download programm: https://www.dropbox.com/sh/znt…fMsqKj9sB8P1Yo1UuGWa?dl=0
Added partial synchronization of the threads, but if you click many times, will run in sequence many times
Support 2.3.1;3.0.0; 3.2.1 version now, then will be universal
Works on windows since xp, but now doesn't work on Linux and Mac (I'll try to improve it in the next version in conjunction with thread synchronization)
I tested on Windows 10, so if it doesn't work on other systems or hangs for more than 2-3 seconds, write to the support thread.
Program author: SeniorFullStackOverFlow
https://github.com/SeniorFullS…m-Editor/tree/main/Readme
Features editor:
*Editor uses a portable format, so you can save to a flash drive and work through it, the program saves everything
1.Changes in item string characteristics in items.json, globals.json and location settings
1.1 Creating presets to change item characteristics (create a preset and add lines or an array of lines to the selected item, save the preset, open the preset loading panel in the preset window, select the preset and load it into the game)
* You can upload a preset to the site, upload another user, put the preset in *\ Item editor\Save\Presets\(download preset).obj and upload to the game.
1.2 If you unload a preset, the old parameters are written to the game file, but the program doesn't remember the writing order in v0.
1.2 Test tag system for finding ammo and bullets
2. It's possible to create and load different variations of items through items.json and global server characteristics through globals.json (in settings)
3. changing global parameters in globals.json (experience, health, etc.)
Changes in location parameters (exit time, boss spawn, etc.)
Mini guide:
1. Download the zip file from Dropbox and unzip it into any folder.
2. open SPT-AKI Item Editor.exe.
3. Select Launcher in the game folder.
* (Optional) Select the folder with the game (The program itself will determine the version)
* (Optional) Select the old program folder to copy the data
* (Optional) Open the settings in the program
* (Optional) Change the language and copy the new items or global values. (The settings are saved after you press OK and open the main panel.)
4. Select an item in the Item Selection panel. You can write in fields or select items and groups
5. Hide the menu bar
6. Select the element editor and change the dynamic characteristic in the line with "static property name": "dynamic characteristic of the element".
7. Save as backup
8. Load to the game (backup file in the program overwrite the game file)
9. Open the global editor and perform step 7-9
10. Open the location editor and perform steps 7 and 9 (8 does not work, the location backup is not made)
If you want to make a file replacement or restore the sources of the game
1. open the "Settings" on the menu bar.
2. Select an item category
3. Select the file or create a new one, or restore the source of the selected category (items.json or globals.json).