FAIL is compatible; what other mods are you using? I had this same issue.
Posts by Computica
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Thank you!
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Yeah I'll try to contact them first, or whoever took over from them if they're not around anymore
I am the author, I sourced all the names myself, if you take a look at the files I attached, all it is are the naming entries made to replace the default ones in "\Aki_Data\Server\database\bots\types\(bear.json|usec.json)"
Anyone here could add or replace the names themselves.
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OK good to know, doesn't sound like the issue is on my end.
I don't see why I can't add realistic names, I'd have to ask the original author for permission first though if they're still around. It'll be something I add after I get the current mod version stable and working 100%. Thanks for the heads up and effort!
Your talking about the original author of what mod?
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What other mods have you installed too ?
I apologize; I found out the issue was a conflict with the "Loot In Loose Containers" Mod. I'm still doing some tests and will try the latest update too.
Also I modded my First and Last name entries; I wasn't sure if you'd be inclined of giving us a option to integrate realistic names for BEAR and UESC operatives since this is a single player mod, but if you want to I have the files already setup for you. in the attached message. Here's the stats:
BEAR:
Cyrillic First Names - 883
Cyrillic Last Names - 1710
First Names - 844
Last Names - 1708
UESC:
First Names - 1235
Last Names - 17907
The names are already separated. You just have to add the code to modify the 2 PMCs and give us a option for Cyrillic BEAR names. There are no duplicate names but there might be Russian Cyrillic names that sound the same just spelled differently.
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The game will hang at the get ready screen and will also hang after extracting. I had to force close the game multiple times. I'm giving it another go and this time I have everything set to false except for ammo, armor, movement, and recoil changes. I rolled back to 4.1 though.
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Something about the bot inventory changes in this mod I think makes EFT unstable. I rolled back to version 4.1; Is it possible to have a cut down version of this with just the core Ammo and Armor class changes? I wish I could tell you what the issue was but I' still new at modding EFT.