Posts by max3dWhite

    yeah new feature, check last few version's patch notes for details.

    can this be turned off? because at some points (I don’t know what it is connected with) they just throw out their weapons and run with knives into hand-to-hand combat

    is this a new feature of the mod that bots throw away their weapons and go into hand-to-hand combat before they die? :D


    in the lab, at first I didn’t understand where the raiders have weapons, then I look at the guns next to the corpses

    which parameter in the settings is responsible for the audibility of your steps? and how to reduce the damage from falls, since legs break if you jump from 3 meters

    Hey Fontaine great work man. I got a question but would it be possible to add more live EFT weapon Meta's to the higher tier bot loadouts? like SAI Builds AK builds we commonly see in live EFT.

    why spoil something that already works great ? let 's ask them to stuff all the garbage into the mod and let it become a garbage dump ?

    I'm having an issue where firing any weapons in full auto will cause the gun to effectively go over my shoulder to where I can no longer even see the sight. It will occasionally happen even with semi auto or burst fire as well if I fire after sprinting. (or at least that seems to be what causes it) I don't have any other mods that change recoil or handling as far as I know. I'm using SAIN 2.0, Big Brain, SWAG, ODT ITEM INFO, SVM, Looting Bots, Waypoints, More Checkmarks, and kmyuhkyuk-GamePanelHUD.

    remove the mods and put one at a time and see which one

    you listed causes this effect , the realism of the mod does not cause such effects for me

    maybe I just downloaded an even more recent mod, but the error is the same

    this is in the new version of the mod


    Here's what I found out. In general, the mod works, but when you enter a new raid (even if it is turned on), you need to turn it off and on, then the character does not receive any damage. Maybe that was the intention, I don't know.

    Ok.... i tested it ... are you sure you are on the 3.5.0 test version and not 3.4.1? Because it will only work for 3.5.0

    installed a test build. everything works but only at the factory, I tried it on the reserve, the denouement, they kill there

    Ok.... i tested it ... are you sure you are on the 3.5.0 test version and not 3.4.1? Because it will only work for 3.5.0

    I translate through a translator and he probably translated not exactly where you said that it would work on version 3.4.1

    This error occurs when insuring things, when some other module in the cache is attached to the insured thing. It only happens to me in these cases. I checked it on newly created profiles, since the error does not disappear on old ones. I apologize if something is not clear, I write through a translator.