Hey, Servivor
Try again, I just tested it and it worked for me and I am seeing other comments of it working for everyone else. Maybe you have a firewall that is blocking the file hosting site?
Hey, Servivor
Try again, I just tested it and it worked for me and I am seeing other comments of it working for everyone else. Maybe you have a firewall that is blocking the file hosting site?
USEC0705 added a new file:
QuoteDisplay MoreTHIS IS ONLY A FILE WITH LUA SPAWN REWORK ADJUSTED TO LIKE LIVE SETTINGS.
I highly recommend Noted++ just to make sure all the syntax looks right, I have never uploaded a file before so hopefully nothing went weird. You can replace you "Lua-Default .json file with this one or replace what is inside of your file with what this file has, I am not sure which would be better.
All maps have been tested and bosses seem to be working along with the PMCs and Scavs. Bosses spawn at 20%, feel free to go through and see the percentages and adjust if needed. The Goon Squad is set as the Lighthouse "Boss" @ %5. This also seems to apply to all other maps as well, as I ran into them on Customs testing.
The PMCs spawn mostly in the beginning with you, but have 2 later small waves that make moving back through and area you cleared earlier or a suprise multi team fight in front of you a random possibility providing some immersion and illusion of enemy travel. I always think of the way the AI works in SPT as groups who conquer, secure, and hold and areas until they choose to leave(despawn) or has to deal with another enemy rolling up(more AI spawning) or you! All spawning is finished after about 10-12 mins.
In your Pre-Raid selection menu just make sure AI difficulty and amount is set to "As Online" also.
This file does not NEED to be using FAIL, but that is what I use to test AND ENJOY the game with, so I highly recommend the following settings within FAIL:
"overallAIDifficultymod": -1.3(Harder) to -1.5(Easier) Adjust more in the respective direction if too hard or too easy, but it's a solid window range.
"defaultDifficulty": 3.5
"botDifficulties":
assault = 15 ----- scavs
pmcbot = 17 ----- raiders
bear = 20
usec = 20
Those are the settings I recommend for Fins AI Loader (FAIL) This is important to helping the AI stay challenging. The goal of this file is to make SPTarkov feel as close to live as possible. There may be hiccups, or stuff that maybe doesn't work like always, if so, don't be afraid to tinker or post about it and maybe its fixable or adjustable. The mods I have tested with this were: FAIL, LuaSpawnRework (obv), SPTRealism mod, Amands Graphics, and KMC Server Value Modifier.
Good luck and have fun!