Posts by TingleSlayerParkov
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TingleSlayerParkov added a new file:
QuoteNote: I am unable to write or respond to comments, for some reason. Please send PM or contact me by email: [email protected]
If you do not want the new examined-by-default changes in 3.5.2, you can use this mod to turn it back to the way it was in 3.5.0. This only affects the items that have been changed; items that were examined by default in 3.5.0 will still be examined by default.
Compatibility: Everything.
Install: Extract zip into <SPT>/user/mods.
Uninstall: Either:
a) Delete folder in <SPT>/user/mods, or
b) move it out of the mods folder. (For example to <SPT>/user/mods-inactive) -
TingleSlayerParkov added a new file:
QuoteNote: I am unable to write or respond to comments, for some reason. Please send PM or contact me by email: [email protected]
Getting ambushed by multiple PMCs? Badly hurt and still taking fire? Fear no more, with Protective Propital, you can protect yourself! This mod adds a "reduce damage taken" effect to the Propital stim, as well as making it last longer. You can tweak the settings to your liking in the config.json to make it more or less powerful.
Some usage suggestions:
Default
Default is 600 s (ten minutes) and -0.50 (50 % protection). Some extra protection for a tough fight with enough duration to pre-stim.
Get me out of here!
Set duration to 30 s and protection value to -0.75 (75 % protection). Great for getting you out of a hairy spot.
Easy Mode
Set duration to 1800 s (30 minutes) and protection value to -0.25 (25 % protection). A little less damage taken, but not too OP.Cover Regen
Disable protection, but set duration to 3600 s (one hour) and healrate to 10. Take cover for a little while in a firefight to regen all healthy limbs, Master Chief style!
Boss Fighter
Set duration to 300 s (five minutes) and protection value to -0.80 (80 % protection). Come at me, Glukhar!
Soft God Mode
Set the duration to 3600 (one hour) and protection value to -1 (100 % protection). For the next hour you can only die from headshots!Compatibility: Should be compatible with everything except mods that add or remove effects from the Propital buff.
Install: Extract zip into <SPT>/user/mods.
Uninstall: Either:
a) Delete folder in <SPT>/user/mods, or
b) move it out of the mods folder. (For example to <SPT>/user/mods-inactive)
See README.md for details.
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TingleSlayerParkov added a new file:
QuoteNote: I am unable to write or respond to comments, for some reason. Please send PM or contact me by email: [email protected]
Simple explanation: Without the mod, you can have for example bots like these:
CodeBot 1 (Scav): Normal scav Bot 2 (Scav): Easy scav Bot 3 (Scav): Hard scav Bot 4 (PMC): Easy PMC Bot 5 (PMC): Normal PMC Bot 6 (Tagilla): Hard Tagilla
With the mod, on 'easy' settings, it would be like this instead:
CodeBot 1 (Scav): Easy scav Bot 2 (Scav): Easy scav Bot 3 (Scav): Easy scav Bot 4 (PMC): Easy PMC Bot 5 (PMC): Easy PMC Bot 6 (Tagilla): Easy Tagilla
This mod forces all bots of each type to use a specified difficulty level. In vanilla, bots can use various difficulty presets, and the difficulty options in the game just controls the distribution between the presets. Instead of allowing NPCs with different difficulties, this mod forces all NPCs of each type to use the same difficulty preset. For example, if you force 'easy' then all scavs will be easy scavs, all PMCs with be easy PMCs, and so on. This means you get a more predictive experience.
Bots still use the presets from their own type, so bosses will still be harder than scavs and will still behave like bosses, etc.
The specifics can be changed in config/config.json.
⚠️ NOTE: From the way this works this unfortunately means that the in-game difficulty setting has no effect. If I find a good way to use those settings, this may change in the future. As it stands now, this mod overwrites all the difficulty settings with the one you have chosen in config/config.json (easy by default).
Compatibility: May not work perfectly with mods that affect bot difficulty settings, but nothing should crash should you choose to try. I recommend using this mod last in the load order if used with mods that affect difficulty settings. Load order relative to unrelated mods doesn't matter at all.
Install: Extract zip into <SPT>/user/mods.
Uninstall: Either:
a) Delete folder in <SPT>/user/mods, or
b) move it out of the mods folder. (For example to <SPT>/user/mods-inactive)
See README.md for details.
More in-depth explanation:
For each bot type, there are four different difficulty presets: easy, normal, hard and impossible. When selecting difficulty in the game, you select the distribution of presets (i.e. how many of each), but you can still get normal and hard (and possibly impossible?) bots on "Easy", it's just that there's fewer of them.What this mod does is to force all bots to use the preset you have chosen in the config (which is 'easy' by default). In other words, if the game tries to spawn in a hard bot, it will still use the 'easy' difficulty preset. These few lines of code is the core of the mod.
If SVM, POOP or any other mods make changes to the preset you have chosen, those changes will still apply with Force Difficulty. If they make changes to any of the other presets, those changes will have no effect since they are not used.
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TingleSlayerParkov added a new file:
QuoteNote: I am unable to write or respond to comments, for some reason. Please send PM or contact me by email: [email protected]
This server mod reduces the amount of overdamage you and NPCs take. Overdamage is the amount of damage taken by other limbs when a blacked out limb is damaged. The specifics can be changed in config.json.
Note that this applies to NPCs as well.
Compatibility: Should be compatible with everything. Go wild!
Install: Extract zip into <SPT>/user/mods.
Uninstall: Either:
a) Delete folder in <SPT>/user/mods, or
b) move it out of the mods folder. (For example to <SPT>/user/mods-inactive)
See README.md for details.