Posts by Dsnyder

    Dsnyder added a new version:

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    Support added for Harry Hideout, Vafelz and Hephaestus! Thank you Trench-foot for the PR :)


    Still working on the trader assort and player card issue. In the mean time you will just have to click on a different trader in game and then go back to whoever you have set first and the issue will be resolved. Thanks!

    Dsnyder added a new version:

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    Added AES and EpaKim1 traders.


    Still has a bug with Trader Assort not showing correctly depending on your first trader, still shows Prapor by default. You just need to click on the first trader in your order and the assort and player card will update. I am working to get this fixed as soon as I can.

    Dsnyder added a new version:

    Dsnyder added a new file:

    Dsnyder added a new version:

    Dsnyder added a new version:

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    The new and Improved Blicky is ready for 3.11! Have fun with this meme mod ^^

    Dsnyder added a new version:

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    Changes:


    -Compatible for SPT 3.11


    No other updates at this time. Still debating if I want to push all major updates to 4.0

    Dsnyder added a new version:

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    Changes:

    -Changed level requirement for LL3. I felt that 17 levels between LL2 and LL3 was a little overkill.


    As always, report any issues or concerns!

    Dsnyder added a new version:

    Dsnyder added a new file:

    Dsnyder added a new version:

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    -Fixed an issue that was causing the Client.exe to be blank and have a random box in the center.

    -Re structured the BepInEx folder because I realized it wasn't correct.

    Dsnyder added a new version:

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    -Fixed an issue that was causing the Client.exe to be blank and have a random box in the center.

    -Re structured the BepInEx folder because I realized it wasn't correct.

    Dsnyder added a new version:

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    -The plugin for this mod now works 100% as it should. It auto opens and auto switches to the map you pick before the start of a raid.

    Dsnyder added a new version:

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    -The plugin for this mod now works 100% as it should. It auto opens and auto switches to the map you pick before the start of a raid.

    Dsnyder added a new version:

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    - Updated to work for 3.10.X! Thanks a ton to GrooveypenguinX for rewriting portions of the code to get this to work! Much love brother<3

    - Removed Factory for the time being as spawns still don't work. (This shouldn't be a major loss, the map isn't that big, so you shouldn't need to pick spawns)

    - Updated all Lighthouse spawns and updated the image for the Client.exe


    No support for older versions! If you have any issues please let me know!

    Dsnyder added a new version:

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    - Updated to work for 3.10.X! Thanks a ton to GrooveypenguinX for rewriting portions of the code to get this to work! Much love brother<3

    - Removed Factory for the time being as spawns still don't work. (This shouldn't be a major loss, the map isn't that big, so you shouldn't need to pick spawns)

    - Updated all Lighthouse spawns and updated the image for the Client.exe


    No support for older versions! If you have any issues please let me know!

    Dsnyder added a new version:

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    - Re-wrote some of the code and added mod.ts. I did this for my own sake, if you have the previous version, you do NOT need to re install.


    I am adding a link to in the description of this mod to a install for 3.9. **There will not be support for the 3.9.X version**

    Dsnyder added a new version:

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    - Moved all modified values to their own .json files.

    - Restructured how the mod is packaged.

    Dsnyder added a new version:

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    Update to 3.10


    -Removed the ability to craft the stims, may add this back. ( Was causing issues during updating)

    -Switched stims to MongoID's

    Dsnyder added a new file: