Posts by Barlog_M

    Barlog_M added a new version:

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    New scavCaseLootValueMultiplier parameter multiplies each value range to improve Scav Case loot. If set to 1 does nothing.

    Barlog_M added a new version:

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    1. Fix for night helmets generation

    2. Because not all headsets (was a surprise for me) compatible with ear covers added autoreplace when it needed

    "Peltor ComTac 2 headset" -> "OPSMEN Earmor M32 headset"

    "Peltor Tactical Sport headset" -> "OPSMEN Earmor M32 headset"

    "MSA Sordin Supreme PRO-X/L active headset" -> "Walkers Razor Digital headset"

    Barlog_M added a new version:

    Barlog_M added a new version:

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    Config parameter pmcBotDifficulty it must be specified to avoid problems with "An attempt was made to transition a task to a final state when it had already completed" because PMC bots dos not support difficulty setting AsOnline.


    Big thanks to DrakiaXYZ

    Barlog_M added a new version:

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    Fix for chadsOnFactoryAndLabOnly config parameter.

    Barlog_M added a new version:

    Barlog_M added a new version:

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    Workaround for error with SAIN "An attempt was made to transition a task to a final state when it had already completed"

    Barlog_M added a new version:

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    I accidentally added regular scavs to Laboratory. Sorry. Fixed.

    Barlog_M added a new version:

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    Tuning of increase of maximum number of bots on maps. Different approach for small maps and Streets.


    For small maps like Factory, Laboratory and Reserve by random value between MaxPlayers / 2 and MaxPlayers - 1.


    For Streets by random value between 2 and 5.

    Barlog_M added a new version:

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    MaxBots value for each map increased by random value between MinPlayers / 2 and MinPlayers + 1 (was MaxPlayers, but it caused performance issues due to the large number of bots in raids)

    Barlog_M added a new file:

    Barlog_M added a new version:

    Barlog_M added a new version:

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    Every generated weapon will have necessary properties. Currently weapon shouldn't have 100 durability.

    Barlog_M added a new version:

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    New config parameter looseLootKeyAndCardsSettings allows to disable any key and keycard spawn settings.

    Barlog_M added a new version:

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    Fixed another silly bug (sorry, i'm not very smart) when level 27 bot got tier one weapon.


    Now tier level ranges are include corner values [min, max] and should not crossover (at last i didn't test what happens if they crossover).


    Log output in debug mode with info what preset selected for what level bot.

    Barlog_M added a new version:

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    fixBossSpecialLoot feature removed. It fixed in SPT-AKI 3.7.3


    Mk-18 build in test preset for for those who love pain.

    Barlog_M added a new version:

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    Support for any type of weapon - shotguns, pistols, revolvers and grenade launchers.


    Weapon could have random enhancement

    Barlog_M added a new version:

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    New feature fixBossSpecialLoot if true force bosses always have their special loot like Keycard with a blue marking on Sanitar. Works only if pmcGear true.

    Barlog_M added a new version:

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    Melee weapon in live and meta presets (i forget about it but nobody noticed)


    mapPmcBrainsConfig parameter config changed. Now it's string with brains config file name. if set to "default" then does nothing. Loads brains/[value].json file with config which brain will be selected as PMC brain. For example "noboss" will load brains/noboss.json as brains config.

    Barlog_M added a new version:

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    Fixed silly bug with bot level generation (it allowed to generate PMC with level 0)


    Option mapDisablePmcBackpackWeapon renamed to disablePmcBackpackWeapon and no more depends on mapBotSettings.


    Option mapDisableEmissaryPmcBots renamed to disableEmissaryPmcBots and no more depends on mapBotSettings.