Posts by Randmaa

    Ouukay, i think i found the error to the footstep audio, SAIN's configuration to ''CanTalk'' setted to false causes footsteps to disappear, just did factory, 30 kills pmc's scavs, i heard every single one correctly with them ''talking''. Gotta contact SAIN for this.


    EDIT: eeh idk, did factory, only 2 pmc's did not have footstep audio, better than it was before tho, almost half bots didnt have audio, no idea what is doin it

    I load into raid, i hear some AI's footsteps correctly, some AI sounds are really bugged, i can't hear them run, their fired bullet is in good, condition but they just creep up like cultist's in night factory while looting n stuff. Bigger change i've made to file is SAIN's preset, disabled bot talking ingame, so it would be more hardcore.

    Big Pipe is defo not making any walking running sounds, just creeps to behind always.


    Getting a little performance issues also, when i load in finally, i give it some 15 seconds then spikes comes in and stays somewhere half a minute, i think its somekind of bot spawning, then goes away, then in 5mins comes another for a half a minute, something like that.


    The Client Log file was 174MB large .txt file, printed so much errors, idk whats causing it. Wish i could get it fixed somehow. Looked into BotSound and BotReload, they were zero'ed.

    retardadothinking


    I've made configurations pretty much and in smart way, not just randomly changing stuff. Only ugly issue is that im experiencing Audio bugs and performance. Sometimes FPS is great, sometimes bad.




    This makes my game spiky tho