Anthal added a new version:
QuoteAdded support for Ground Zero and tested other maps for compatibility.
Note that GZ has very little loose loot. I assure you it's working.
Anthal added a new version:
QuoteAdded support for Ground Zero and tested other maps for compatibility.
Note that GZ has very little loose loot. I assure you it's working.
Anthal added a new version:
QuoteDisplay MoreMy PS5 controller ran low on battery, and this 9% beer ruined my ability to progress in Mario,
Added a config file:
static_loot_multiplier_enabled - Set to true by default. Enables multiplications of default static loot (containers).
static_loot_multiplier - Set to 3 by default. Sets the multiplication value for static loot.
loose_loot_multiplier_enabled - Set to true by default. Enables multiplications of default loose loot (stuff on the ground).
loose_loot_multiplier - - Set to 3 by default. Sets the multiplication value for loose loot.
spawnpoint_probability_enabled - Set to true by default, Enables the probability that all spawnpoints will have an equal chance to spawn with some item.
item_distribution_enabled - Set to true by default. Sets all items in a spawnpoint to have an equal chance to spawn.
Disabled some debugging.
Cleaned up some code.
Anthal added a new file:
QuoteDisplay MoreTrouble finding LEDX's or GPU's? Those hard spawn quest keys not showing up? Wandering around Woods but finding nothing to loot? This mod is for you!
This multiplies the default SPT item spawns, showing you vastly more loot.
Additionally, it normalizes all items spawn points. Those rare spawn points will now show just as often as the ones you expect to see in every raid.
This also normalizes every item in those spawn points to have the same chance to spawn.
This should let you find those harder to find items more often, find more things to bolster your wallet, and let you build your hideout and complete handover quests much faster.
Instructions:
unzip to <spt>/user/mods/
Notes:
This will likely affect performance. More loose loot on the ground is more stuff for your PC to track. I can't guarantee that your 486 will be able to run SPT with this mod.
Interchange, Lighthouse, and Factory (day and night) refuse to load if every spawnpoint has it's probability set to 1. As a workaround, 9 out of 10 have the probability set to 1, the rest are 0.999999999. You probably won't notice a difference, but it still causes me anxiety.