Posts by AngryBB

    Ok... So after adding the appropriate recipe with id: 5f245f875b664e084523a4ce to

    Code
    "UnlockedInfo": {
        "unlockedProductionRecipe": [
            "5f245f875b664e084523a4ce"
        ]
    },

    section of profile the recipe has appeared. Meaning that RewardHelper GetRewardProductionMatch() method is kinda fucked on the server... Would be interesting to know if everyone has that issue or just me.

    After an attempt to set the quest to Ready To Hand In in order to reclaim the rewards following messages appeared:

    Code
    Unable to find matching hideout craft unlock for quest/achievement: 5bc47dbf86f7741ee74e93b9, matches found: 0
    Unhandled customisation unlock type: 67373f330eca6e03ab0d5394 not added to profile

    Update:
    Second line is actually referring to colored target for the shooting range "67585d2cd7a2703986067e99" Target_Color1 : Colored since "67373f330eca6e03ab0d5394" is the parent to all the targets. So this is not relevant to actual ammo/craft issue.

    Hi.


    I have a following issue. On game load quest-unable_to_find_matching_hideout_production message pops up in server console. This message has no translation in en locale of the server since in the locale en it looks like this: "quest-unable_to_find_matching_hideout_production": "quest-unable_to_find_matching_hideout_production". In other locales it states the following "Unable to find matching hideout craft for quest completion: The Tarkov Shooter - Part 3, matches found: 0". As a result the recipe to craft .366 TKM AP-M ammo is unavailable despite completion of pre-requisite quest and Workbench lvl3.


    Any ideas how to figure out the cause without having to disable the mods one by one?


    Thank you in advance.

    Fixed the issue. In BSPClassTraders amount of items for Fence is assigned as
    sptConfigsTrader.fence.assortSize = settingsTraders.itemAmount
    and after changing it to:
    sptConfigsTrader.fence.assortSize = settingsTraders.fence.itemAmount;

    Everything seems to work just fine. Probably code refactor fallout.

    Hi. I have an odd issue with Fence's trading inventory being empty on both my custom preset and on original PreyToLives template. LikeLive preset works just fine and Fence has items to sell. I tried replacing traders.json with the one from LikeLive in my preset and he started selling items but I could not narrow it down further. Tried a couple of things like changing refresh time, flicking the blacklist on and off and altering item amount. Did not help so I think it is something about having Traders Settings enabled at all. Checked all the logs I found but could not find a thing. Any idea on why this issue happens? Thank you in advance.