Shibdib added a new version:
Quote- You should no longer be murdered by scavs during scav runs
Shibdib added a new version:
Quote- You should no longer be murdered by scavs during scav runs
Shibdib added a new version:
Quote- Scavs now have their hostility set on spawn to help with weird aggression issues.
- Goons are now set hostile to all PMC's on spawn so they don't just hunt players.
Please report if there's any other bosses straight up ignoring PMC bots.
Shibdib added a new version:
Quote- Adds Zyrachiy and his guards as an exception.
Shibdib added a new file:
QuoteDisplay MorePlease Just Fight
This is a fairly simple mod. PMC's were not consistently fighting everything, this makes them hostile towards everything.
THIS DOES NOT BREAK PMC GROUPS!
Why? PMC's should be hostile to basically everything and everyone (Except Santa). This will make finding other PMC's to kill slightly more difficult.
But they will now correctly fight... Other PMC's, zombies, bosses, etc..
Install
Drag it into your SPT install.
Compatibility
Compatible with everything (SAIN/MOAR/DONUTS/ETC..) Except....
- Some mods may try to fix this their own way, this will still work.
Known Issues
None? - But they probably exist so let me know
If scav war is turned on PMC groups go Free for All. I'm considering this working as intended.
Feel free to buy me an overpriced starbucks flat white - https://ko-fi.com/shibdib
Shibdib added a new version:
QuoteDisplay MoreHearing
- Removed the global hearing debuff in favor of more selective debuffs
- No more sneaking up and touching bots because your feet are silent
- Tweaked all of the random ranges (healing/reloading/etc..)
- Gunshot sounds should still be nerfed to avoid swarming
Scavs
- Received a slight buff to aiming while moving
Rogues
- Received a massive nerf to aggression in an attempt to get them to stop pathing out of rogue camp
- Massive buff to vision to snipe you with the mounted guns when you're cheesing on the rock
PMC's
- Slight buff to the odds they'll try to shoot you in the face
- Slight buff to aiming while moving
- Slight buff to aiming at range
Shibdib added a new version:
QuoteHearing
- Nerfed gunshot range
- Buffed footstep range (but capped at 50m)
Vision
- Increased "center" vision range
- Buffed vision detection at long ranges
Shibdib added a new version:
QuoteGeneral
- Bots no longer prone in an effort to keep them moving around
- Bots no longer aim center mass globally. This was meant to be a thing from the start, thanks @Lacyway
Location Specific
- Woods/Shoreline/Loothouse all had bot vision range buffs
Rogues/Raiders
- Are now slightly worse PMC's to fit their lore and intended difficulty.
Dev Note
- Finally started actually putting changes on github
Shibdib added a new version:
QuoteAudio
- Reverted occlusion settings as it was resulting in bots being deaf. (BSG issue with map sound occlusion)
- Bots are now less accurate on determining positions based solely on sound.
- Add more variety among sound causing actions when it comes to position finding.
Shibdib added a new file:
QuoteDisplay MoreNo Transit Tasks
This is a fairly simple mod. Removes transit requirements from stock Tarkov tasks and adjusts those tasks to be doable without said transit.
Why? Transits are buggy (or disabled on Fika) so these tasks are at best hard to complete or at worst impossible to complete.
Install
Drag it into your SPT install.
Known Issues
FIXED
The task step text will still say "Complete in one raid" or something similar. This can be ignored. I might fix this for English eventually, I might not.
Planned Features
Make it dynamically handle custom tasks and maybe fix the task condition text
Feel free to buy me an overpriced starbucks flat white - https://ko-fi.com/shibdib
Shibdib added a new version:
QuoteThe "I Can See!" Update
Vision
- Bot vision at night with both NVG and Flashlights has received a buff
- Bots across the board got a slight buff to how quickly they realize a target is actually a target
Personalities
- Slightly lower the chance for the "Wreckless" and "Rat" personality types
Shibdib added a new version:
QuoteCover Changes
- Bots should be smarter about returning fire if in the open
- Bots should no longer run absurd distances for cover
- Bots will consider cover closer to the enemy
Scav Changes
- Scavs should be more varied now
- Still weaker than PMC's but some should be a little more spicy
Lighting Changes
- PMC's now notice lights (flashlights/lasers) at longer distances
Aggression Changes
- Chads "chase gunfire" range has been lowered
- Search speeds tweaked for most personalities
Misc
- A lot of little tweaks (mainly with scavs) when it comes to aiming.
- Includes aiming while under fire, aiming while wounded, etc...
Shibdib added a new file:
QuoteDisplay MoreLive Like Experience - A SAIN Preset
- Provides manageable Scavs. They aren't usually fearsome warriors, but ignore them long enough and they might get lucky.
- PMC's are a threat. A healthy mix of Chads and Normal players. They will be an issue.
- Bosses and followers exist to be a challenge.
- AI hearing is turned wayyyy down, the goal is to keep them from starring at walls and sitting in cover forever.
- AI has some minor map specific tuning. For example, labs will see must more aggressive play than shoreline.
Overall this preset aims to provide a "Live Like Experience". Some raids will be easy, some raids you'll run into a super sweaty giga chad. Boss fights should be a challenge while scavs should usually be easy kills. I'm a believer of "if you're surviving every raid because the fights are a joke than it's not fun" camp, so expect to die sometimes.
This preset is what I play with, I'm a 30 something dad gamer with a military background. So the goal is fun, semi-realistic, and not soul crushing.
Install
Feel free to buy me an overpriced starbucks flat white - https://ko-fi.com/shibdib
This is under active development, I will provide updates as needed. Please provide feedback via comments.
Shibdib added a new version:
QuoteAdded expeditionary fuel tank craft (Thanks for the PR)
Shibdib added a new version:
QuoteDisplay MoreAdded
Medstation
- Golden Star + Vaseline + Analgin = New Golden Star (LVL3)
Lavatory
- Metal Fuel Tank + 10x Zibbo + Hose (Tool) = Metal Fuel Tank (LVL1)
Shibdib added a new file:
QuoteDisplay MoreAll additions will be "balanced" to the best of my ability.
If you have any ideas feel free to leave a comment or hit me up on discord.
Current Additions
Medstation
- CMS + Med Tools = New CMS (LVL1)
- Metal Fuel Tank + Metal Cutting Scissors (Tool) = 8x Alum. Splints (LVL1)
- IFAK + AI-2 + Army Bandage + Esmarch = New IFAK (LVL2)
- AFAK + Car + Army Bandage + CAT-T = New AFAK (LVL2)
- Golden Star + Vaseline + Analgin = New Golden Star (LVL3)
Nutrition Unit
- 2x Large Beef Stew + Can of Salt = 2x Tarker Jerky (LVL2)
Lavatory
- Metal Fuel Tank + 6x Zibbo + Hose (Tool) = Metal Fuel Tank (LVL1)
- Expeditionary Fuel Tank + 4x Zibbo + Hose (Tool) = Expeditionary Fuel Tank (LVL1)
Install
- Drag the user folder into your server install
Compatibility
- Everything?
Feel free to buy me an overpriced starbucks flat white - https://ko-fi.com/shibdib
This is under active development, I will provide updates as needed. Please provide feedback via comments.
Is this mod ever getting updated or its perma dead?
No reason to update it with SAIN being a thing.