Posts by Shibdib

    Shibdib added a new version:

    Shibdib added a new version:

    Quote

    PMC

    • Move PMC aggression out of the bot type and have it be entirely determined by the personality of the bot
    • Fix some USEC guys being deaf

    LABS

    • This map is dumb, further nerf hearing range for bots on labs as a hacky fix to sound occlusion not making any sense on this map

    Sorry for the daily updates :), yell at me in the discord thread with issues.

    Shibdib added a new version:

    Shibdib added a new version:

    Shibdib added a new version:

    Shibdib added a new version:

    Quote

    This just fixes the version error, 1.1.2 will work fine I'm just sick of people reminding me I'm dumb and forgot to change that.

    Shibdib added a new version:

    Quote

    1.1.1

    Scavs nerfed

    • Lower aggression
    • Lower hearing
    • Fixed backwards scatter

    Shibdib added a new version:

    Quote

    Initial release for 4.1.1 of SAIN

    DOES NOT WORK WITH OLDER VERSIONS


    Please report issues, will also be tweaking as I go on my end.

    Shibdib added a new version:

    Quote

    3.11 Update


    - Adds 4 additional transit tasks

    -- Let me know if I missed any

    Shibdib added a new version:

    Quote

    - You should no longer be murdered by scavs during scav runs :)

    Shibdib added a new version:

    Quote

    - Scavs now have their hostility set on spawn to help with weird aggression issues.

    - Goons are now set hostile to all PMC's on spawn so they don't just hunt players.


    Please report if there's any other bosses straight up ignoring PMC bots.

    Shibdib added a new version:

    Quote

    - Adds Zyrachiy and his guards as an exception.

    Shibdib added a new file:

    Shibdib added a new version:

    Shibdib added a new version:

    Quote

    Fixes

    • Task text is now correct.
      • This should pertain to most/all languages.

    Shibdib added a new version:

    Quote

    Hearing

    • Nerfed gunshot range
    • Buffed footstep range (but capped at 50m)

    Vision

    • Increased "center" vision range
    • Buffed vision detection at long ranges

    Shibdib added a new version:

    Quote

    General

    • Bots no longer prone in an effort to keep them moving around
    • Bots no longer aim center mass globally. This was meant to be a thing from the start, thanks @Lacyway

    Location Specific

    • Woods/Shoreline/Loothouse all had bot vision range buffs

    Rogues/Raiders

    • Are now slightly worse PMC's to fit their lore and intended difficulty.

    Dev Note

    • Finally started actually putting changes on github

    Shibdib added a new version:

    Quote

    Audio

    • Reverted occlusion settings as it was resulting in bots being deaf. (BSG issue with map sound occlusion)
    • Bots are now less accurate on determining positions based solely on sound.
    • Add more variety among sound causing actions when it comes to position finding.

    Shibdib added a new version:

    Quote
    • Add metal fuel + M.Scissors (Tool) = 8x Alum Splints (LVL1)
    • Adjust fuel crafts to take less zibbos.