Posts by S-V_Specialist

    I have a feeling its just a random bug that happens semi-rarely in-game. It has to be... Some days I get a crash every raid, others I never crash at all with 10+ raids


    I always wait for the server to say its ready before opening the launcher but that's just normal practice. I have no OC, no ram cleaner, and its just inconsistent really, I also don't think I get crash reports either... or cant find them

    Check your event viewer for when your game hangs, it'll show you more information about what's happening. sometimes the game isn't showing all logs, or only what's internal server or mod-wise

    I got the same error thrown at me like 3 days ago apparently; verifying game files/ reinstalling doesn't change anything. Memory leak could be something but testing my material returned no particular issue. I strongly suspect this is a software issue; I might be wrong though.

    Yes, I noticed the game froze when generating bots as well, might be an error somewhere in the loadouts or the brain types probably

    i reinstalled everything again and ive dont more than five 30 minute raids and it hasnt crashed. it could have been a mod issue but installed most of them back. try this and lmk if it works!

    Alright so big news, I just deactivated the automatic RAM cleaner and enabled the "Use only physical cores" settings and I haven't had a single crash for the moment. Could be memory leak. My mods are working just fine

    Same issue here. Looking at task manager when it happens I spike from about 60% usage on CPU to 100 then 0. Nothing ever goes above 60% usage though when running smoothly (15GB/32GB ram used)


    It happened with and without mods too :/ The driver downgrade didn't help either

    What is your CPU? I have a Ryzen 5 5600X and for me I don't experience any sudden peak of usage, and the GPU as well. Either way it is not (or vaguely related) to some hardware issue.

    Ok so update concerning the game crashes; it is not due to video drivers (I tried different versions and still didn't work; but I got a strange error message in the Event Viewer, here it is:)


    Faulting application name: EscapeFromTarkov.exe, version: 0.16.1.35392, time stamp: 0x66bbda7f

    Faulting module name: UnityPlayer.dll, version: 2022.3.43.18813, time stamp: 0x66bbdd84

    Exception code: 0x80000003

    Fault offset: 0x00000000010934c1

    Faulting process id: 0xd2c

    Faulting application start time: 0x01dbcd0bf361a9b8

    Faulting application path: C:\Users\X\Desktop\SPT\EscapeFromTarkov.exe

    Faulting module path: C:\Users\X\Desktop\SPT\UnityPlayer.dll

    Report Id: 710d3e39-3860-4834-93e3-aeba0e02773e

    Faulting package full name: -

    Faulting package-relative application ID: -



    It seems that Unity.dll is at fault here

    first set /pickups to at least 1, then set /recruit on. Now, you can ask the bots you find to follow you (if they are of the same faction). If you extract successfully with them, based on their level compared to yours, you will get a friend request from them.

    In which file do I need to configure that? I looked practically everywhere but didn't find, unless I wasn't looking for the right ones

    Hmm, I am experiencing a critical error when trying to play as a scav; which didn't happen before.


    I will place the list of the mods I am currently using:


    - Late To The Party

    - Drakia's XYZ Waypoints

    - DynamicMaps

    - friendlyPMC

    - HeadshotDarkness

    - Kobrakon Firearm Deafen

    - Menu Overhaul

    - MoreCheckmarks

    - SAIN

    - BetterBulletCracks

    - UnityToolkit

    -Amands Hitmarker

    - Looting Bots

    - shadow flicker fix

    - Skeleton Key

    - VCQL

    - Munitions Expert

    - inory-agony


    If you need anything else I will provide it asap.

    Update: alright so it doesn't change a thing; or it doesn't change what I was expecting to anyways. My guess is that it could probably be an issue in the database since there is a staticContainer.json in: >SPT_Data\database\locations\MAPNAME\staticContainers.json


    There are also different stuff present in the file folder but since I am not a dev I didn't change any value or parameter there, I just checked if the solution was in there.


    This is a wild guess it could be something else as well.


    I think a workaround for this would be to install an older version and replace the files of the new by the old since I never experienced this issue on the previous release (I will tinker it a little bit and post a future update).

    I have been confronted to this bug as well, I was trying to check the SPT_Data file folder and see the different values on the "loot.json" / "match.json" and "item.json" to see if there could be something that could make a change.


    I just modified the values in match.json (i have little idea of what it could be but I have a backup of the file in case I mess something up). So far the value is set by default by "false".