I have looked at the error log and it seems that you are getting frequent errors.
Can you tell what kind of errors?
2025-08-02 10:58:28.406 +09:00|0.16.1.3.35392|Error|Default|
EXCEPTION: System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at SAIN.Components.PlayerComponentSpace.PersonClasses.PersonActiveClass.CheckGameObjectActive (SAIN.Components.PlayerComponentSpace.PlayerComponent playerComponent) [0x00006] in <95394713bfd24e01b3cb691c040b1079>:0
at SAIN.Components.PlayerComponentSpace.PersonClasses.PersonActiveClass.CheckActive (SAIN.Components.PlayerComponentSpace.PlayerComponent playerComponent) [0x00021] in <95394713bfd24e01b3cb691c040b1079>:0
at SAIN.Components.PlayerComponentSpace.PlayerComponent.ManualUpdate (System.Single currentTime, System.Single deltaTime) [0x00006] in <95394713bfd24e01b3cb691c040b1079>:0
at SAIN.Components.GameWorldComponent.ManualUpdate (System.Single CurrentTime, System.Single DeltaTime) [0x0006b] in <95394713bfd24e01b3cb691c040b1079>:0
at SAIN.Components.GameWorldComponent.WorldTick (System.Single deltaTime) [0x00006] in <95394713bfd24e01b3cb691c040b1079>:0
at SAIN.Patches.Components.WorldTickPatch.Patch (EFT.GameWorld __instance, System.Single dt) [0x00009] in <95394713bfd24e01b3cb691c040b1079>:0
at (wrapper dynamic-method) EFT.GameWorld.DMD<EFT.GameWorld::DoWorldTick>(EFT.GameWorld,single)
at EFT.GameWorldUnityTickListener.Update () [0x00031] in <13b3da31885d4b8d827d4190298e367f>:0
2025-08-02 10:58:28.406 +09:00|0.16.1.3.35392|Error|Default|NullReferenceException
SAIN.Components.PlayerComponentSpace.PersonClasses.PersonActiveClass.CheckGameObjectActive (SAIN.Components.PlayerComponentSpace.PlayerComponent playerComponent) (at <95394713bfd24e01b3cb691c040b1079>:0)
SAIN.Components.PlayerComponentSpace.PersonClasses.PersonActiveClass.CheckActive (SAIN.Components.PlayerComponentSpace.PlayerComponent playerComponent) (at <95394713bfd24e01b3cb691c040b1079>:0)
SAIN.Components.PlayerComponentSpace.PlayerComponent.ManualUpdate (System.Single currentTime, System.Single deltaTime) (at <95394713bfd24e01b3cb691c040b1079>:0)
SAIN.Components.GameWorldComponent.ManualUpdate (System.Single CurrentTime, System.Single DeltaTime) (at <95394713bfd24e01b3cb691c040b1079>:0)
SAIN.Components.GameWorldComponent.WorldTick (System.Single deltaTime) (at <95394713bfd24e01b3cb691c040b1079>:0)
SAIN.Patches.Components.WorldTickPatch.Patch (EFT.GameWorld __instance, System.Single dt) (at <95394713bfd24e01b3cb691c040b1079>:0)
(wrapper dynamic-method) EFT.GameWorld.DMD<EFT.GameWorld::DoWorldTick>(EFT.GameWorld,single)
EFT.GameWorldUnityTickListener.Update () (at <13b3da31885d4b8d827d4190298e367f>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class405:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)