Posts by IceMaverick

    I am currently using it with FIKA in order to play coop with few friends
    ...

    I understand that this mod isnt intended to work with FIKA


    Sounds like that means you don't actually understand that it doesn't work with FIKA.
    The information doesn't sync across the server with other players because it's not designed to do so and would require explicit support to make it happen.

    Quote from FIKA Discord FAQ

    This list is not exhaustive!

    If you think you have a mod that doesn't work, test that mod by itself with just Fika and MOD installed. If it doesn't work after that, DM me and I can add it to the list. If you can get a mod partially working or working in a certain situation, please give me more details. Also make sure the mod is actually updated to 3.9.8


    • Raid Overhaul - certain settings are not compatible with Fika. Still in testing.
    • Declutter - Works in some cases, others not. Test it for yourself.
    • Profile Editor - it can corrupt presets. Use at your own peril.
    • Pity Loot - breaks scav runs
    • Game Panel HUD - Orange M problem is back! DEV is aware and will update. To fix (temporarily until the mod author updates) download and replace the EFTapi.dll with this one

      mod-development

    • Friendly PMCs - not friendly when >1 player. Cause also cause weird errors.
    • That's Lit - needs (the sync add-on)[

      mod-releases

      That's Lit - Sync (Check Pins)]otherwise you'll see a significant fps drop.

    • UIFixes - "Unload ammo boxes in place" MUST be disabled (can only be found in bepinex menu with advanced settings turned on!)
    • Loot Radius - currently not working with latest Fika. Will sometimes only allow you to view but not take or drop items.
    • Skills Extended - not currently working with Fika. May cause random CTD.
    • Loot Value - will lag game out the longer raid goes on.

    Im no longer working on mods for the time being so you're kind of on your own.

    Alrighty, sounds good. I'm happy to take a crack at it from my side, I just needed to know it was accessible from the user-end.

    I hope you're doing alright and that the sabbatical from modding is helping you have an easier time of life.

    Edit: Gave it a go, but ultimately couldn't get it working. All of the config files look like they use plain-name (i.e. Ground Zero instead of Sandbox) for their organization, which makes me think it's being parsed somewhere else in the mod that I can't find or don't have access to.
    Alas, I'll just have to get the keys like a normal person.

    Hey Dirtbiker, hope you're doing well.

    On Sandbox_high, I ran into a door that threw an error when attempting to interact via lockpicking skills.
    It's the door on the south side of the underground tunnel parking lot. The "underground parking utility room" I believe is the official name for it.
    I'm running Skills Extended 1.3.1 on SPT 3.9.8.

    Is there anything on my end I can check or change to get this working, or is this in a compiled file?