[Exception] : InvalidOperationException: An attempt was made to transition a task to a final state when it had already completed. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (System.Threading.Tasks.Task`1[TResult] completedTask) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.AsyncTaskMethodBuilder.SetResult () (at <eae584ce26bc40229c1b1aa476bfa589>:0) (wrapper dynamic-method) EFT.TarkovApplication+Struct324.DMD<EFT.TarkovApplication+Struct324::MoveNext>(EFT.TarkovApplication/Struct324&) System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <eae584ce26bc40229c1b1aa476bfa589>:0) (wrapper dynamic-method) EFT.TarkovApplication.DMD<EFT.TarkovApplication::method_47>(EFT.TarkovApplication,EFT.TimeAndWeatherSettings,EFT.UI.Matchmaker.MatchmakerTimeHasCome/TimeHasComeScreenClass) (wrapper dynamic-method) EFT.TarkovApplication+Struct317.DMD<EFT.TarkovApplication+Struct317::MoveNext>(EFT.TarkovApplication/Struct317&) --- End of stack trace from previous location where exception was thrown --- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <eae584ce26bc40229c1b1aa476bfa589>:0) EFT.TarkovApplication+Struct315.MoveNext () (at <a5b6eaefee6842aba73e4a77ea14a564>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class362:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EFT.UI.PreloaderUI:ShowErrorScreen(String, Exception, Action) EFT.TarkovApplication:method_36(String, Exception) EFT.Struct315:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetException(Exception) EFT.Struct317:DMD<EFT.TarkovApplication+Struct317::MoveNext>(Struct317&) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(IResult) EFT.Struct321:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:Run() <>c__DisplayClass2_1:<OnCompleted>g__OnOperationCompletedEvent|0() Comfort.Common.AbstractOperation:RaiseCompletedEvent() Comfort.Common.Operation:set_Succeed(Boolean) Struct825:MoveNext() UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Hey there, been having this error when installing your mod : An attempt was made to transition a task to a final state when it had already completed.
I don't know if the log is useful. It prevented me from getting into any raids.