Posts by Fontaine

    Fontaine added a new version:

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    Fontaine's Recoil Overhaul v1.2.1 for SPT AKI 3.6.1


    Fixes:

    • Fixed issues related to stationary weapons.

    Changes:

    • Lowered recoil overall by increasing convergence multi for semi and auto by 0.5, and decreasing vertical recoil to 0.55. If you have changed these settings, they will be reset to these new defaults, makes sure to make a note of your custom values.
    • Added config options for the amount of wiggle after firing, and to maker recoil go forwards instead of backwards like it is with unmodded EFT.



    Also have a more annoying problem I can't find a fix for:
    while ADS, it is possible to move the mouse to aim and track, but when starting shooting while ADS, the weapon is locked in place, meaning it's impossible to track a moving target (from left to right, works fine on the vertical axis tho). Doesn't happen when hip-firing.

    Video showing the problem

    The recoil looks different than standard Realism's so you must have changed config settings and/or are using other recoil mods. Only setting that can stop you from moving your weapon while firing are the sensitivity options which work fine by default. Try deleting config in Bepinex/configs/Realism.cfg. This will reset all your changes though.

    Fontaine added a new version:

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    Fontaine's ALE v1.1.0 for SPT AKI 3.6.1

    NOT compatible with earlier versions of SPT.

    how to remove? I can't see the cartridges or find out what the mode is worth
    She's always there


    got this picture from abood but this keeps happening and my gun sways hard left and right some times as well. is this intended as what happend in the picture just got me kill in cqc

    Same problem as some reported already: mounting and bracing are conflicting with the rest of the game: the name of the stance stays written, impossible to check mag or fire mod when it is so.

    Also have a more annoying problem I can't find a fix for:
    while ADS, it is possible to move the mouse to aim and track, but when starting shooting while ADS, the weapon is locked in place, meaning it's impossible to track a moving target (from left to right, works fine on the vertical axis tho). Doesn't happen when hip-firing.

    Video showing the problem

    Bracing state is on no matter the position or location of my character and I am able to mount anywhere I want regardless of whether there is an object to actually mount to or not.


    Update to SPT 3.6.1 and latest version of Realism mod, fixed in that version.


    Try deleting Realism.cfg from Bepinex/configs, I've already increased ADS speed from active aim before. If it's still slow it's because the weapon you are using has bad ergo, is heavy or has bad balance.


    As for it being faster than ADS from normal stance, that wouldn't make sense. Normal/idle stance is the exact same as ADS, except your/the player's head isn't behind the optic. Active aim position has weapon canted and moved to the left slightly, it would naturally be slower to aim from this position and the whole point of the stance is a substitute for ADS under certain conditions (NVGs/Faceshield/CQB/laser/light).

    New headset changes hurt my ears, decided you disable headset changes in the .exe config, and when I got into raid the ambience was really loud in certain areas, deafening loud. And audio still hurts my ears.

    The headset changes have been in the mod for a long time and I haven't changed them much at all recently. You need to disable the deafen mechanic in the in-game bepinex config as the headset changes are required for it to work properly.

    Fontaine added a new version:

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    SPT Realism Mod v0.9.1 for SPT AKI 3.6.1

    NOT compatible with earlier versions of SPT

    Apologies for all the confusion caused by the hotfix version requirements which were out of my control, and for the issues with weapon mounting, that was my bad and I was away so couldn't fix earlier. Going forward I will be more careful to avoid such problems.



    Fixes:

    • Fixed all known issues related to mounting (not being able to mount, being stuck mounting, being able to mount anywhere).
    • Made UI indicating whether or not player is mounted or braced appear only periodically so that it does not block ammo and firemode check.
    • Fixed airdrops causing errors and not containing loot.
    • Fixed tiered flea not working without manually setting enableBsgBlacklist to true.

    Think the sway option is broken on the latest version. Changing the value up or down in the F12 menu doesn't do anything and the sway just feels like live tarkov. Tried deleting every other mod (in the user/mods, bepinex/plugins and bepinex/config folders), redownloading this mod, updating spt to the new hotfix and the problem still persists.

    Thanks I will look into it

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.7.1 for SPT AKI 3.6.0


    Fixes:

    • Fixed freezing, invincible bots and bugs related to stationary weapons

    SWAG + Donuts is installed and it everything worked before I installed Realism. I reinstalled SPT Realism to make sure I didn't mess up the install, and also reinstalled SPT-AKI. If you need me to send a screenshot of the things I have in Benipex/Plugins and User/Mods


    Edit: Read what you posted regarding the hotfix, my bad, sorry to bother

    Should be working now with latest upload if you update SPT 3.6.0 with latest hotfix (3)

    Fontaine added a new version:

    Fontaine added a new version:

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    Fontaine's Zeroing QOL v1.1.0 for SPT AKI 3.6.0

    Fixed single-use flares not being the right colour and not having the intended effect such as call

    Fontaine added a new version:

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    Fontaine's Weapon Modding QOL v1.1.0 for SPT AKI 3.6.0


    Fixes:

    • Fixed not being able to remove vital parts via modding screen while weapon is equipped when out of raid.


    Changes:

    • Added config option to not require the multi tool to remove vital parts while in raid. The weapon will still need to not be in your "hands" or any equipment slot other than bag.

    Fontaine added a new version:

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    Fontaine's Headbob Reducer v1.1.0 for SPT AKI 3.6.0

    NOT compatible with earlier versions of SPT.

    Fontaine added a new version:

    Quote

    Fontaine's Zeroing QOL v1.1.0 for SPT AKI 3.6.0

    NOT compatible with earlier versions of SPT

    Fontaine added a new version:

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    Fontaine's Recoil Overhaul v1.2.0 for SPT AKI 3.6.0


    Fixes:

    • Fixed horizontal mouse sens being 0 while firing from the hip if hipfire recoil climb is disabled.

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.7.0 for SPT AKI 3.6.0


    Fixes:

    • Fixed issues with G36 back up iron sights.


    Changes:

    • Added experimental fix for FOV scaling that makes recoil with optics more manageable and makes lasers no longer misalign with sights at higher FOV. Disabled by default, still WIP. Does distort weapon view model, recommend using Sam SWAT's FOV mod to adjust weapon position to compensate when that's updated.

    Hey!

    So I've been having a problem with the recoil part of the mod. Every raid, after a few shots or so, my gun does a few 360s and then has Zero recoil. A restart is needed to get it functioning as intended again.


    I've looked through the compatibility section and can't figure out what is causing this. Some help would be greatly appreciated!

    It's an issue on your end, nothing I can do.


    Been playing recently and i noticed a few of the trader custom guns like skiers 366. vpo 209 does not have mastery gain for the ak weapons and does not gain any for itself. was wondering if theres a fix for this as id love to get the tac reload for it eventually

    It should use AKM mastery.


    Yeah, just noticed this myself too. I'm gonna guess it might be an oversight that the sway intensity setting is ignored when Sprint Aim Penalties is disabled. I think for now, it would be best to keep that enabled otherwise sway will be too annoying (or you can just re-enable hold breath)..


    Should be resolved with future version.


    Emm, as I said, probably the code I pasted here is not quite "real" as I am not a gun expert... let's see if this is working for you


    Don't have the time to add new weapons right now.



    Is something wrong? Why does 9x19 do no damage?


    It literally says you did damage, what's the problem?