conflicts with nobarter
temp fix : rename the NoBarter folder to 0NoBarter
Thank you, it's solved.
conflicts with nobarter
temp fix : rename the NoBarter folder to 0NoBarter
Thank you, it's solved.
On the shoreline, the following error is printed on the console.
And I think the mode doesn't work on the shoreline.
but this mode operates at customs and interchange.
[Exception] : NullReferenceException: Object reference not set to an instance of an object
BushWhacker.BushWhacker.DisableBushes () (at <43d491708c4340e7aa26c6bd4972ad9c>:0)
BushWhacker.Patch.PatchPostFix () (at <43d491708c4340e7aa26c6bd4972ad9c>:0)
(wrapper dynamic-method) EFT.GameWorld.DMD<EFT.GameWorld::OnGameStarted>(EFT.GameWorld)
EFT.MainApplication+Class1003.method_1 (Comfort.Common.IResult error) (at <2b480cfba3fd4ee98dd33579220a6fc8>:0)
Comfort.Common.CallbackExtensions.Succeed (Comfort.Common.Callback callback) (at <48b1db9873f04ce8b3bad0c383343f52>:0)
EFT.BaseLocalGame`1+Class1128[T].MoveNext () (at <2b480cfba3fd4ee98dd33579220a6fc8>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <42787f1e61944d5b8428e15b82ac9c47>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class293:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)