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Search results 201-220 of 512 for “DrakiaXYZ”.
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  • Visible Minefields

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    pein added a new file: hub.sp-tarkov.com/files/file/2441-visible-minefields/(Quote)
  • Hazardifier

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    DrakiaXYZ added a new version: hub.sp-tarkov.com/files/file/2438-hazardifier/#versions(Quote)
  • Hazardifier

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    DrakiaXYZ added a new file: hub.sp-tarkov.com/files/file/2438-hazardifier/(Quote)
  • Item Stacking Plus

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    [tabmenu]
  • ok so the only keys I'm missing are skybridge and the bottom right one golden keychain mk1 (the red four leaf clover one) I still haven't identified the bottom right one. Editing to say thanks to DrakiaXYZ telling me which key it was I now know it's called the Primorsky Apartment Key
  • Hideout In Progress

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    [tabmenu] If you'd like to support my work, you can buy me a coffee ☕
  • Here is an image of the exact error I got.
  • I have the same issue. SPT 3.9.8 with only SAIN + DrakiaXYZ-BigBrain + Waypoints mods. This looks to be the same issue as thread #5085 I did some digging and it seems it has something to do with the stash size. I have level 2 stash and the errors are thrown for items which are placed on cells with y = 29 ~ 36 (lines that belong to level 2 stash) so if I move the items higher in the stash and also free up some additional space and then buy something, I no longer get this errors (did a profile back…
  • BigBrain

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    DrakiaXYZ added a new version: hub.sp-tarkov.com/files/file/1219-bigbrain/#versions(Quote)
  • DrakiaXYZ added a new version: hub.sp-tarkov.com/files/file/1…xpanded-navmesh/#versions(Quote)
  • Discarder

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    Tyfon added a new file: hub.sp-tarkov.com/files/file/2378-discarder/(Quote)
  • Hi, Sorry if it's the wrong place to ask this, There is a sprint animation bug on Uzi and Ppsh after reload and i would like to know if there is a way to create a mod including those animation the replace the base spint animation of eft. there is the bug animation: youtu.be/fkYlWnRn42I Again im sorry if this isn't the place to ask such things but this bug obsess me. Thanks for your time.
  • Hello, I recently just got SPT and have been enjoying it, but as of late this time and the last raid I was just in fighting goons one of them just spawns on top of me or behind me and I don't know if this is because of a mod issue or if it's in base SPT, just wanted to know if anyone could help me figure this out. https://medal.tv/games/escape-…cr-MSxMbzQsMTgxMjkwMDIxLA This clip here is what happened to me like 10 minutes ago, if you look in the bottom left you can literally see Big Pipe (the r…
  • …e audio code to figure out the "suppression" implementation. I was going to give up on this if I couldn't figure out how to make the suppression detection work. Also he answered many questions I had and was super helpful and friendly. Absolute G DrakiaXYZ - For suggesting looking at the bullet crack mods for suppression implementations stckytwl - Referenced for working with the sonic bullet sound class AcidPhantasm - For answering general modding questions Props - Referenced his work for getting …
  • DrakiaXYZ added a new version: hub.sp-tarkov.com/files/file/1561-live-flea-prices/#versions(Quote)
  • bosses not spawning with followers, have raised boss spawning chances to 33 in SVM so they spawn alot more often....reshala, just him no guards....sthrman the same no guards
  • crustyselenium_ added a new file: hub.sp-tarkov.com/files/file/2292-flea-market-quests/(Quote)
  • (Quote from Hood_OK) I see, the API is returning data, just null data. I'm not too concerned about it, it'll go back to normal eventually once the API is working, and whether I use the previous live prices or the SPT dumped live prices they're both wrong. Next time I spend time working on this mod I might fix it, but it's not a priority to me
  • Live Flea Prices

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    But if tarkov,dev returns empty item.historicalPrices it works. Just check the diff https://github.com/DrakiaXYZ/S…89424b6e986f5bf3064d9c199 for current HEAD and previous commit for item GPU 57347ca924597744596b4e71 and you may see that before fail the price was 629236 but after fail (last commit) it is 194156
  • (Quote from Hood_OK) It does not, as you can see in this run, if Tarkov.dev fails to return data, the script throws an exception and the prices aren't updated: https://github.com/DrakiaXYZ/S…job/28784173348#step:5:21 The only time it would store base SPT prices is if the Tarkov.dev API returned a response, but it was empty or lacked certain items (Which I haven't seen any proof has happened)