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Search results 101-120 of 469 for “grenade”.
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BrainTweaks
Postflir added a new version: hub.sp-tarkov.com/files/file/2840-braintweaks/#versions(Quote) -
I am not certain about the reducing of chance, as I have not tampered with these settings. But in {gameFolder}/SPT_Data/Server/configs/bot.json, on lines 1053-1063 is the PMC grenade spawn randomization: "grenades": { .... It has some b64 IDs of grenades and a weights section. You can go in here and tamper with those weights or just remove impacts from their spawn possibilites
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I am seeing PMCs throwing explosive grenades despite having blacklisted them (all except M67) inside both the "weapons" and "equipment" sections in the mod. Is there anything you can suggest me to try? From the myth themself: "There's no grenade blacklist, so it works how it's built. If you want to change the available grenades for bots - that's what a preset is for" (Code, 95 lines)
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(Quote from SirNope) You can fine-tune it in SWAG. I mean, you'll be able to, when they figure out how to revive this mode for SPT 3.10
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This here is a visual assistance mod. For now it's fairly barebones as it only contains the ballistic arc assist for grenades that was part of my HollywoodCam mod but separated after on numerous requests to make it standalone. Perhaps it'll grow into something more over time. * Accurate visual ballistic arc for grenades * Works both in 1st person and 3rd person (with my patent pending HollywoodCam apparatus linked below) Best used with HollywoodCam youtu.be/W__gMFvLIPE