Film Look for Tarkov (ReShade Preset) 2.0.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

This is NOT your typical "ciNeMAtiC" ReShade pack. This is a zero performance impact, gameplay focused color correction alternative to FPS-killing POSTFX, done by a professional movie colorist, that substantially enhances vanilla aesthetics.

Escape-From-Tarkov-2023-02-12-05-49-22.jpg


Absolutely ZERO DoF, Bloom, Vignetting, hypercontrast or exaggerated colors bullshit.


This is comparatively tame color correction preset made with most sophisticated grading and film emulation tools in the industry.


Unlike built-in POSTFX (insane -20 FPS in my case), this has zero performance impact because it uses pre-baked custom LUT and minimal amount of extremely fast shaders (1.3ms on GTX1080. Disable optional LumaSharpen and FilmGrain for a sick 0.45ms preset, that's like taking 1 out of 2220 FPS).


Untitled.jpg


It tries to strike the balance between gameplay focused features like oversaturation for target acquisition and clarity, proper black levels/contrast, and pleasantly augmenting vanilla look.


Adjust your saturation levels based on preference/your monitor calibration in prod80_04_ContrastBrightnessSaturation node, or disable it completely.

Aesthetically it kinda fits Amands's Graphics default preset, but it was not graded with it in mind, I'm really not a huge fan of it anyway because it changes Tarkov vanilla look way too much for my taste (which I personally really like), maybe I will look into making a proper custom preset for it in the future.


New in V2:

Now includes 3 presets (default V2 or V2-FakeGI-AmbientLight or V1).


- New V2 color correction, much more vibrant green colors, less yellows.

- New optional preset with Fake Global Illumination and Ambient Light shaders. This one is slightly more demanding, but IMO looks the best. Change in Reshade menu with HOME button.

- Now includes ReShade 6.3.3 dll and ini settings for easier installation, just drag and drop to root SPT folder.



Installation:

1. Unzip the archive and put it in root folder of you SPT installation. (dxgi.dll, ODT-FilmLook-V2-Default.ini and "reshade-shaders" folder should be at EscapeFromTarkov.exe level).


You have to make sure that the files are located like this:

%SPT-INSTALL-DIRECTORY%\dxgi.dll

%SPT-INSTALL-DIRECTORY%\ODT-FilmLook-V2-Default.ini

%SPT-INSTALL-DIRECTORY%\reshade-shaders\


Installation example is under the spoiler:


2. ReShade dll is now included in zip file, no need to download it separately. Virustotal link for the release.


3. Start your game.

3.1 Press HOME button to open ReShade configuration window and choose your preset (V2 or V2-FakeGI-AmbientLight or V1).

3.4 DISABLE YOUR POSTFX OPTIONS


Uninstall:

Delete dxgi.dll.



Examples:


Escape-From-Tarkov-2023-02-12-06-15-11.jpg

Escape-From-Tarkov-2023-02-12-05-54-34.jpg


Escape-From-Tarkov-2023-02-12-06-07-32.jpg


Escape-From-Tarkov-2023-02-12-05-55-46.jpg


Escape-From-Tarkov-2023-02-12-06-15-44.jpg


Escape-From-Tarkov-2023-02-12-06-29-12.jpg


Escape-From-Tarkov-2023-02-12-09-18-34.jpg


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Awesome SPT - A personal collection/modlist/catalogue for (subjectively) best SPT mods.

  • Version 2.0.0

    • New V2 color correction, much more vibrant green colors, less yellows.
    • New optional preset with Fake Global Illumination and Ambient Light shaders. This one is slightly more demanding, but IMO looks the best. Change in Reshade menu with HOME button.
    • Now includes ReShade 6.3.3 dll and ini settings for easier installation, just drag and drop to root SPT folder. Virustotal link
  • Version 1.0.1

    - Reduced default saturation to -0.1

    - Slight exposure bump

  • Version 1.0.0

  • I've never used reshade or presets for spt but was wondering if 2.0.0 was compatible with spt 3.9.8?

    I've gotten quite tired of the default tarkov look <X

    • yes it's compatible

      Thumbs Up 1
  • I can tell you're a movie colorist b/c all you guys know is how to enhance orange and blue haha :)

    https://tvtropes.org/pmwiki/pm…p/Main/OrangeBlueContrast

    • This is not a teal and orange look.

  • Appreciate the update ODT. This reshade preset is a must-have for me, it's eye candy for the eyes.

    Heart 1
  • D R E A M Y

    Heart 1
  • For cherry sake, I'm never going to stop playing SPT because you guys just keep making it better and better! Great job!

    Heart 1
  • not bad! ill try it once more and adjust saturn! bugcatchillin postfx use fps also i dont see anyting on factory even with amands so i try this to save my big horses eyes, it adds some yellow color filter but i didnt get the benefits,returned on amands

  • Preset looks great, however everything that is intense green is now dirty yellow..

    • that's film look for you, enjoy :)

    • I assume that this dirty yellow is baked into the LUT and can't easily be adjusted?

    • Yes, it's an inherent property of Kodak Vision3 250D film stock, you can't just "take it out".

      Personally I quite like it, but I'll see what I can do.

    • Thank you sir, much appreciated!

    • instead of 1.0 both LUT propertied, in 0.5 looks neat too...

  • Groovy. Slapped the Kodak 250D LUT on there and called it a day!


    I think a professional cinema colorist would be using Khronos neutral tone remapping, and building up a LUT from there. Unless you aren't the professional cinema colorist (the vibe I got was that you were the PCC), and your description is referring to the Kodak 250D LUT... Then it totally makes sense!


    It's nice to see a change of pace from the "crank bloom up and shift the toe and shoulder a bit, trick people into thinking I'm a magician" sort of ReShade presets. I was just about to whip up a base preset to share here, since color standards in general can be tricky. Having worked with color for so long both professionally and in game development, I'm always shocked to see how intensely far people go without agreeing on a base. It's why there are standards that define that base, most just never see that.

    Go with the people that define the base, that studios and camera manufacturers/engineers use and depend on. There's a whole committee made up of entities such as the cats that created/manage OpenGL, film studios, hell even governments. They all argue and experiment and test until they agree on a standard. Then all the pretty colors you see and the displays you buy up use those standards.

    Kodak 250D? This is what the LUT you are using is based on, however it's true form is lost because EFT/Unity isn't tonemap'd to spec. You could throw any LUT based on an Instagram filter and get a similar look, but you're losing the color representation and missing what makes 250D so darned special (it's used typically to give a warmer feel, mostly romantic comedies and such use it on average).


    I'm gonna stop there. Color gets me all fired up :P Keep up the good work, don't stop!

    • Quote

      it's used typically to give a warmer feel, mostly romantic comedies and such use it on average

      So "The Dark Knight Rises", "Inception", "Tenet", "Dunkirk", "Spectre", "No Time to Die", "Star Wars: Episode VII" and VIII, "Jason Bourne", "The Hateful Eight", "The Imitation Game" and hundreds of other movies are all romcoms now?

      Quote


      however it's true form is lost because EFT/Unity isn't tonemap'd to spec

      But it is "tonemapped" to Rec.709/sRGB, and this LUT was tailor made using proper ACES color pipeline with best film emulation tools in the industry, so how can you say "it's true form is lost" if we have clearly established above, that you have absolutely no idea what form this film stock actually has?

      Quote

      I think a professional cinema colorist would be using Khronos neutral tone remapping, and building up a LUT from there

      Do you seriously imply that you have to actually custom patch Unity render engine and implement a 7 month old technology, then adjust ALL the lighting, assets, fog settings, etc on all maps for this new physically-based rendering tonemap curve (assets that were never meant to be rendered this way) to be working at least semi-properly, to be considered "professional enough"? On top of that, as of writing, not a single game engine has actually implemented Khronos PBR. Your "suggestion" is utterly presumptuous, arrogant and borderline insane.

      Quote

      You could throw any LUT based on an Instagram filter and get a similar look

      Be my guest, I dare you to create anything close to this preset using actual instagram filters.

      No doubt it would be extremely easy for a person with such an exclusive taste and a bloated ego.

      Thumbs Up 1
  • Hello, if i install reshade, tarkov not launch correctly. Stuck on black blank screen. Any solutions?

    • Hey I had the same problem as you, but what ended up working for me was disabling LUT [LUT.fx] In the in-game Reshade menu.

    • you have to put "reshade-shaders" from this mod and make sure load the provided lut texture. without the LUT this mod does not make sense.

    • maybe , your proxy is global type :/

  • Hello,


    What graphic settings would you recommended using with this?


    HBAO on or of?

    Ansitropic on or of?

  • This is BY FAR the BEST color I've seen in this game. Thank you soooo much for this.

    Heart 1
  • What in game settings do you have? I’ve used this reshade as a necessity for my play throughs however I get like not consistently good fps in general with Tarkov any game settings you would recommend?

  • oh man, i miss LUT's - think i had it for 1 week then they blocked them.

    Nice work.

  • Hey ODT birbbye


    Thanks for this, and your other great QOL stuff! Appreciate your work & really enjoy the 'improved vanilla' look of this preset! Definitely yields a small performance boost on my mid-range system too :thumbup:

    Heart 1
  • i did everything in the instructions , but when i start the game he crashes to the desktop

    if i delete dxgi.dll the game starts normal

  • Does it work on 3.7.X?

  • Running the game first time did not display a tutorial and pressing home does nothing :(

    • install reshade

    • I did haha, reshade was installed and I read the .txt file and it said something like "If you are seeing this file then it more than likely meant that ReShade has failed to initialize, visit our forum blah blah blah"

  • any idea this will work on 3.5.5?

  • hi

    i have Amands's Graphics mod , i have to disable it or your preset works with the mod ?

  • Great mod. It really enhances Tarkov experience.

  • I love how it looks in the world. Like some others have said, I wish there was a way to have it turned off at the menu, but enabled once you get in raid. I'm also not a fan of how it turns the bright green health numbers to a yellowish color.

    • Yoy can assign a button to toggle filter on and off in Reshade.

  • Even though the world itself looks ok and it does give me +10 fps, the colors on the menu is disgusting. Everything looks like its at -20 brightness but +100 contrast. I fiddled with the settings but by the time the menu looked good, the world looked like shit. Imo the funky looking menu doesn't justify 10 extra frames a second. Unique idea and I'm sure on a better quality monitor it looks great, but it's just not for me.

    • a bit late but you know you could just bind the reshade to disable / enable when you want and enable in raid but disable off raid? the only downside is when you have to look at the inventory in raid

  • the colors are really really nice but i encounter 2 problems


    first : Its so more darker than ever at least in factory

    second : Why it disable and cant use my msi afterburner and riva stats overlay to see my fps and my temps ??


    i'm the only one having this issue ?

  • Is this mod compatible with 3.4.1?

    • Yes

  • Does it work well along with "Amanda's Graphics"?

    • Technically yes. Aesthetically, maybe.

      Thumbs Up 1
    • I will refer to my earlier post, I am running Amanda's Graphics along with this reshade preset. Two thumbs WAAY up

      Thumbs Up 1
    • Curious how you combined them? I am interested in trying it out – any advice or tweaks you made in Amand's to make 'em mesh well together would be appreciated.

  • Okay, like WOW! Just the basic install for this REALLY does wonders for the look of everything, and holy heck did my FPS drastically improve! It's all so smooth now! Look out Goon Squad! I'm gunnin' for ya!

    Thumbs Up 1
  • So when in ReShade Setup, on the "Select effect packages to install:", should only "Standard effects" and "Color effects by prod80" be checked ? It shows me all types of different effect packages and I dont wanna fuck it up lol.


    Thanks !


    Winston

    • Yep, that right, just continue!

  • I am sorry for asking urelated question, but I don't know where to ask this. Is there a mod that turns off bots 'sixth sense'? I mean when they always know you are aiming at them and turn around immediately. I just got sniped by a scav with a 9x18 smg from a 100 meters, and it is VERY frustrating.

  • The screenshots still look rather oversharpened, what ingame sharpness value do you use?

    • I did them with oversampling setting, which only after the fact I realized was pretty broken in Tarkov. Was too focused on getting locations shown.

      Was too lazy to redo then, good enough, heh.-

  • Thank you for the reshade & great mod!


    For those that is gonna add this - these are my preference

    • Delete Amanda's Graphics
    • If you are using the Time & Weather mod - change the keybind to END
    • Disable POST FX
    • Under Graphics that is your preference to change
      • High Quality Color (UNCHECK)
      • HABO: Off
      • SSR: Off

    I did lessen the saturation down and changed a few things and ran time & weather to see the difference of modes.


    With Reshade mod and my changes https://imgur.com/a/i4yseTL & https://imgur.com/a/8iHsaCh

    Heart 2
    • In my opinion armands graphics plus this mod makes the game look really good and you can see pretty far but that might be my Nvidia color settings doing its job aswell for when i play live