Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 1.0.3
- Jehree
- 340 Downloads
Fixed issue that made offraid position not update when leaving out of Reserve extracts.
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Version 1.0.2
- Jehree
- 78 Downloads
Fixed:
- Labs infiltrations now spawn you at the correct locations
- Various infiltration and exfiltration errors corrected
- Various tool tip errors corrected
There is a current issue with scav extracts on Shoreline. I am hoping for a fix for that, but no ETA on that.
This is still for only up to version 3.5.4 of SPT. A 3.5.5 update will hopefully be coming soon, but I currently have no ETA on that either.
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Version 1.0.1
- Jehree
- 125 Downloads
I am silly and named the folders incorrectly.. this version just fixes that. Sorry guys.
Delta
Anybody else's Customs boiler side extracts completely broken and not working?
I'm on 3.5.3
Delta
Even the car extract is not spawning on customs...
Jehree Author
I did not use the car extract or the ZB 11 or 12 extracts on Customs, so it is normal to not have those extracts. You should be able to take the Factory Far Corner or Old Gas Gate ones on that side of the map.
The map shows all of this if you want a visual.
Ech0
Scav extracts don't work on 3.5.5, everything else works though.
In 3.5.5 devs moved around GClasses so it broke all client side mods.
Jehree Author
Yep, that's correct. Fontaine let me know he'd update the plugin for me some time this week, so we just have to sit tight in the meantime :).
joeyjoe
wow this is great thanks so much for this...did you fix the bug where sometimes the game wont start and you get an error saying something about quests??
Jehree Author
Glad you like it!
No I've not been able to fix that bug. My current workaround is to use a profile backup mod in case it does occur so I can recover my profile.
joeyjoe
oh thats fair that should work
madd8888
i am stuck in the loading after extracting d2 on reserves and when restart spt i am stuck in the load profile screen
Jehree Author
Sounds like the profile corruption issue. If you're using a profile backup mod like I suggested, I'd try a few recent ones to see if they work.
MKU7tr4
Hello,
I've been running your 1.0.1 version quite well on the latest client, however after updating last night and today to your two newer versions it throws an error ive included below. Unfortunately it appears i can no longer download your 1.0.1 version as youve binned it on the cloud, I would happily play the 1.0.1 version until you make an offical release but i cant get back to it
TypeError: Cannot read properties of undefined (reading 'length')
TypeError: Cannot read properties of undefined (reading 'length')
at Mod.postDBLoad (E:\SPTarkovHardCore\user\mods\DucBoi-LocaleChanger-1.0.0\src\mod.js:16:45)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'length')
TypeError: Cannot read properties of undefined (reading 'length')
at Mod.postDBLoad (E:\SPTarkovHardCore\user\mods\DucBoi-LocaleChanger-1.0.0\src\mod.js:16:45)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
Thanks again and take care
MK
Jehree Author
Hi there,
What version of SPT-AKI are you using?
Also, with the updates, do you have multiple different Lovale Changer mods in your mods folder?
Sorry that the old link was binned, I didn't make any changes that should cause errors and fixed MANY issues. Sorry for the trouble!
Edit: I see what I did, I'll get an updated link that's fixed uploaded later today. In the meantime, deleting the locale changer mod will allow you to play.
MKU7tr4
3.5.5, I know its unsupported however it was working good enough for what i was doing. I just have the one Locale Changer
(I also have a highly self modded version of Traps PTT but opted for your changes until i have more time to fiddle with mine. I love what youre doing.)
Jehree Author
Redownload 1.0.3, I updated the file
On a side note, are scav extracts working for you on 3.5.5? I haven't had an opportunity to test
MKU7tr4
Ive been playing an incredibly hardcore playthrough the only one i've been able to test so far is woods factory gate and its working perfectly fine.
thanks for the quick fix
MKU7tr4
After some more testing and consulting your map, scav extracts are not all working as intended
madd8888
this is the error msg i get Tarkov map overhaul LocaleChanger-1.0.0 installed but it works without it.
TypeError: Cannot read properties of undefined (reading 'length')
TypeError: Cannot read properties of undefined (reading 'length')
at Mod.postDBLoad (I:\New folder (4)\user\mods\DucBoi-LocaleChanger-1.0.0\src\mod.js:16:45)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'length')
TypeError: Cannot read properties of undefined (reading 'length')
at Mod.postDBLoad (I:\New folder (4)\user\mods\DucBoi-LocaleChanger-1.0.0\src\mod.js:16:45)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
madd8888
running SPT-AKI 3.5.5
Jehree Author
Sorry this is an error on my end, I'll get a fixed version uploaded later today.
Jehree Author
Redownload 1.0.3, I updated the file
notjasonlee
Does this work with 3.5.5?
Jehree Author
I have not tested it so I'm not sure, but I believe it should. When I get time I'll test it and update the page.
gaylatea
This is pretty similar to some of the local modifications that I've made to my own PTT install, nice work.
If it helps, I've found that starting the player at Damaged House on Streets, and the following trader mods, would work really well:
* Mechanic on Factory
* Therapist on Streets
* Prapor on Reserve
This also helps avoid the issue of "oh I have to go through a fucking gauntlet every time I want to access my home, or right after I die"
I can give you the coordinates of the spawn point if you'd like to take that and run with it.
Jehree Author
Thank you!
That actually is similar to my other edition of this (Forced Travel), which is my personal favorite of the two. You should check it out.
I have Ruined House as Mechanic's location, Warehouse 17 on Customs for Therapist, and Camera Bunker door for home and prapor. I've thought about making other places home, but haven't experimented with that yet.
I also have some ways to access home from Customs, Interchange, and Streets to alleviate the pain of needing to run home over and over.
Thanks for your thoughts though, if I end up rebalancing the trader and stash/ home locations I'll definitely try out your ideas.
RivviN
Isn't mechanic is canonically supposed to be in factory, not streets?
Jehree Author
Thematically it made more sense to me to have him in streets.
Many of my extraction paths are not canonically correct. I took creative liberty to make them make sense from a gameplay perspective first rather than relying solely on the open world map.