Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Hydra Mounts
Get them at Peacekeeper 2 for $250!
Ergo, price, and sell level configurable
Screenshots
Install in users/mods
Notes
If you think the mounts should attach to a particular weapon part it can't already, let me know!
Certain scope/device combos will result in an obstructed sight picture, have fun making cursed presets.
Credits
EOTech mount model created by Akinaro
Aimpoint mount model created by Cannuccia
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Version 1.1.2
- YankeeNoodle742
- 3.1k Downloads
Bug fixes
- bot generation errors (apparent in 1.0.3-1.1.0)
- optimized filter pushs
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Version 1.1.0
- YankeeNoodle742
- 386 Downloads
- Added Hydra Aimpoint mounts
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Version 1.0.3
- YankeeNoodle742
- 354 Downloads
- added compatibility with ATLAS custom weapons and equipment (make sure Hydra mounts loads after ATLAS or it won't work 100%)
- changed how the mod detects which filters to place the hydra mount in to improve the number of parts it can be mounted with (eg. M1A/M14 rails)
- change also put a safeguard in place to help mitigate errors from exceeding stack sizes when called by functions such as the bot loot pool generator
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Version 1.0.2
- YankeeNoodle742
- 245 Downloads
- added Raptar rangefinder to the tactical mount
- added the Hydras to AK accessories, SMGs, and the RSh-12
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Version 1.0.1
- YankeeNoodle742
- 192 Downloads
Added items to which the Hydras can mount to:
(mainly shotty rails and dovetail mounts I missed in 1.0.0)
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Version 1.0.0
- YankeeNoodle742
- 105 Downloads
The_Kniper
doesn't work...
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at HydraMounts.createHydraMount (C:\Games\SPT 3.7.x\user\mods\aLordNoodal-hydramounts-1.1.2\src\mod.js:248:69)
at HydraMounts.postDBLoad (C:\Games\SPT 3.7.x\user\mods\aLordNoodal-hydramounts-1.1.2\src\mod.js:164:14)
at PostDBModLoader.executeMods (C:\snapshot\project\src\loaders\PostDBModLoader.ts:65:45)
at PostDBModLoader.onLoad (C:\snapshot\project\src\loaders\PostDBModLoader.ts:25:24)
at App.load (C:\snapshot\project\src\utils\App.ts:39:26)
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at HydraMounts.createHydraMount (C:\Games\SPT 3.7.x\user\mods\aLordNoodal-hydramounts-1.1.2\src\mod.js:248:69)
at HydraMounts.postDBLoad (C:\Games\SPT 3.7.x\user\mods\aLordNoodal-hydramounts-1.1.2\src\mod.js:164:14)
at PostDBModLoader.executeMods (C:\snapshot\project\src\loaders\PostDBModLoader.ts:65:45)
at PostDBModLoader.onLoad (C:\snapshot\project\src\loaders\PostDBModLoader.ts:25:24)
at App.load (C:\snapshot\project\src\utils\App.ts:39:26)
Digital
Hey there, Been having a lot of fun with this mod after building a sweet MCX shorty
I have a question about modded attachments. I downloaded a mod that adds reskinned lasers like the peq and perst but they aren't able to be mounted to either hydra, Is there a config option where I can add these modded items to fit on the hydra?
YankeeNoodle742 Author
Add the pertinent modded laser IDs to the hydraTacticalFilter array on line 43 of mod.ts
Delete mod.js and restart the server
The array should look something like this
Digital
I can't open the file for the black Peq-15 in wordpad, Am I a pleb who needs an actual program to edit more advanced configs? This is fairly new to me still sorry for the trouble.
VOLGA_709
It's sad that it doesn't work on 3.6.1 anymore(
VOLGA_709
Upd: Sorry, the error came out! Everything works,
I'm just crooked, I set the mod loading sequence incorrectly)
Cannuccia
Hi YankeeNoodle742,
I am the creator of the GBRS Group - Hydra Mount model.
Thank you for posting the model on SPT, unfortunately I can't find the time to dedicate myself to this anymore.
In the attachment I send you the textures I made for EFT, they should already be fine like this but if you can insert them I will test it and fix it properly.
You can use them with the standard EFT material, so Diffuse (with Specular Alpha level), Glossiness and Normal map.
Let me know if it was helpful to you.
Good day.
https://mega.nz/file/wloVFLqC#…0gtxEXmlk89Jj19ref76hCKXU
YankeeNoodle742 Author
hey thanks for the heads up!
I'll look into implementing the new textures when I get the chance
okaoka2
Thanks for a really great mod!
If possible, can you make it possible to put this mount on Mosin's MNG and Tri-Rail mount?
I want use it on KMC`s DP-28!
Critanium
Great mod, only way I can figure out how to get a rail attachment on a Benelli M3.
Valentin
latest, 3.5.8
Valentin
Doesn't work, causes error in server console.
S_gamez
Version of mod u used and Aki ?
fridegbro
having the thermal reflex sight co-witness on the eotech mount with a delta point is really good, you can easily use both w/o changing sight.
if you wanna make it really op get clear thermals.
Spunky_Pomelo
I'm looking to bootstrap some compatibility with SPT Realism so that I can benefit from some increased aimspeed. Can you tell me what ItemID is generated for this bad larry?
Cheers!
YankeeNoodle742 Author
gbrs_hydra_mount_eotech_black
gbrs_hydra_mount_eotech_fde
gbrs_hydra_mount_aimpoint_black
gbrs_hydra_mount_aimpoint_fde
glumunfortunate
How do I uninstall this? I can't play the game because all bots do not load in. After I deleted the folder from mods, I get an issue with flea market purchases
MedDeatH
use profile editor and delete item from your inventory
Senti
1.1.0 and 1.0.3 on 3.5.5 causes a console error and no bots spawn because of it
S_gamez
Have same issue as posted bellow 1.0.3 no bots. 3.5.5
Braves23
same issue here
glumunfortunate
same issue here. tried removing from mods folder, resolved bot spawn but still triggers an issue with traders
edit: it wasn't traders, it was flea market. any attempts to purchase anything to flea market caused errors
JRT660
I don't know how hard it would be but a flip to center magnifier would be amazing with this.
Senti
The custom animation would be the hardest part
Arokar
dunno why but the latest version doesnt spawn bots for me, had to revert back to the old version to get bots to spawn again
cjk1000000
There's a whole gang of attachments that Tarkov needs, and the Hydra was one. I wish that BSG would chill with the obscure weapons and just add new attachments and ways to modify whats already there. The Unity Risers, Unity Aimpoint mount, the Hydra for Aimpoints, the MAWL, the NGAL, it goes on. There are already great models being used by modders of Ready or Not and Ground Branch. Maybe you could look into those for models?
YankeeNoodle742 Author
The aimpoint hydra is next on the list, and I already have assets for them! Gonna look into the other ones for sure as well as others such as the eotech ogl and phantom hill ctf. I believe the RoN mods have Unreal assets so that will be a bit of an obstacle bringing them over.
steezy
any idea whats causing this?
Wanuboi
I had the same errors but i'm on SPT 3.5.3
Wanuboi
Alright i managed to make it work, open with notepad the file mod.ts in the folder src of the mod and delete code lines where the error occurs, me it was others lines so i dont know if yours are vital to the mod but mine were not, and it work now
For me it was the 254, 221 and 144
IHateChoosing
I think this happens if you load it after svm, at least it's that way for me.
I get this error on 1.0.3
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
TypeError: Cannot read properties of undefined (reading '_props')
TypeError: Cannot read properties of undefined (reading '_props')
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js)
at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js)
I don't mind too much, 1.0.1 works for me, so I'll stick with that for now
S_gamez
Have something too after installing
RivviN
who's height and how is he over bore
Wanuboi
No ways to make it work on 3.5.3 ? My friends and i had so much problems on 3.5.5, that's why i asking. I know there is mods where only the deletion a simple code line is inoff to make it work on version they are not from.
YankeeNoodle742 Author
should work theoretically since I've got it set to 3.5.x
Wanuboi
Nope it doesnt work
Wanuboi
I had wet dreams just thinking about that mod
zemtex
Beautifull attachment, bro. Thanks you.
I wish there's a mod that change the M4A1 weapon position (1st person). I think it's very low compared to AK's
tempandspam
this is AMAZING any chance you take requests? i'd love to see a RRA entry stock in Tarkov
MaximumDingus
Love the model, but any idea why this would be giving load errors? I'll mess around with it some more, but just figured I would mention it.
YankeeNoodle742 Author
What error are you getting?
Make sure the mod directory looks like users/mods/hydra-mounts/src
MaximumDingus
Hopefully this helps. Only thing I can figure out at this point is another mod is causing issues, I just haven't figured out which one yet.
RogueTech67
Just curious, why can't the [EOTech Vudu 1-6x24 30mm riflescope] mount one of these 2 custom "Eotech" GBRS Hydra EOTech mount?
Can there be a complete list of "weapon parts" these can attach to, as well as a list of "parts" that can attach to it?
YankeeNoodle742 Author
The 30mm scope mounts don't quite fit on the hydra's rail.
If you want to add it yourself, just add the scope mount ids to the hydraScopeFilter array.
vitnir
allow mounting this on AK handguard rails and the Zenit B-18 mount, for the memes
YankeeNoodle742 Author
you asked for this (1.0.2)
TagillasHammer
we need the eotech ogl in tarkie for sure
YankeeNoodle742 Author
👀
XeonWolf
Any chance of Unity raiser?
YankeeNoodle742 Author
shouldn't be too hard... I just gotta find a good model
XeonWolf
I'd love you forever, there's already a really good one in Ground Branch Nexus, maybe you could see where they got their model there
Pettan
I think we can fit the Raptar rangefinder on the tactical slot for maximum rangefinding.
YankeeNoodle742 Author
I've added it back in 1.0.2!
Flame39
hey sorry to ask, but can u make it mp7 capable plz?
YankeeNoodle742 Author
1.0.2!
SSH_
Looks really good. Keep up the good work
Flame39
cool and lovely