WhiteCore 1.0.6

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

New white weapon mods for the winter

The trader Painter is required for this mod
It's VERY IMPORTANT that the trader is loaded BEFORE WhiteCore


WhiteCamo_1



Modded items

  • 5.56x45 Magpul PMAG 30 GEN M3 STANAG 30-round magazine
  • Vltor EMOD stock

  • Daniel Defense MK12 Low Profile Gas Block
  • F1 Firearms ST2 PC Pistol grip
  • BCM Mod Foregrip
  • Rainier Arms Avalanche MOD2 charging handle
  • Aimpoint Micro T-1 reflex sight (and spacer)
  • Colt M4A1 Lower (New weapon)
  • AN/PEQ-15 tactical device (White Camo)
  • AR-15 KAC URX3 10.75 inch handguard (White)
  • AR-15 KAC URX3 8 inch handguard (White)
  • AR-15 Noveske Gen.3 5.56x45 upper receiver (White)


These items are added to Painter. This will add items, not overwrite default textures.



To install the mod, just drag and drop both folders inside the archive into user/mods

  • Version 1.0.6

    • Updated for SPT 3.9+
    • Changed white magazine to use Mongo ID
    • Updated Painter loyalty levels
  • Version 1.0.5

    Updated for 3.8.0

  • Version 1.0.4

    Added:

    • AN/PEQ-15 tactical device (White Camo)
    • AR-15 KAC URX3 10.75 inch handguard (White)

    • AR-15 KAC URX3 8 inch handguard (White)
    • AR-15 Noveske Gen.3 5.56x45 upper receiver (White)
  • Version 1.0.3

    • The trader Painter is now required
    • If you used a different version of this mod in the past you have to DELETE every modded item from previous WhiteCore versions. A new wiped profile is recommended for people who don't know how to clean up modded items.
    • Rewrote the whole mod to use better code
  • Version 1.0.2

    Updated to 3.6.1 and balanced prices for all items. Also removed some overpowered stats for the parts. This version can be used for SPT version 3.5.5 up to 3.6.1.

  • Version 1.0.1

    • Updated prices to reflect original ones better
    • Added a mesh texture for the Aimpoint sight (same as the texture on the lower receiver)
  • Version 1.0.0

  • The White Death II is coming after bots

  • So, veeeery specific case here, but I'm using Whitecore, Realism, a realism patch for Whitecore, the ARX 160 mod AND a realism patch for said gun.
    I can't put the white PEQ-15 on the ARX, for instance, but it also applies to almost every other Whitecore attachment.
    Any idea about what could have gone wrong? Borked realism patch perchance?

    • ARX is my modded white handguard? Or is it a mod that is not mine? Because if so, it has todo with mod order I think.

    • Yes I'm talking about the ARX-160 mod, so it's a whole modded gun, not a handguard.
      You say it could be a mod load order, I'll give it a try and change the load order to see if loading whitecore AFTER the gun fixes it.

    • Well poop, looks like it was a mod loading order issue! Thank you for the support, I have now understood SPT modding a little better <3

  • Is it known that some of the attachments don't progress tasks, I.E. white vudu scopes don't count towards tarkov shooter, etc.

  • Any chance for a Realism compat patch? Really great mod, will probably still keep using it if no, but it would be really nice lol. Thanks!

    • Search in spt pub discord for whitecore realism. I would guess there is one out there. Thanks for the kind words.

  • i am not able to put a foregrip on the whit handguard is there a reason?

  • My favorite mod while playing in the snow! <3

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  • Do you happen to know if using the Realism mod, that bots will only use the white parts during the snow?

  • Does it work in 3.8.3?

  • Greetings to the author of the mod. You have a small error when starting. In the code and the folder name "pistol grips" due to a space in the name, 3 add-ons SANDCORE WHITECORE and GREENCORE do not run. It is enough to remove the space in the folder name, in the "items" and "bundles" files. After this small fix the mod is fully functional.

  • Plan to add a suppressor?

  • doesnt work in 3.8. items showing doge and not loading

  • Hey I'm having an issue with this mod and greencore not loading models. In menu the icons are just spinning circles, in raid the guns do not load at all. I have all your green/white core mods loading after painter (painter before all others), tape, and black core running SPT v3.8 . Also if I go to preset edit menu and try to add a part from green/white I get a large doge icon on screen. My other mods are very common ones and up to date.

    P.S. Love everything about your mods, you rock

    Thumbs Up 2
    • I've heard this from others too. I hope to fix this tomorrow. Can be delayed to maybe sunday if needed. Thanks!!

    • Whitecore, GreenCore and RedCore don't work properly. Also, the zip files still have the old filename Civic, rather than the new Moxo one. Hope to see these updated soon!

    • Has the mod been fixed?

  • do you plan on adding more parts?

  • Does this need to be updated?

  • Would it be possible to be able to modify attachments like in the older version of the mod

    • use a mod that changes attachment stats, load this mod after that mod. All my modded items follow the original items stats. So if you change ergonomics for a specific foregrip, my modded forgrip will also have your custom ergonomic stat.

  • Might not had been your intention bit this update solved an incompatibility with the randimized assorts from SPT Realism.

    was just about to report it as bug now all is working smoothly great job. animeokay

    Heart 1
    • it was not planned but a very few times things just works out on their own lol. But I knew the code would be more robust after the update. Thanks for the report!

  • Hey Civiciam, the lower is not in the new update. Can you add it please ?

    • Ops, forgot to include it! Sorry not home right now but you can download 1.0.1 and put CIVICIAM-ColtWhiteLower folder into user/mods. It will work as before.

  • hi. are you going to update softcore for 3.6.1 some time?

  • So quick question, I have all 4 of your mods installed at once (white, red, green, black) and all of the affected attachments are doge cubes for me, do they conflict with each other or would it be some other mod doing that?

    • I have all mods installed myself and I don't get any doge cubes. The only solution I have to give is to disable the mods one by one and see if they go away, but that takes some time. I'm afraid I can't help more than that.

    • no worries, as long as I know its not your mods then narrowing it down should be easy (I hope)

    • figured it out, hopefully anyone else having this issue will benefit from this information, but the usec commander mod was what caused my issue with the doge cubes, if someone else has all 4 of these mods plus usec commander installed and it works just fine for them, please let me know how you got them to work together.

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  • After adding it to my collection in game, had to get one in real life too! 10000000/10 perfect color.

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  • ohh so the post on reddit wasn't some photoshop images :saint::saint:

  • would love a battlescared version of em

  • That is so god damn sexy

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  • Chef's kiss bro, never stop.

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  • Sick design! I would love more!