Tactical Gear Component 1.1.8

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Adds a lot more unique gear and attachments for Escape From Tarkov

LzX6CDH.jpeg


[tabmenu]



Before posting your error code IN SUPPORT THREAD, read the overview and FAQ carefully. Thank you!


I do have a Ko-Fi

  • Version 1.1.8

    Fixed clothing so they show up in Painter's services tab. If you don't care about the clothing, don't download this release.

  • Version 1.1.7

    Updated for SPT 3.10

    • New handstop MLOK foregrip (FDE, Black)
    • New SLR Sights Riser
    • New ACRO Sights Riser
    • New AR-15 Split handguard
    • Updated all items to use MONGOID


    Realism patch is not included. If you want it, please DM me on the hub with your realism patch and I will probably include it, if the balancing is good.


    Trader services for buying TGC clothing from Painter are unavailable in this version. I will come up with something soon.

  • Version 1.1.6

    • Added AR-15 Magpul MOE Carbine stock (Modded)
    • Added new AR-15 TGC handguard
    • Nerfed ergonomics on Vertical Grip to 5 from 7 because some users complained it was best in slot
    • Texture/material rework for AR-15 Wrapped silencer, all rail covers, DD Magazine, etc
    • Decreased pricing a lot for CGPC3 TQS vests
    • Added new version of M16 Stock


    This release comes with a Realism patch. Only install the SPT-Realism folder if you run the mod Realism.



    Video | Magpul Stock


    Video | TGC Handguard

  • Version 1.1.5

    • Increased Mystery Ranch NICE COMM 3 backpacks to have 5x7 space inside them (from 5x5)
    • Increased pricing of BackPanel v2
    • Decreased space inside BackPanel v1 (now 4x5)
    • Increased pricing of Ghost Mask from 120,000 to 145,000
    • Updated textures of AR-15 short barrel and ultra short barrel
    • Updated textures of M16 modern handguard (black version)
    • Added FDE tape for the reversed MOD3 foregrip
    • Fixed Daniel Defense magazine and Magpul kitted magazine not accepting .300 Blackout CBJ
    • Removed transparent magazine for now. Read more below.


    So.. I had to remove the transparent 5.56 magazine. It caused game crashes and other problems. This makes it important to clear any mention of this id in your profile.json: 668aaaeb9af267a137cc379b , take a backup of your profile before making any changes. If you know you don't have this magazine in your stash or in any saved weapon preset, you can install this TGC version as normally.


    This release comes with a Realism patch. Only install the SPT-Realism folder if you run the mod Realism. Install into user/mods.

  • Version 1.1.4

    Fixed

    • Balanced barter for 6 ARC ammo.
    • Updated SIG Tango scope materials and made the two reticles much brighter.
    • Updated M16 handguard with new texture and added more customization options.
    • Updated transparent 5.56 magazine, it now looks better and also added some details inside the magazine.
    • Added a config file for error that could occur when using "remove secure container filters". Set the value of "PouchesInSecureContainer" in TGC config file to false if you use this option in SVM and get Filter error. If you're not, leave it at default.


    Added

    • Added reversed BCM GUNFIGHTER MOD 3 vertical foregrip.
    • Added reversed BCM GUNFIGHTER MOD 3 vertical foregrip (blue tape).
    • Added new black urban camo for CGPC3 TQS vest.
    • Added Harris TGC Bipod.



    Install MoxoPixel-TacticalGearComponent into user/mods, The SPT-Realism folder is only for Realism mod users.

    This release is for SPT 3.9+

  • Version 1.1.3

    HOTFIX for you who use the TGC Realism patch: download this and replace MoxoPixel-TacticalGearComponent.json inside SPT-Realism/db/put_new_stuff_here. I forgot to update one ID for transparent 5.56 magazine.


    • Added the Realism compatibility patch back (Thanks Senara)
    • Changed how filters for some pouches are applied to secure containers
    • Added a black variant of the Wilcox tactical device
    • Magpul 5.56/7.62 kitted magazine now has 30 cartridges again like intended and changed ergo from -3 to -2


    Only for SPT 3.9+

    Do not drag and drop the SPT-Realism folder into user/mods if you don't run Realism

  • Version 1.1.2

    • Added new ammo, 6mm ARC, used in AR-15 platforms
    • Updated all AR-15 magazines to include this ammo
    • Made sure First Aid Pouch and Ammo Pouch could fit into secured containers without using SVM
    • Balanced unlock loyalty levels for some items



    This release is only for SPT 3.9+

  • Version 1.1.1

    • Updated for SPT 3.9.0
    • This release will not work on previous versions of SPT
    • Changed custom magazines to use mongoID's
    • Added possible SLAAP armor to MODXII helmets


    If you want Painter services tab (buying clothing from Tactical Gear Component) then you have to install this mod and add the json file in the Trader folder that you find in the zip of Painter. Now you can buy clothing and use them. BSG changed so you now need a client plugin for trader services. It sucks I know but there is no way around it. Make sure to install TraderServicesFix into BepInEx/plugins. NOT user/mods.

  • Version 1.1.0

    New items

    • New vest: CGPC3 TQS (Tan) and CGPC3 TQS (Green)
    • HK MP7 4.6x30 60-round magazine
    • HK MP7 TGC Stelio S 4.6x30 sound suppressor

    Fixes

    • Various texture improvements
    • Balancing improvements for some attachments
    • Added cube maps for two risers. The materials were too bright in-raid
    • Fixed positioning for FTX Tactical Device



    This version comes with an optional Realism patch created by Senara. To install the patch, put MoxoPixel-TacticalGearComponent.json found in the zip into SPT-Realism/db/put_your_stuff_here/


    This will probably be the last update for TGC. It was a good ride!


    FMH5Ag3.gif

  • Version 1.0.9

    BEFORE UPDATING, MAKE SURE YOU EMPTY YOUR FIRST AID POUCH. IT WILL BE SMALLER NOW. IF YOU DON'T DO THIS NOTHING WILL BREAK BUT YOUR CONTENTS OUTSIDE THE NEW GRID WILL BE ERASED.


    New items

    • AR-15 M16 M203 heat shield handguard
    • Ghost Metal Mask (with protection)
    • HK MP7 TGC stock
    • HK MP7 TGC stock buffer tube (AR Stock conversion adapter)
    • HK MP7 TGC Stelio 4.6x30 sound suppressor


    Fixes

    • Balanced TGC First Aid pouch
    • Changed the name of SGE400 gas mask to Scott FM3


    The placement of the new MP7 suppressor is a bit off, but it's nothing you will notice when you see it in 1st person. It will be fixed next update.



    I hope you enjoy it

  • If I don't answer your comment it's because; A) It's mentioned in the FAQ | B) It's mentioned in recent comments before yours | C) Your comment makes zero sense

    Thumbs Up 1
  • Cases disappear from the belt when wearing a smortie!

  • Any plans to add Osprey?

  • Hello, I encountered the same problem with the latest spt 3.10.1 bags that hang on the shoulder instead of bandages. You put any SICC or cartridge or medical cases in them, go out on a raid, they kill you there and they disappear. Any other loot that lies without them remains. And this is one of the best mods.
    Installed Painter 1.1.2, Tactical Gear Component 1.1.8, BlackCore 1.1.4, Tarkov Midcore Server 1.0.3

  • Hello,


    I really only want the mp7 attachments. If i set all items in TGC_items.json to false i get the following error:

    What am i doing wrong? I can provide the .json file as well

  • Sig sauer Tango4 doesn't work, static image

    Thumbs Up 3
    • Same for me, not usable at the moment.

    • not sure if i should be glad that i'm not the only one

    • yep still busted. Sig Sauer Tango4 1-4x24 scope

    • I will remove this scope and add a black version of the sig scope in blackcore instead

  • Its possible to remove the op items like belts and boxes? or an option to painter not selling them?

    • Yes. TGC_items.json. set enable to false for each item you want to remove

  • Razor HD Black doesn't work. Basically a static image through the scope.

  • Tarkov stuck loading component bcm_mod_3_reversed_tape_fde.bundle with version 3.10, any ideas?

  • 抱歉 我想請問如何調整這些東西賣給其他商人的價格

    其他商人收的價格太高 會有洗錢問題

    這是一個很棒的模組 感謝你

  • Any chance you could make a collapsed version of the M7A1 stock?

  • I want to have Harris TGC Bifford on most guns

    It's a shame because it can only be installed on some rails and hand guards.

    Is there an additional way?

    I'm always using it well, thank you.

  • Hi Moxo, how can I make a belt disappear from the armband slot after death? The "pack 'n' strap" mod can do this, but I haven't found a way to do it in tgc. I wouldn't want belts to act as a second secure container.

  • do i need painter?

  • trying to buy from flea and you cant because they dont come with the built in armor parts therefor making it useless. can only get through trader

  • Hey, I really like the stuff this mod adds. Sadly, it breaks magazine presets. I found this through a bit of digging in Discord and Reddit, it seems that items in your inventory where the ItemID does not follow the Mongoid scheme (seemingly random numbers and letters) breaks magazine presets. It's really strange. I looked through the db files of all my mods to find the one causing it. Deleting this and Painter solved the issue for me. Just wanted to let you know, I have never used Mongo DB and have no idea how hard it would be to fix this.

  • i cant see it being mentioned before this, maybe it has but have u ever thought on adding the NGAL? Perfect device for this mod imo

  • Love the mod, but why did you decide to blacklist armor and helmets from flea market?

    • Because I'm to lazy to add default presets for every armor and helmet. That can change for SPT 3.10. Maybe I will add them.

    • If it does not involve deep work with unity, I could help with that (I am too lazy to do Painter quests to unlock everything (still definetely will do lmao))

    • It's only Json and I'm always open for help.

  • The clothes in the mod aren't showing up for me? I cant seem to get the M90 pants to show up under Painter's services. I don't know what I would be missing for it to work. Current version 1.1.6 and 3.9.8 SPT


    EDIT: Fixed. Found the fix

    Thumbs Up 1
  • For some reason it will not let me buy the X99 red flannel shirt. Is there a way to add it to my profile with the spt profile editor?

    • That clothing item is not from my mods

  • I did see there are files for realism mod but when i add this mod scavs are broken they spawn without body's

    • You figure out what they are for exactly? The error for missing a package.json in the Server is making me question if I need it or not.


      edit: Usually the faq's aren't this well done, my bad! haha


      Q: Why is there a folder called SPT-Realism in the archive?

      A: Do not install that folder if you're not running the Realism mod.


      So honestly my guess is your load order maybe or conflicting mod. With this being an item mod, it shouldn't change anything to do with AI etc?

  • I noticed that the items in this mod have ids like this "CCG_SOHPC_BLK" is that what breaks the load ammo from preset function?

    • I will convert all my IDs to MongoID for the next SPT version.

      Thumbs Up 1
    • Can we not have fix on WTT Release Thursday? 😭 Or you know something about SPT Release that we don't?

  • Hello, I'm getting "Error converting value "CCG_AR_PISTOLGRIP_1" to type 'EFT.MongoID'. Path 'Slots[0]._props.filters[0].Filter[30]', line 1 position 14266."


    I'm playing at EFT 0.15 with SPT 3.9 (no mods or plugins for testing) but was getting same error when I was playing 0.14. Plus if only Painter is in the mods folder i get infinite loading.


    Here's error log

    • Are you playing on Bleeding Edge? If not open config.json in TGC directory and set to false. You installed the mods inside user/mods?

    • IDK what is bleeding edge so I probably dont? (Win 11 PC)

      As for installation directory, yes I have "Moxopixel-TacticalGearComponent" located in mods.


      Just tested with "PouchesInSecureContainer: false" and still have "Error converting value" for CCG PISTOL GRIP 1 as in my previous comment but different error in Logs.


      In server CMD there was no errors, not even about the SVM conflict.


      Mods used are Painter, TGC and SVM with no pouches in secure containers or Special slots.


      Code
      EXCEPTION: 0, GException1: In response to http://127.0.0.1:6969/client/items: Error converting value "CCG_AR_PISTOLGRIP_1" to type 'EFT.MongoID'. Path 'Slots[0]._props.filters[0].Filter[30]', line 1, position 14254.
        at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <eae584ce26bc40229c1b1aa476bfa589>:0 
        at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <eae584ce26bc40229c1b1aa476bfa589>:0 
        at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <eae584ce26bc40229c1b1aa476bfa589>:0 
        at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0 
        at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
        at GClass1507+Struct235.MoveNext () [0x000a9] in <d792a9492dc243568fdbad799e71f838>:0
  • The sig-sauer Tango4 1-4x scope is a 2-6x in game

  • Let's go there, let's go here,

    go download that,

    create that there, write this inside...

    "The best is the enemy of the good" ©.

    Sorry for the shitty English, this is the translator.

  • gyazo.com

    the other colored quad nods don't work on these. only the original ones.

  • Hello, I installed everything as in the instructions, but for some reason after starting the SPT server it shows this?



    TypeError: Cannot read properties of undefined (reading 'base')

    TypeError: Cannot read properties of undefined (reading 'base')

    at TGCItems.addTraderSuits (C:\Games\Escape from Tarkov\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:404:37)

    at TGCItems.postDBLoad (C:\Games\Escape from Tarkov\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:121:18)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)

    TypeError: Cannot read properties of undefined (reading 'base')

    TypeError: Cannot read properties of undefined (reading 'base')

    at TGCItems.addTraderSuits (C:\Games\Escape from Tarkov\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:404:37)

    at TGCItems.postDBLoad (C:\Games\Escape from Tarkov\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:121:18)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:63:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:26:24)

    at App.load (C:\snapshot\src\utils\App.ts:51:26)

  • I was trying to take screenshots with Freecam to show off my kit and noticed that the AVS Multicam tactical rig appeared unusually bright and stood out like a sore thumb. Is this a bug that has to do with EFT lighting or something else?

    • please share the screenshot

    • It would be interesting to see it without modded top and lower clothes. But yes it's a bit too bright. I never use free cam so all my textures are optimized to look good on the player when in menus.

  • who the fuck complained about the foregrip being best in slot. that was awesome. i'm changing it back myself.

    Heart 1 Thumbs Up 1
    • At least 5 users complained about it xD Yeah do that!

    • To be fair it was kind of broken. *shrug*

    • If you are talking about the Sako, how would i go about changing it back?

  • hi moxo, thought i'd let you know the bottom forward mounting slot on the new rail mounts attachments backwards. thanks for all your hard work on the mods!

    Heart 1
    • Ah shieeet! I will fix that for next update

      Thumbs Up 1