Tactical Gear Component 1.1.3

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Adds more unique gear and attachments for Tarkov

LzX6CDH.jpeg


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Before posting your error code IN SUPPORT THREAD, read the overview and FAQ carefully. Thank you!


I do have a Ko-Fi


Each item took about 2 hours to make. 300 hours spent only on making TGC (so far). All to make your SPT experience more fun for free. This is why I include a donation link.

  • Version 1.1.3

    HOTFIX for you who use the TGC Realism patch: download this and replace MoxoPixel-TacticalGearComponent.json inside SPT-Realism/db/put_new_stuff_here. I forgot to update one ID for transparent 5.56 magazine.


    • Added the Realism compatibility patch back (Thanks Senara)
    • Changed how filters for some pouches are applied to secure containers
    • Added a black variant of the Wilcox tactical device
    • Magpul 5.56/7.62 kitted magazine now has 30 cartridges again like intended and changed ergo from -3 to -2


    Only for SPT 3.9+

    Do not drag and drop the SPT-Realism folder into user/mods if you don't run Realism

  • Version 1.1.2

    • Added new ammo, 6mm ARC, used in AR-15 platforms
    • Updated all AR-15 magazines to include this ammo
    • Made sure First Aid Pouch and Ammo Pouch could fit into secured containers without using SVM
    • Balanced unlock loyalty levels for some items



    This release is only for SPT 3.9+

  • Version 1.1.1

    • Updated for SPT 3.9.0
    • This release will not work on previous versions of SPT
    • Changed custom magazines to use mongoID's
    • Added possible SLAAP armor to MODXII helmets


    If you want Painter services tab (buying clothing from Tactical Gear Component) then you have to install this mod and add the json file in the Trader folder that you find in the zip of Painter. Now you can buy clothing and use them. BSG changed so you now need a client plugin for trader services. It sucks I know but there is no way around it. Make sure to install TraderServicesFix into BepInEx/plugins. NOT user/mods.

  • Version 1.1.0

    New items

    • New vest: CGPC3 TQS (Tan) and CGPC3 TQS (Green)
    • HK MP7 4.6x30 60-round magazine
    • HK MP7 TGC Stelio S 4.6x30 sound suppressor

    Fixes

    • Various texture improvements
    • Balancing improvements for some attachments
    • Added cube maps for two risers. The materials were too bright in-raid
    • Fixed positioning for FTX Tactical Device



    This version comes with an optional Realism patch created by Senara. To install the patch, put MoxoPixel-TacticalGearComponent.json found in the zip into SPT-Realism/db/put_your_stuff_here/


    This will probably be the last update for TGC. It was a good ride!


    FMH5Ag3.gif

  • Version 1.0.9

    BEFORE UPDATING, MAKE SURE YOU EMPTY YOUR FIRST AID POUCH. IT WILL BE SMALLER NOW. IF YOU DON'T DO THIS NOTHING WILL BREAK BUT YOUR CONTENTS OUTSIDE THE NEW GRID WILL BE ERASED.


    New items

    • AR-15 M16 M203 heat shield handguard
    • Ghost Metal Mask (with protection)
    • HK MP7 TGC stock
    • HK MP7 TGC stock buffer tube (AR Stock conversion adapter)
    • HK MP7 TGC Stelio 4.6x30 sound suppressor


    Fixes

    • Balanced TGC First Aid pouch
    • Changed the name of SGE400 gas mask to Scott FM3


    The placement of the new MP7 suppressor is a bit off, but it's nothing you will notice when you see it in 1st person. It will be fixed next update.



    I hope you enjoy it

  • Version 1.0.8

    New items

    • Zipline M4 Weapon Preset (New AR-15 handguard, stock, reciever, pistolgrip weapon mods)
    • Scalarworks LEAP/Scope riser mount
    • Surefire M640U-BK-PRO Flashlight
    • TGC MULE combat belt (Black)
    • TGC MULE combat belt
    • BOPE Beret

    Fixes

    • Updated some pricing
    • Updated unlock loyalty levels for new Painter update
    • More stuff I can't remember


    zZKDOFv.jpeg

  • Version 1.0.7

    Fixes

    • Two shortest AR-15 barrels now have more balanced and unique stats
    • Fixed KAC rail covers not showing up in Painter
    • Armored vests and helmets can only be bought directly through Painter now
    • Changed brown battle belt to multicam
    • Adjusted some pricing
    • Added side plates to AVS vests
    • Made the Batman figurine larger and added light to the eyes

    Items added

    • Back Panel for vests v2 (OD and Black)
    • TGC Police Belt
    • Gemtech ONE-S multi-caliber sound suppressor
    • TGC M-LOK 2.8 inch rail (low profile)
    • Crye Precision JPC vest

    • AR-15 M16 stock
    • MSA TC2000 ACH MICH helmet
    • PARACLETE SOHPC GEN2 (Black)
  • Version 1.0.6

    3.8.0 Update | Download Mirror


    Compressed bundles HARD to keep file sizes down. From 700MB to 400MB.


    A lot of new items:

    • Mystery Ranch NICE COMM 3 BVS frame system (M90, Black Topo)
    • Magpul 5.56/7.62 kitted magazine
    • M16 Daniel Defense 14" handguard
    • Magpul MOE2 pistol grip (FDE, Black)
    • AR-15 Strike Industries Advanced Receiver Extension buffer tube with adapter
    • AR-15 BCM MCMR-10 handguard (Black, FDE)
    • AR-15 Daniel Defense 15" handguard (FDE, Black)
    • AR-15 Daniel Defense charging handle
    • SureFire flashlight with pressure pad (FDE, Black)
    • FTX tactical device (Laser, flashlight)
    • Wilcox tactical device (Laser, flashlight)
    • M16 5.56x45 barrel
    • Hoodie (New clothing)
    • TGC Medical Pouch
    • TGC Toolbox Case
    • Ops-Core FAST MT MODXII helmet (Multicam)
    • GP-9 gas mask
    • SGE 400 gas mask
  • Version 1.0.5

    It has taken countless hours to bring these items in through the amazing SDK we have. I have gone through many older items and updated them to look more in line with BSG's items. But here are the new items added in this content update:

    • Transparent 5.56 magazine (bullets can be seen feed and be removed for every shot)
    • AK AKademia Bastion transparent dust cover
    • INFORCE WMLX GEN 2 rifle flashlight
    • Sig Sauer Tango4 1-4x24 scope
    • M700 7.62x51 15-inch threaded barrel
    • SAKO Vertical Foregrip (Dark Green)
    • Ops-Core FAST MT MODX helmet (M90)
    • New clothing: Pants M90
    • AR-15 5.56x45 200mm barrel
    • AR-15 5.56x45 180mm barrel
    • TGC Ammo Pouch
    • KAC Hard Rail Covers



    No items/ids were removed or changed from the 1.0.4 update so just replace prior versions with this one. No more "can't be found in your db" issues!

  • Version 1.0.4

    • Fixed all helmets to accept NVGs (including ATLAS NVG) and be able to use them in raid.
    • Added two DevTac Ronin helmets/masks. DevTac is now worth using in Tarkov. v2.0 - Better armor (level 4), new cosmetic skin, slot for earpiece. v2.1 - As v2.0 but with black skin, ability to mount NVG, ability to mount flashlight.
    • Fixed both silencers to not show muzzle flash.
    • Fixed so the shapeshifter mask/helmet doesn't accept masks and eyewear while equipped.
    • Added clothing to Painter (through this mod).
    • Switched to 7z archive format so file sizes can be compressed even lower. TGC is getting big!
    • Texture improvements for some items.


  • Hello all! I just want to do a quick PSA: If you get any errors after installing Painter and TGC there could be a corrupted install. Sometimes files doesn't extract correctly when you unzip the archive. It's not always the case but it can happen. So before reporting errors it would be very nice if you could extract and reinstall TGC once.

    • If you get a Filter error, you must ensure SVM is loaded AFTER this mod. You should not use load order mods or editing order.json if you don't know what you're doing. SPT reads the mods name inside user/mods directory, A to Z. Mod makers know this, including me. So changing load orders can and will break things. Do not change folder names. Only use manual load order as a last resort.

    • This order works for me : SPT -> Painter -> TGC -> SVM

      I used Load Order Editor :)

  • hey so im getting that same error everyone else has talked about, having to disable the secure container option for the moment to even play, might be something to look into for your mod potentially? i cant figure it out for the life of me

    • Load SVM after TGC (Like it does on default without load order)

    • i did, i used a mod order thing too and it still threw the error

      Thumbs Up 1
  • i got this error


    TypeError: Cannot read properties of undefined (reading 'Filter')

    TypeError: Cannot read properties of undefined (reading 'Filter')

    at TGCItems.postDBLoad (C:\SPT 3.9.0\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:86:91)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

    at App.load (C:\snapshot\src\utils\App.ts:57:13)

    TypeError: Cannot read properties of undefined (reading 'Filter')

    TypeError: Cannot read properties of undefined (reading 'Filter')

    at TGCItems.postDBLoad (C:\SPT 3.9.0\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:86:91)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

    at App.load (C:\snapshot\src\utils\App.ts:57:13)


    but i installed all required mods

    how it can work

    i need help pls

    • same.


      Edit: Solution Below in comments

    • Load SVM after TGC (Like it does on default without load order)

    • how can i change what load first ?

    • It's a mod conflict with my mod and SVM right now. You can also disable "remove secure container filters" in svm but I get if you don't want that. I will release an update to this mod tomorrow. Where you get a config file that you can set to false to make this error go away.

    • Thank you been trying to figure this out

  • Hi. Installed Painter with no trouble. Though items to sell him elude me this playthrough - also insulation tape.

    But! Question is: Can I get all these custom items to spawn on bots or raid containers?

    Can't find help on the internet for including mod items in loot pools. Cheers.

  • is there any possibility of adding a reversed BCM grip? there used to be a mod for one but it was only pink. Please and thanks.

    Thumbs Up 1
  • Quick info: There is a small error in the latest Realism file you provided now again with the mod:


    "CCG_TRANSPARENT_MAG_556": {
            "ItemID": "CCG_TRANSPARENT_MAG_556",
            "Name": "CCG_TRANSPARENT_MAG_556",


    should actually be


    "668aaaeb9af267a137cc379b": {
            "ItemID": "668aaaeb9af267a137cc379b",
            "Name": "CCG_TRANSPARENT_MAG_556",


    Cheers

    • I added a hotfix in the versions tab. Thanks!

    • No prob, I have a quick informational question though. Didn't it say somewhere that MongIDs in general are mandatory in 3.9+? This is no critique I was just wondering the other items still generally work.

    • Idk I just don't want to update all of them by hand. 300 items takes a looong time to update to mongoid. I don't think they are required yet. Only for mag presets and something more.

    • Don't do this by hand man, a script that will do this for you (when you finally need it) will be rather easy to do, faster written, and much less error prone. Even if you do it via change all over files in VSCode 300+ items is a lot, yes.

  • Found an issue where using SVM to enable "Remove secure container filters" causes your mod to error out and the server to not load. Not sure if much could be done but wanted to let you know!


    EDIT: Removed dead picture link in favor for text

    • I use that option in my svm myself and it works without errors. I have not ever used load order mods or changed it. Default load orders works for me. I don't have a single clue of why it throws errors like this. You run latest tgc on spt 3.9+?

    • I use 1.1.3. I downloaded it within the last hour! I do use an extensive mod list as well so it could be another mod conflict.


      If I disable the "Remove secure container filters" option, the mod loads just fine.

    • Same for me, actually. I'll see if I can figure it out later today.

      Just disabling SVM's secure container filters for now.

      Heart 1
    • I had the same error, then I used the mod Load Order Editor, and I moved SVM to right below TGC and I no longer have the error while keeping the secure container filters option enabled.

  • pracovat s 3.10.0??

    ihave error:additional unparsable characters are at the end of the string

  • Hi, i see that u have a lot of black ver of gear in this mod. Is any chances to impliment some staff from this abadoned mod: Link ?

  • What gear does the backpannels fit onto?

  • Hey MoxoPixel, Do you ever plan to add any of these items as barters with Painter?

    I'm running a hardcore account and unfortunately, Painter doesn't seem to have any barters, or at least in his early loyalty levels I can't see any.

    I understand adding barter trades is a nuisance for a niche side of the community but if you had the time, it would be much appreciated!

    • With “all the loot” mod you have a chance to loot these new items from containers. That is what I do for my hardcore runs.

      Thumbs Up 1
    • Unfortunately, that mod doesn't appear to be compatible with 3.9.X

      If there's another one, could you link it?

  • The magpul 5.56/7.62 kitted magazine doesn't have a .300 CBJ bullet. Is there a workaround?

    Other .300 bullets can be mounted.

  • is the existing realism patch working for 3.9.x?

  • Realism Patch?

  • Every time you change the magazine, the magazine will not automatically be put into the belt and will fall out.

    • Yes, you can't use my belts for that. They are more for cosmetics and storing regular shit. Look at it as a secured container. It works the same way out of the box. Having reload functionality would require a client mod. This is a server mod.

  • i am getting this error dont know why tho


    TypeError: Cannot read properties of undefined (reading 'Filter')

    TypeError: Cannot read properties of undefined (reading 'Filter')

    at TGCItems.postDBLoad (C:\SPT 3.9.2\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:70:107)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

    at App.load (C:\snapshot\src\utils\App.ts:57:13)

    TypeError: Cannot read properties of undefined (reading 'Filter')

    TypeError: Cannot read properties of undefined (reading 'Filter')

    at TGCItems.postDBLoad (C:\SPT 3.9.2\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:70:107)

    at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

    at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

    at App.load (C:\snapshot\src\utils\App.ts:57:13)


    please help i am on 3.9.2 and after i remove the mod my spt works fine ...

    • do you use svm?

    • I use svm and doesn't get that error

    • Yeah I use svm is there a setting I should not touch ?

    • Seems like its the Flea blacklist remover.


      It is not that. I removed the black list mod and ran defualt in SVM and still get the same error


      TypeError: Cannot read properties of undefined (reading 'base')

      TypeError: Cannot read properties of undefined (reading 'base')

      at TGCItems.addTraderSuits (F:\SPT 3.9.x\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:391:37)

      at TGCItems.postDBLoad (F:\SPT 3.9.x\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:108:18)

      at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

      at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:24)

      at App.load (C:\snapshot\src\utils\App.ts:57:26)

      TypeError: Cannot read properties of undefined (reading 'base')

      TypeError: Cannot read properties of undefined (reading 'base')

      at TGCItems.addTraderSuits (F:\SPT 3.9.x\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:391:37)

      at TGCItems.postDBLoad (F:\SPT 3.9.x\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:108:18)

      at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

      at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:24)

      at App.load (C:\snapshot\src\utils\App.ts:57:26)

    • Same here. I use SVM and Painter is loaded first.


      Loading: Tactical Gear Component

      TypeError: Cannot read properties of undefined (reading 'Filter')

      TypeError: Cannot read properties of undefined (reading 'Filter')

      at TGCItems.postDBLoad (I:\Tarkov Mods\SPT\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:70:107)

      at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

      at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

      at App.load (C:\snapshot\src\utils\App.ts:57:13)

      TypeError: Cannot read properties of undefined (reading 'Filter')

      TypeError: Cannot read properties of undefined (reading 'Filter')

      at TGCItems.postDBLoad (I:\Tarkov Mods\SPT\user\mods\MoxoPixel-TacticalGearComponent\src\mod.ts:70:107)

      at PostDBModLoader.executeModsAsync (C:\snapshot\src\loaders\PostDBModLoader.ts:77:45)

      at PostDBModLoader.onLoad (C:\snapshot\src\loaders\PostDBModLoader.ts:30:13)

      at App.load (C:\snapshot\src\utils\App.ts:57:13)

  • when i add Artem trader mod i get errors and cant start the game. does somebody know a fix?

  • No modded clothing items shows up and services are grayed out on painter, how can i fix this?

    • If you want Painter services tab (buying clothing from Tactical Gear Component) then you have to install this mod and add the json file in the Trader folder that you find in the zip of Painter. Now you can buy clothing and use them. BSG changed so you now need a client plugin for trader services. It sucks I know but there is no way around it. Make sure to install TraderServicesFix into BepInEx/plugins. NOT user/mods.

    • Thank you man, I really appreciate the Swedish representation with the M90 gear.

  • After I updated to the newest version (from 1.1.1 to 1.1.2) the new Magpul 5.56/7.62 kitted magazine is 32 round instead of 30 lol

    https://imgur.com/Cj8C1LL

  • Helmet does not have Built-in armor so it become 0 class helmet... I don't understand why this happened but I must report this issue.

    • You must use flea blacklist remover? I do not support my items being bought at the flea by default. Only from the trader.

    • you mean this mod(No Flea Blacklist) ??

      or "Disable BSG Fleamarket blacklist" option from SVM??

      Either way you saying blacklist remover cause this issue, right?

    • I would guess so. Because I don't get any 0 class helmets myself and never heard people complain about it before. But I could be wrong.

    • okay, I can confirm that blacklist remover cause this issue. Thanks for advice!

      Thumbs Up 1
  • Is there a way to make it so the BELTS cant be looted off of bodies and that you loose the items inside on death? As well as loose the ability insure them.

    • My mod TMS lets you choose to lose armband slot on death. The second question, you have to edit files yourself which is risky. Setting a belt in TGCitems.json to InsuranceDisabled: true inside _props will probably make it not available.

    • Ok so after talking to me buddies, we are on a fika server, i think we just want to make it so you cant loot it off of bodies. like regulars armbands, im going to try and edit the TGCitem in _props and ill let you know how it works.

  • Hi

    https://imgur.com/a/RVEMmm6


    Im getting this issue afterwards when I installed your mod, not sure if I installed it right Im pretty sure I did.

    • Got this one for me as well. Fixed tho.

      So the problem is that you most likely using Server Value Modifier. The thing that throws this error is "Remove secure container filters" under "Inventory and items".


      If "Remove secure container filters" is on, the server won't start. Uncheck it until the fix is live and you'll be fine

      Thumbs Up 2 Heart 1
  • Do bots generate with the new ammunition / rifle parts?

  • https://imgur.com/a/mVFl9ln

    I am experiencing this error after updating the mod. This is not an error in version 1.1.2. This is because the same error occurs even if I install version 1.1.1.

    • Transparent magazine disappears from the stash and cannot be purchased.

  • in change log you writing

    " 6 m m apc "

    u call this in game too apc ?

    its 6mm ARC..

  • where can i edit ammo pouch and first aid pouch ? i want to enabled them on secure container like kappa.

    • I'm pushing an update soon that will fix this.

    • @Moxo. Is there any way you can make this configurable.
      I play with Project Fika, and while I like the first aid pouch, I feel like it can hold too many items to be allowed in the secure container for everyone I play with. (I like it for stash storage)

      In the last version, it was fine because I could control whether it could be added by default.

  • I Can't the mod to work. I am not sure what the error is.


    BEXWN4o.png

    • just guessing but try not to overwrite the files from an old mod version if you're updating it, i had mods break that way by not updating them properly

      i also had a weird error with the painter mod and i had to have it downloaded from scratch first before downloading TGC

    • Nope. This is straight from the last update. Though I just saw the mod was updated today.

    • You will get the same result. Did you read the faq? Mod load order is important.

      Thumbs Up 1
    • (3.9.2) I'm having the same issue as BraveStarTG but it says (reading 'Filters') instead. I uninstalled TGC and everything worked fine. the load order was all good so i reinstalled TGC and checked load order again and got that error. I decided to uninstall all Painter related mods and Painter himself and reinstalling everything from scratch. Checked the load order one last time to be sure everything looks good and i received the same error again. i'm not an expert so i could be entirely wrong but it looks like it has something to do with version 1.1.2 of TGC.

    • Same issue here with reading 'Filter'

  • Would you consider adding the Centurion Arms C4 Free Float Rail? Odd request but I love the handguard

    • I'm done adding more things to this mod. I am only maintaining and improving functionality in this mod from now on.

      Crying 1
  • so SVM is not updated so how can i edit the gamma container to be able to put the ammo pouch and the first aid pouch from this mod into the gamma i added both the items from the mod to the gamma filters list but it still dose not work, so i tested nades to see if i was doing somthing wrong i put the ids for nades in the filter list and now i can put nades in my gamma so what am i missing to get the ammo puch and first aid pouch to go into the gamma.

    • I'm afraid I don't have a good answer other than waiting for SVM. I think it will be released soon.

    • all good, thank you tho. LOVE THE MOD btw

    • Thank you muffin <3

  • Why are M90 pants not working? Did i do something wrong or is it a problem with the mod?

    • Equip from character screen

    • Thank you for responding, but the pants dont show up at all so i cant even select them. None of the modded clothing items shows up but everything else in the mod works just fine.

    • Is services greyed out?

    • On painter yes

    • Pls man, what do i need to do for it to work?