Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Idea of this mod is to rebalance a bit the game for better single player experience.
- Gives PMC bots decent weapon from handmade presets.
- Gives PMC good gear. Every PMC wear armor, helmet, rig, headphones, face cover and glasses.
- Gives PMC better backpack loot.
- Generates PMC with levels in configurable range.
- Add trader that sell you couple weapon modules to make weapon until level 15 a bit less crap. And sells you keys for quests witch hard to find because of high randomness of loot in the game.
- Mod allows to change Flea Market access level. Config parameter `fleaMinUserLevel`. You can increase it to level 42 to add more sense to looting because with Flea you can easy just buy everything your need for craft and hideout update.
- Mod allows to increase static and loose loot multipliers. Options looseLootMultiplier and staticLootMultiplier`.
- Mod increse keys spawn chance.
Weapon and gear split by tiers. Tiers is described in preset_name/preset.json file. Mod has two presets meta and live. Choise live if you want more veraity and close to live Tarkov expirience.
You can disable PMC bot level generator with option pmcLevel.
You can disable PMC bot gear generator with option pmcGear. Then mod only generate weapon.
Bots get random weapon from presets. Also bots use specified ammo for each caliber from presets.
For example list of ammo for tier one weapon presets is in file res\one\ammo.json
Preset made in the game and then exported with SPT-AKI Profile Editor
You can make your own preset. Just be sure that ammo.json
contain record for weapon caliber.
Mod supports any weapon: shotguns, pistols, revolvers, grenade launchers etc.
At night raids tactical device replaced to infrared one.
At night raids all PMC wear helmets with night vision googles.
PMC wear gear from gear.json for their level.
PMC Bots Level configuration
By default pmc bots generates in range from player level - pmcBotLevelDownDelta to player level + pmcBotLevelUpDelta
if useFixedPmcBotLevelRange true then pmc bots level in fixed range from pmcBotMinLevel to pmcBotMaxLevel
Trader sells after level 40 some ammo
Trader assortment for each tier is on file trader.json
traderInsurance enables trader insurance with 100% instant return.
traderRepair enables trader repair without degradation.
insuranceOnLab enables insurance on Lab.
PMC bots can use "chads" armor (Altyn or Rys with Zabralo or THOR)
It possible only in day raids.
Settings in config chadsOnFactoryAndLabOnly, chadsPercentage and chadsMinimumLevel,
chadsMinimumLevel means bot can wear chads armor only if his level chadsMinimumLevel or higher.
PMC backpack loot settings
pmcBackpackLoot enable/disable custom backpack loot pools
disableBotBackpackLoot disable backpack loot completely
Loot settings
looseLootMultiplier
loose loot multiplier
<br>
staticLootMultiplier
static loot multiplier
<br>
increaseStaticLootKeysSpawn
increases static loot keys spawn (for Jackets and Drawers)
<br>
increaseLooseLootKeysSpawn
increases loose loot keys spawn
<br>
increaseLooseLootCardsSpawn
increases loose loot cards spawn
<br>
increaseRareLootSpawn
increases rare loose loot spawn (Some electronics on Labs and Lighthouse)
<br>
scavCaseLootValueMultiplier
multiplies each value range to improve Scav Case loot.
Settings for bot generation on maps
Works only if mapBotSettings set to true.
mapMaxBotBuffMultiplier increases or decrease amount of bots on maps.
mapMaxBotBuffExcludeFactory excludes Factory from max bot buff multiplier.
mapMaxBotBuffExcludeLab excludes Lab from max bot buff multiplier.
mapMaxBotBuffExcludeStreets excludes Street from max bot buff multiplier.
mapStreetsMaxBotCap allows to set maximum bot capacity on Streets. Turned off if 0
mapPmcBotDifficulty "easy", "normal", "hard", "impossible"
mapBotAccuracyMultiplier ajust bots accuracy.
mapBossChanceBuff add or remove percent for existing boss chance. For example if map boss chance is 35 and you set this parameter to 20 then boss chance will be 35 + 20.
mapScavToPmcConvertMultiplier can increase or decrease percent of scavs converted to PMC (changes amount of PMC on map)
mapMakePmcAlwaysHostile by default in SPT-AKI 20% chance that PMC is friendly to player. This setting set this chance to 0.
mapIncreaseSpawnGroupsSize increases max possible scav group size to 3 if it less.
mapDisableRogueConvertToPmc disables converting rogues to PMC.
mapDisableRaiderConvertToPmc disable sconverting raiders to PMC.
mapPmcBrainsConfig if set to "default" then does nothing. Loads brains/[value].json file with config which brain will be selected as PMC brain. For example "noboss" will load brains/noboss.json as brains config.
mapBotBrainsTuning
slightly decreases PMC and Raider accuracy.
mapBotDisablePmcTalkativeness
disables PMC talkativeness for normal difficulty.
Other settings
disablePmcBackpackWeapon disables chance that PMC can have extra weapon in their backpack.
disableEmissaryPmcBots disables chance that PMC can have any type of accounts other than user (purple, green names etc).
disableSeasonalEvents disables all seasonal events like halloween etc.
lootingBotsCompatibility disables loot generation in PMC's backpack for compatibility with Looting Bots mod. Works only if pmcGear enabled.
scavCaseLootValueMultiplier multiplies each value range to improve Scav Case loot.
insuranceDecreaseReturnTime decrease return time for Prapor (2 - 3 hours) and Therapist (1 - 2 hours).
insuranceIncreaseStorageTime increase storage time for Prapor and Therapist (14 days).
cheeseQuests disable gear and weapon conditions for same quests. For example DMR allowed for any quest required bolt action rifle.
vssValOverheatMultiplier change heat modifier for VSS, VAL and all Caliber9x39 ammo. Recommended value is 0.85.
fleaBlacklistDisable
disables Flea blacklist.
<br>
season set season, can be winter, spring, summer and autumn.
seasonRandom season set randomly after every raid.
<br>
disableBtr
disables BTR.
<br>
playerScavAlwaysHasBackpack
if true player scav always spawns with backpack.
Installation
- Put folder
BarlogM-Andern
from zip file into your<strong>user/mods</strong>
folder
Known issues
- Mod does not work with Algorithmic Level Progression and Realism
-
Version 2.3.1
- Barlog_M
- 4.1k Downloads
PMC brains config separated for Bear and USEC to add pmcUSEC or pmcBEAR brains.
-
Version 2.3.0
- Barlog_M
- 1.4k Downloads
- SPT 3.9.0 support
- Keys and Cards spawn decreased
- Option snow replaced with season
- New option seasonRandom
-
Version 2.2.1
- Barlog_M
- 1.7k Downloads
1. Tactical device is in laser only mode.
2. Replaced glasses for meta tier two with no glare bug one.
-
Version 2.2.0
- Barlog_M
- 977 Downloads
1. Preset config moved to preset tier folder for example meta\two\config.json5
2. New parameters in preset tier config kittedHelmetPercent and nightVisionPercent
-
Version 2.1.1
- Barlog_M
- 894 Downloads
New feature from carl123432 - pmc backpack loot generator.
pmcBackpackLoot enable/disable custom backpack loot pools
disableBotBackpackLoot disable backpack loot completely
-
Version 2.0.1
- Barlog_M
- 1.1k Downloads
Fix for tactical device replacement for night raids.
-
Version 2.0.0
- Barlog_M
- 463 Downloads
1. Support for APT-AKI 3.8.0
2. Live preset is gone (sorry)
3. More veraity on modules in Meta preset
4. Meta preset is not only about silenced weapon any more
5. Trader sells only keys you need for some quests
6.
mapBotBrainsTuning
slightly decreases PMC and Raider accuracy.7.mapBotDisablePmcTalkativeness
disables PMC talkativeness for normal difficulty.8.fleaBlacklistDisable
disables Flea blacklist.9.snow
enables snow.10.disableBtr
disables BTR.11.playerScavAlwaysHasBackpack
if true player scav always spawns with backpack. -
Version 1.7.3
- Barlog_M
- 1.2k Downloads
After my brand new VSS jammed after 30 shots and I was bonked by goons, I decided to add this feature.
vssValOverheatMultiplier change heat modifier for VSS, VAL and all Caliber9x39 ammo. Recommended value is 0.85.
-
Version 1.7.2
- Barlog_M
- 199 Downloads
Fix for cheese quests feature.
'Silent caliber' condition set to any silenced weapon.
-
Version 1.7.1
- Barlog_M
- 63 Downloads
I don't like quests where you have to use shotguns or bolty, or wear shitty gear. Thets why i added this feature. It's disabled by default.
cheeseQuests option to disable gear and weapon conditions for same quests.
'The Punisher Part 4' weapon condition removed
'The Punisher Part 5' gear condition removed
'Spa Tour Part 1' weapon condition removed
'Humanitarian Supplies' gear condition removed
'The Tarkov shooter Part 1' weapon condition expanded to DMR
'The Tarkov shooter Part 2' weapon condition expanded to DMR
'The Tarkov shooter Part 3' weapon condition expanded to DMR
'The Tarkov shooter Part 5' weapon condition expanded to DMR
'The Tarkov shooter Part 6' weapon condition expanded to DMR
'The Tarkov shooter Part 7' weapon condition expanded to DMR
'The Tarkov shooter Part 8' weapon condition expanded to DMR
'Silent caliber' weapon condition removed
'A Shooter Born in Heaven' weapon condition expanded to DMR
'Psycho Sniper' weapon condition expanded to DMR
'Decontamination service' gear condition removed
'Peacekeeping mission' gear condition removed
'Setup' weapon condition removed
'Setup' gear condition removed
Tyrian
Seems to just mash other bot progression mods together, with code that looks a little copy pasted.
Barlog_M Author
OMG. You again? What exactly part of code was copy pasted? Any proofs of your claim? And also could you please explain how i can do what my mod do with other imaginary "bot progression" mods?
Fontaine
There's ALP and Realism which work very similarly to your mod, and there have been at least 3 other bot progression mods. My work has been influenced by other mods, and I mention this in my credits and description. I find it highly unlikely you came up with all these concepts and code structure in a vacuum, and figured out how to modify bot generation, and get time of day, by yourself.
I normally wouldn't care about such things or bring it up, but the fact you attack other modders like Solarint and act completely belligerent towards them and others makes it fair game to bring it up.
Barlog_M Author
You right, i came up with all these concepts and structure not in vacuum but reading SPT-AKI server source code and from custom trader mod tutorial.
Could you please provide step by step tutorial how i can put AirFrame helmet on every PMC with level more than 41 with Realism and ALP?
You normally count any criticism as attack because you can't read. "OMG, he said something i don't like. He is attack me. Take him!"
And Tyrian, you are right. I copyed this two files from tutorial. I didn know i can't copy file from tutorial FluentTraderAssortCreator.ts TraderHelpers.ts. Seems nice tutorial if i can't copy code from it.
Fontaine
Looking at your code and feature set I really doubt you just figured this all out by looking at SPT server code, and that also doesn't explain how you managed to come up with ideas that have all been done by other bot progression mods. You act as if all these other mods and modders are beneath you when nothing you've done is unique, it's all been done before.
Barlog_M Author
You ignore my questions. You only whine and attack me. Because you can't communicate like adult person from now on i just ignore you. Best i can do is to delete your mod mention from my mod description.
Estebhan
hi, are you going to update the mod to 3.10 or should I look for another mod?
vietthol
error code:
[Andern] error read file './user/mods/BarlogM-Andern//brains/bear/fair.json'
ENOENT: no such file or directory, open 'F:\spt\user\mods\BarlogM-Andern\brains\bear\fair.json'
[Andern] error read file './user/mods/BarlogM-Andern//brains/usec/fair.json'
ENOENT: no such file or directory, open 'F:\spt\user\mods\BarlogM-Andern\brains\usec\fair.json
i can not find that file in you mod???
Insane
missing your mod in 3.10, is there hope for an update or are you quitting as well ?
rakmoas
First of all, hello, if you are available, can you make a guide video showing how to add costume kits to mods? (I'm just asking, it's okay if you don't)
rakmoas
can you add more kits pls
Feiand
Does this allow PMCs to use PKM?
rakmoas
Hello, I want to add my own kits to the bots. How do I do this?
swafromsteam
I've turned off every setting in the config yet the AI is still ungodly cracked. Hitting every shot and constantly lobbing grenades. Very frustrating, absolutely horrible addition. If only this mod existed with just the loadouts.
chokeslammed
Would be nice to eventually see some more PMC loadouts added.
More variety in tier1 and tier2 would be good.
SMG loadouts would be good too.
swafromsteam
How do you turn off all the AI stuff? It's ungodly frustrating trying to use the mod when all the scavs do is throw grenades.
SaltyOrange
Dear author, I love your mod so bad, and all those presets. Thank you for giving such great support to the community. But one little thing I think you could add on the overview page is how to modify the presets, like adding our own presets (exported from profile editor). Cause when I just drag twenty presets into /presets/meta/four, no pmc bots spawning anymore. Could you tell me what should I do?
Mxttro
anyway to make pmc spawn with better meds?
blodskaeg
Hello. I love many of this features and all the teaks I can make. I primarily have for night time PMCs.
But! I use Dynamic Weather and Seasons (Dynamic Weather & Seasons).
Above mod has each month as 5 raids. So changing season every 15 raids.
What can I tweak in Andern Config.json - to still have that mod work?
NateAfterNite
Is there a way to guarantee that PMC spawn with a pistol as a side arm?
hwangilseok
What does the modules file in the presets folder do?
rakmoas
How can I keep the looting and PMC looting on the map back to normal?
rakmoas
In this mode, I only want the PMCs to be properly locked. How can I turn off all the other settings?
lordinsanityiii
Liking the mod so far. Is there a way to add or increase when PMCs have meds on them? That's the only thing I'm finding strange about the loadouts for the PMCs.
Mxttro
wondering the same thing
enghell
Really excited to test your mod.
I've got a question I do have sain and I see some brain folder in this mod, does it change the behavior of the bots?
Btw I think the mod has too many options and does too many things, I principally want it for the presets, but it seems hard to disable all other features except for the preset even while reading the config of the mod in the overview section, maybe having the variables that turn a part of the mod in bold and at the top of each section?
Edit:
Another question, does your mod changes spawns for bots? I did see some bot spawn options, but not a straightforward description of how to turn those modifications
profit8ird
How setup vanilla like spawn and rare items?
looseLootMultiplier
loose loot multiplier<br>
staticLootMultiplier
static loot multiplier<br>
i should setup it like "1"?
Mxttro
yes
Menac3
hej guys,
anybody know how to fix that?
Menac3
Okay, I have changed “mapPmcBrainsConfig” to “live”.
but shouldn't it now be possible to load 2 serperate configs for bear and usec? or have I misunderstood something?
Barlog_M Author
You did everything right. I renamed fair to live. Sorry, i should mention this in change notes. I hope pmcUSEC and pmcBEAR brains are from PvE mode of Live Tarkov.
D Rose_01
Just so you know in Aug_T1 in the "Presets"_"Metas"_"One" folder, fails to load for lack of tactical device code, just copied code from another Aug_T2 preset. FYI for you tho. Server notified me when trying to load it up.
Barlog_M Author
It's not an error, it's a warning. This message confused so much people i should remove it.
profit8ird
Hi all!
Maybe somebody have cool big number of different presets for this mod?
I like the guns what i saw, but between 10 - 25 lvl much more not unique setup i was take.
Thank you
Trappian
how this mod interact with SAIN, or just affect weapon used by pmc
realjeff
hello preset no more live?
rakmoas
Hello, how do I close the trader added with this mod? He sells a lot of op items.
erazzie
go to SPT-AKI folder, then user\mods\BarlogM-Andern\config\config.json.
open it with notepad and find "trader", set it to false.
that should help
rakmoas
thanks bro
erazzie
Hello, huge mod, but i have an issue:
I made several custom presets for different weapons (empty mags, imported through SPT-AKI Profile Editor), and when I start a raid, the following is displayed in the console:
and also PMCs do not spawn.
Andern
LateTotTheParty
QuestingBots
LootingBots
LiveFleaPrices
RaidReview
SWAG + DONUTS
SAIN
I was scrolling through the comments looking for an answer and found someone with a similar problem. But the problem was Alghoritmic Level Progression, which I don't use. Any thoughts on this? I will be glad for any help.
Mxttro
the presets you added are missing ammo types, user>mods>andern>presets>meta>1 2 3 or 4> ammo add the ammo caliber (can get caliber from tarkov item finder) and use the formats from already added ammos to add ammo for the presets you added
erazzie
thank you very much, it's working now.
but other small problem appeared: the guns I made have a preset name instead of their normal name.
i want it to look like "SPEAR 6.3" not like "SPEAR 6.3 spear tier 4" for example.
how can i do this?
Menac3
hey guys,
can someone help me with my problem that it feels like there is only one wave of bots and they are all dead after 1min at the beginning of the raid.
and it is possible to turn on PMC backpackloot, but that the loot is not so overpowered?
Mxttro
download a mod like looting bots for the backpack issue (if you download this enable the compatibility in the config) and for the pmc spawns issue download the dynamic maps mod and observe how the pmcs move through the map
Updatepls
i got error code
[Andern] preset doesn't have tactical device './user/mods/BarlogM-Andern/presets/meta/one/AUG T1.json'
what is mean?