Reflex Sights Rework - Updated 3.9.0

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Hate that tubular red dots obscure too much visibility? This BepInEx mod will change how some of the red dots appear in ADS, giving you a much bigger FOV and a nice looking picture.

An updated version of SamSWAT's Reflex Sights Rework.


Original mod page: Reflex Sights Rework

Original author: SamSWAT


qXN0jjR.gif


To install: Extract to your SPT folder.


No additional changes made. Only updated to work for this SPT version.


Issues:

  • Having two of the same guns equipped, with either one not having a reflex sight affected by this mod will result in the reflex sight displaying its vanilla mesh instead of the modified one.
  • A temporary solution is by not equipping two of the same guns on your person or installing a modified reflex sight on both guns.
  • Hello, maybe someone can help me, i'm using this mod but for some reason nothing has changed.



  • Such a good mod

  • Love it, makes using previously shitty scopes, not shitty! Great work on making this mod!


    If I were to nitpick, sometimes when aiming certain scopes, you can see the abrupt transition from the old scopes to the new scopes. It is most notably when having a slow ADS speed. Not a huge deal at all though, still love the mod :love:

  • I really like this, however I wish it also applied to the LPVO's. I used FOV fix but then I had to move my guys head closer to my gun but then it caused there to be a black ring around the scope ring, just like the one that mod removes. Anyone know how to fix or other FOV mods that take care of this?

    • Optic Rework reuploaded by fontaine makes the eye relief a bit farther on optics, u can get ur camera a bit closer but its not as much as id like

  • I'm still using the depreciated one from SamSwat, and it works fine o.o

  • Hi, for some reason, after installing the mod, it issues a message box with an exception:

    "A patch in AkiCustomPligin FAILED. Field
    'Aki.Custom.Utils.BundleManager.Bundles' not found.
    SUBSEQUENT PATCHES HAVE NOT LOADED,
    CHECK LOG FOR MODE DETAILS".

    The LogOutput.log file:

    [Info : BepInEx] Loading [AKI.Custom 3.8.0]

    [Info :AKI.Custom] Loading: Aki.Custom

    [Info :RequestHandler] Request GET json: 6613f22e00054dbf45bcc198:http://127.0.0.1:6969/singleplayer/bundles

    [Info :RequestHandler] Request was successful

    [Error :AKI.Custom] A PATCH IN AkiCustomPlugin FAILED. SUBSEQUENT PATCHES HAVE NOT LOADED

    [Error :AKI.Custom] AkiCustomPlugin: System.MissingFieldException: Field 'Aki.Custom.Utils.BundleManager.Bundles' not found.

    at (wrapper dynamic-method) Aki.Custom.Utils.BundleManager.DMD<Aki.Custom.Utils.BundleManager::GetBundles>()

    at Aki.Custom.AkiCustomPlugin.Awake () [0x00010] in <bdbfb7e75f6a4aea84c43e5fe7df76e5>:0


    The exception appears at startup even without other mods/plugins. Each of the other more than 20 plugins and mods works perfectly
    Please help

    • MEEE TOOOO

    • 3.8.0

    • Exact same issue here

    • To other people getting this error, please update your SPT to the latest version.

    • Even running on the latest version of SPT the issue is still caused. did a clean install, no mods except this one, still caused the same error. After removing it to make the game vanilla again, it loaded fine.

      Heart 1
  • Modders and their speed never cease to amaze me, thank you!

  • Just when I had convinced myself I didn't need SamSWAT, you go and do this. Thanks!

  • Hey there, you should probably change the mod type from Server mod to client mod, since it's a BepInEx mod. Lol


    kBfHWtx.png

    Heart 2 Thumbs Up 1
  • Thank you!

    Heart 1
  • Thank you so much for doing this :thumbup:

    Heart 2
  • finally someone did it

  • thanks for updating it

    Heart 1
  • Does anyone know if this would conflict with the Acog4lyf Optics rework?

    • The one by Geff Hannigan

    • Best way is to test it yourself and report if it works or not.

    • There doesn't seem to be any conflict, I just tried it

    • it works, but it does replace the modded red dot textures with the vanilla ones

      Crying 1
  • finally a mod on this site that is actually good

    Thumbs Up 1 Thinking 3 ? 5 Crying 1
    • 90% of them are very good, wdym?

    • have fun playing with one single mod installed :D

      Thumbs Up 1 Happy 1
    • I mean if you'd rather have 90 mods that SVM already does and endless amounts of OST mods then u do u.

      ? 1
    • you know you can see how many mods there are for each version of the game right? not anyone elses fault you havent figured it out lol

    • Ah, another one of those folks. Did nobody ever tell you to appreciate that you have any of these mods at all?

      Thumbs Up 5
  • Bro, ain't no way someone actually did that. On behalf of every non modder I thank you for this.

    Heart 2