
SamSWAT
- Member since Aug 15th 2020
- Last Activity:
- Files
- 32
- Posts
- 152
- entries
- 2
- Reactions Received
- 305
- Points
- 2,053
- Profile Hits
- 22,501
-
-
Thanks for your wonderful works, which made my PMC more handsome! I wonder have you ever thought about integrating several character mods to produce more helmet combinations? I tried but failed.
-
Ok I downloaded your anime rear sight mods which was really cool, then I found the S.T.A.L.K.E.R. exo suit mod which was also ported by you that I downloaded. THEN I found you ported the MIL-SIM: CTSFO I over TOO and I'm telling a friend about your increased FOV hud. Keep up the good work, I like your mods.
-
Henlo! First of all - i wanna thank you for all ur mods - really love it. So basically i want to know: is there any possible to change gloves of ur PMC? If there IS such opportunity - what program i should use for it? Oh, and how can i add side KeyMod for some of handguards (CAF WASR for example. Каюсь, я извращенец.)? I tried to do so via items.json, and actually manage to attach tactical device, but it was invisible and unusable. Any ideas? Thanks in advance m8!
-
1. It is possible but you won't be able to do it if you don't know 3d modelling. Character upper body is a single 3d mesh, same for first person hands (ye, they are different models) so in order to change gloves, you'll need to do a lot of things, like cut, merge, a bit of topology and other stuff and I'm not even talking about textures.
2. tldr - it requires medium knowledge of bundle editing and how unity works.
If you don't know what a gameobject is, you probably shouldn't be making these changes
-
-
Привет, снова к тебе с вопросами так как мой английский слабее чем у младенца
Короче, чтобы решить проблему с предметами из модов которых нет на барахолке, я решил сделать своего продавца этих предметов. Как его закодить я нашёл, а вот как это дело в мод скомпелировать так и не понял. В общем, если есть русский гайд, или если тебе будет несложно объяснить как это дело запустить, то подскажи, пожалуйста.
-
С ними я сам не в ладах, последнее, что я делал с кастомным торговцем - это звуки из Squad. Но я уверен, что это уже устарело
-
-
Привет, прости что задаю вопрос на странице, но на данный момент он очень актуален. После обновы 2.3.0 в игре на блошином рынке не отображаются предложения по продаже оружия и снаряжения из модов, никакие боты торговцы их не продают. Это можно как-то исправить?
-
Похоже, что нет. Это вина разработчиков аки, они во время переработки барахолки что-то затронули. Единственный вариант, который я пока вижу - добавлять предметы в ассортимент торговцев, механику, праропу и т.д. Они автоматом появятся в списке на барахолке тоже
-
-
thanks for the great mods, the community appreciates you
your custom content is espiscally game breaking (in a good way)
-
Привет SAMSWAT. Если не сложно, то можешь рассказать при помощи какой программы или инструментария ты создаёшь моды для таркова?
-
- AssetStudioGUI для просмотра содержимого бандлов в удобной форме
- UABEA для замены моделей, текстур, редактирования MonoBehaviour`ов и т.д.
Также есть гайды, но они немного устаревшие после обновления движка таркова до 2019 версии. Tutorial: Editing Tarkov Meshes | Tutorial: Messing with Transform files | Tutorial: Exporting and Replacing Weapon Animations | Tutorial: Replacing Weapon Sounds
1
-
-
yo, just wanted to say thanks for the time and weather mod! it really is amazing, i was having a hard time finding a weather mod to help with the fog. thanks again!
-
you're welcome
-
-
btw sam when is the g36 coming out?
-
someday, I hope
-
-
Hi,
For the SCAR H would it be possible to add different ammo types?
-
Hey, I was wondering if it's possible to make storage boxes capable of accepting anything. Like the JunkBox accept weapons and ammo? If so could you give me a clue where to go to edit it?
-
Hi, I'm working on a 16" barrel mod for FAL.
I completed the modification by extracting the high/low modeling from the current .bundle file.
The problem is I don't know how to proceed after this.
Can you help me?
Currently, I have two plans.
1. Mod to replace the existing 16-inch barrel
(Data needs to be modified to use handguards with a 21-inch barrel)
2. A mod that adds a new 16-inch barrel
-
UABE is not available, the error below is displayed.
unable to read the bundle file! (invalid file or unknown version?)
-
because kiki already said you in discord to use UABE Avalonia https://github.com/nesrak1/UABEA/releases
-
Thanks for the help, but making the mod failed.
When the bundle file with the modified mesh is applied to the game,
The modeling is broken and it looks like a sea urchin.
Could you please make this mod for me if I paid for it?
-
Howdy. First, I want to thank you for all the amazing ports you've been doing. I would like to learn how to do these ports myself and I was wondering if you can show me the basics? I have a few weapons I'd like to port from Hired Ops. Thanks in advance.
-
Sorry for the late response, but I think you've already figured out that I'm off the modding scene rn due to irl stuff and lack of interest in Tarkov. Plus there is already a guide on how to replace meshes in document section with a few other useful tutorials:
Tutorial: Editing Tarkov Meshes
-
-
Love all of the work you do as always and I hope that you continue to add new weapons to the game. The VZ 58 would be a nice addition to your repertoire as a great replacement for the AKM :D.
ZKNukeZ
Do you take requests for making and adding weapon models?
SamSWAT
Well you definitely can share it with me but I can't promise I'll do it
ZKNukeZ
Barrett M82. (50. BMG)
Probably wouldn't be much different to the .338LM MK-18.
Just thought it would be a cool gun to play with. Loud and Unique. Although not customizable.