Watch Animations - Updated 1.1.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Check the remaining raid time with animation

Now every time you check remaining raid time or available extractions, PMC will look at his watches with cool animation. Adds more realism n` stuff into the game.


This is updated version of SamSWAT's Watch Animations to SPT-AKI 3.8.0 + added watch anims to new clothing (BEAR OPS MGS, USEC BOSS Delta, USEC Predator)


Credits:

Original mod page: Watch Animations

Original author: SamSWAT

Animations made by SerWolfik




- HOW TO INSTALL:

Downloaded .zip archive and just drag&drop SamSWAT.WatchAnims folder into the BepInEx/plugins folder.

  • we need a update =(

  • my playthrough feels incomplete without this...

    Crying 4 Thumbs Up 1
  • when we get a update for 3.9.0 ?

    ? 2 Thumbs Up 2 Thinking 1
  • 3.9.0

    Thumbs Up 1
  • some weapons will end up above head with realism stances. can fix but its annyoing

  • I have noticed an issue with Watch Animations and the Mosin. Sometimes the Watch Animations mod will completely break the mosin and other bolt action rifles, causing the reload animations to be off and firing the weapon to launch the barrel over your shoulder. This issue was present on the last version of Watch Animations, though it does not seem to be as prominent on this version, still happens a few times per raid if you're running a Mosin or other bolt action rifles. I have tested this with and without the mod installed and can confirm it is this mod doing it. You can recreate this issue by loading into raid with a mosin carbine, like I did, with iron sights. I also had a suppressor but that doesn't seem to matter. It doesn't always happen, but sometimes when you loot, check your chamber, or reload the mosin after using the Watch Animations "O" key, it can reliably break Mosin animations. I hope to see this fixed soon! The mod is great and immersive besdies that.

  • I've been waiting for a working, updated version of this for the longest time. Thanks.

  • Thanks for the update, it was Greatly needed to re-up my SPT experience how it was back in v 3.75, now i can call in again extracts ^^

  • it says there's a trojan, is anyone else getting this..?

  • So for whatever reason two things: If using a clothing piece where watch is facing outward (not towards players camera) the watch stays static when checking time. Secondly. This seems to slightly put the players camera off center each time used causing some guns to become super inaccurate.

    Thumbs Up 3
    • You're not the only one, I'd have my gun eventually facing behind me after using it.

    • Noticed the same thing while trying to do mosin quests. That's a shame, I really liked this mod.

  • was using this mod fine until I switched to a bolt action and couldn't hit a shot, it was messing up the shooting position for some reason. was fine on other guns I tried, but mosin and VPO was bugged

    • Same problem. The Sig 6.8 Spear also became unusable for me.

    • Yes apparently every time the PMC checks the clock at the end of the animation its position goes a little off-set. Last night trying to fix it in game 'cause it turned 180°.. I managed to fix it during the raid by continuing to spam the check time button and swapping the weapon however this morning it didn't work :')

      I was using an MP433 and an MP-133 found in raid and the the pump-action was not off-set with the camera just the handgun. (Probably is something releated to the weapon slot?)

      I hope I have provided useful information for the moment I can only advise you to use the melee weapon to check the remaining time in raid.

    • glad i'm not the only one, I do have a decent amount of mods already. If any more info is needed I can try to provide logs or something!

    • Unfortunately, I've also encountered this issue while using an iron sight mosin. Aiming directly at the torso of a scav from 10-15 meters and did not hit. Think I saw some dust pickup from the ground about 5 meters to the left behind the scav so I assume the shot went there.

      Also for me my mosin was being thrown to the top left of my screen every time I shot and also when I reloaded. Thought this might of been an issue/incompatibility with Fontaine's FOV fix as I have no other mods which would affect viewing/animations/weapons.


      Hopefully this is an issue which can be fixed.

      Thumbs Up 2
  • What did happen to SamSwat?

    Miss his ArtillerySupport mod

  • finally can see rolex in game thx !

  • SamSwat had the best mods, thanks for updating!!

    Thumbs Up 1
  • Based

  • what if you don't have a watch on your model :D?

  • Я так скучал по этой анимации, прям до соплей пробило. Спасибо тебе, кто-бы ты ни был!!!

  • doing lord's work

    Happy 1
  • Thanks Flash!

  • Thanks alot

  • Amazing bro 8) :thumbup:

  • thank you

  • Thanks for updating it to 3.8.0

  • This is sick!