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--- Custom Trader Avatars ---
CustomTraderAvatars is a simple mod that offers customization options for both default trader profile pictures and the ability to add and personalize modded trader profile images.
--- Overview ---
- Please read the README.md for more information on how to use the mod.
- Includes two sets of custom avatars for the default traders as shown below.
--- Installation Instructions ---
1. Begin by downloading the 'PreyToLive-CustomTraderAvatars-v1.0.1.zip' file from the provided link or the Github repository.
2. Extract the contents of the downloaded archive. You should now have a folder named 'zPreyToLive-CustomTraderAvatars' containing the mod files.
3. Navigate to the location of your SPTarkov folder on your computer.
4. Inside the SPTarkov folder, find the 'user/mods/' directory.
5. Place the extracted folder containing the mod files into the 'mods' folder within your SPTarkov folder.
Important: Remember to clean temporary files to ensure custom trader profile pictures appear correctly in-game. You can do this through the launcher settings.
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Version 1.0.1
- PreyToLive
- 1.4k Downloads
--- CUSTOM TRADER AVATARS VERSION 1.0.1 --- COMPATIBLE WITH SPT-AKI 3.9.0 & 3.9.1 ---
--CHANGE LOG-------------------------------------------------------------------------------------------------------------------------------------------
- Updated sever values for SPT 3.9.0.
-
Version 1.0.0
- PreyToLive
- 1.6k Downloads
--- CUSTOM TRADER AVATARS VERSION 1.0.0 --- COMPATIBLE WITH SPT-AKI 3.8.0 & 3.8.1 ---
This is basically an improved stand-alone version of the custom trader avatars option that was previously part of my other mod BetterSpawnsPlus.
--CHANGE LOG-------------------------------------------------------------------------------------------------------------------------------------------
- Customization of default trader profile pictures
- Customization of custom trader profile pictures
- Includes my custom versions of the default traders
Ladamire
I had a question about getting this mod loaded. For the name of the folder that we are using do we need to make a new folder with the pictures we want to use from your samples or do we need to add the entire file path to the folder? I couldn't get the mod to load with the file names or the file path. Thank you
PreyToLive Author
That should be all you need to do. Let me know if you still need help with it. (Oh and don't copy-paste code from the example since the formatting is all screwed up.)
{
"mod": "PreyToLive-CustomTraderAvatars-v1.0.1",
"info": "Clean temp files in the SPT launcher settings after making any changes.",
"modEnabled": true,
"consoleLogs": false,
"traderFolderToUse": "typeYourNewFolderNameHere",
"traderFolders": {
"typeYourNewFolderNameHere": {
"btr": "typeNameOfAvatarFileHere",
"fence": "typeNameOfAvatarFileHere",
"jaeger": "typeNameOfAvatarFileHere"
"lightkeeper": "typeNameOfAvatarFileHere",
"mechanic": "typeNameOfAvatarFileHere",
"peacekeeper": "typeNameOfAvatarFileHere",
"prapor": "typeNameOfAvatarFileHere",
"ragman": "typeNameOfAvatarFileHere",
"ref": "typeNameOfAvatarFileHere",
"skier": "typeNameOfAvatarFileHere",
"therapist": "typeNameOfAvatarFileHere",
"typeNameOfModdedTraderHere": "typeNameOfAvatarFileHere"
}
"customAvatars1": {
"btr": "btr",
"fence": "fence",
"jaeger": "jaeger",
"lightkeeper": "lightkeeper",
"mechanic": "mechanic",
"peacekeeper": "peacekeeper",
"prapor": "prapor",
"ragman": "ragman",
"ref": "ref",
"skier": "skier",
"therapist": "therapist"
},
"customAvatars2": {
"btr": "btr",
"fence": "fence",
"jaeger": "jaeger",
"lightkeeper": "lightkeeper",
"mechanic": "mechanic",
"peacekeeper": "peacekeeper",
"prapor": "prapor",
"ragman": "ragman",
"ref": "ref",
"skier": "skier",
"therapist": "therapist"
},
"defaultAvatars": {
"btr": "btr",
"fence": "fence",
"jaeger": "jaeger",
"lightkeeper": "lightkeeper",
"mechanic": "mechanic",
"peacekeeper": "peacekeeper",
"prapor": "prapor",
"ragman": "ragman",
"ref": "ref",
"skier": "skier",
"therapist": "therapist"
}
}
}
GearSmith
I had an issue with this mod loading on 3.8.3 and narrowed it down to the modPath in CTAMain. I changed ln:35 to not split and pop __dirname. I have the changes committed locally, and want to push them to your branch. I'm not sure how you have contributors setup; will it require a review or not? see change below.
const modPath = path.basename(path.dirname(__dirname)); <- this allows to grab the path one level up since we are in src folder.
I am Gear-Smith on github.
Jewels
I really like these! Mind sharing how you made them?
sad
i like what you did with pictures
rambo
add some previews
PreyToLive Author
I added previews to the overview page.
S_gamez
Have any example images ?
PreyToLive Author
Yes, the trader avatars that come with the mod can be found in the 'res/traders' directory of the mod.