Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Want freedom for your Repeatable Quests? Tired of trying to fetch random ass items for traders? Disable those quest types!
Think you should get more skill points for rewards? Or maybe skill points more often? This mod is for you!
This mod is focused solely on providing flexibility and configuration for Repeatable Quests and nothing more.
If you enjoy my work - you can buy me a coffee~
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Version 1.3.0
- acidphantasm
- 704 Downloads
This version will only work for SPT 3.9.X
Updated to 3.9.0
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Version 1.2.0
- acidphantasm
- 527 Downloads
This version will only work for SPT 3.8.X
Added minPlayerLevel config option (min level 1)
Added numberOfQuests config option (max quest count 15)
General Code Cleanup
NOTE: Making the number of quests the maximum allowed will not actually generate that many quests. The default controller will still prevent creation of duplicate quests (if you want more, don't limit the quest types to one specific type) this will be changed in a future version.
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Version 1.1.3
- acidphantasm
- 229 Downloads
This version will only work for SPT 3.8.X
Fix debug logging
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Version 1.1.2
- acidphantasm
- 233 Downloads
This version will only work for SPT 3.8.X
Prevent Mechanic from being in the trader pool when generating Elimination quests (thanks for bug report Nick)
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Version 1.1.1
- acidphantasm
- 233 Downloads
This version will only work for SPT 3.8.X
- Initial Release
IceMaverick
Does this (or any other mod you know of) allow Daily/Weekly quests to be set/extended to encompass mod-added Traders? I only just recently noticed (as my modded trader pool grows) that the dailies are only going to the vanilla traders.
acidphantasm Author
I can look into adding that as a feature
SlaveToTheGames
That would actually be cool if it could also take into account modded traders.
Shturman
sometimes i get -rubel as a reward
my max value is 5
acidphantasm Author
Is this for a daily reward or weekly?
If it's daily then it isn't this mod causing it, you have something else impacting the repeatable quest settings.
If it's weekly, it's still not possible. With the vanilla values the maximum reward would be 4,400,000 roubles for a weekly quest. It isn't high enough to roll into negative values.
You can see what the values are being set to if you set the config option for debugLogging to be enabled. If the last value for currency on a weekly is greater than 4,400,000 then you have another mod changing the currency value.
EncycloWikipedia
so max value is 5 right?
acidphantasm Author
For multipliers yes