I'm playing with LootValue and I have it set up that it cant put offers on flea if your offers are full. So my offers are full quite a lot. And I don't like that. So I made this.
If you think this is shit:
Then I have something nice for you. Now you flea rep scaling is not exponential. Now it's reasonable
Now it looks like this:
1st number - amount of offers, 2nd number - how much rep you gotta have to have them
- any rep
- -2
- 0.2
- 5
- 10
- 15
- 20
- 25
- 30
- 35
- 40
- 45
- 50
- 60
- 70
- 80
- 90
- 100
- 120
- 140
- 160
- 180
- 200
- 230
- 260
- 290
- 320
- 350
- 380
- 410
You can adjust it to your liking, there's config available, it's very straightforward.
If you wanna be true homie or say thanks for time I've spent modding the game, feel free to send me a coffee on kofi
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Version 1.1.0
- MusicManiac
- 915 Downloads
Well since BSG decided to make flea better right after mod release now I gotta balance it again.
Adjusted levels to match starting levels of new BSG system.
Download MusicManiac-FleaOffersExtension.rar and extract it into user/mods
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Version 1.0.0
- MusicManiac
- 312 Downloads
Initial release.
Download MusicManiac-FleaOffersExtension.rar and extract it into user/mods
darkness
The example is incorrect, it says you get 3 offers above 0.2 rep but the config is set so you get 3 at 5 rep
MusicManiac Author
I know reading can be hard sometimes![sad :(](https://hub.sp-tarkov.com/images/smilies/emojione/2639.png)
Erabior
cant seem to get this working in 3.8.1
troy-d
certainty
The original flea market mechanism was sht.
I can't reach the rep needed to have 4 items on the shelf at the same time even with some cheating mods
semurjamur
works in 3.8.0 , if anyone wondering![whistling :whistling:](https://hub.sp-tarkov.com/images/smilies/emojione/1f617.png)